Sunday, January 15th 2012
An Open Letter to the Gaming Community from CD Projekt RED
A month ago, we reported that CD Projekt RED, makers of The Witcher 2 had claimed that they could identify '100% of pirates' and had started an RIAA-style 'settlement letter' shakedown (extortion) tactic in Germany. Well, unsurprisingly, this hasn't gone down too well with their customers and the outcry has been loud and strong, especially on gog.com, where their forums have been full of posts from disgruntled customers. Well, it looks like the pressure has gotten too much for them and they have backpedalled furiously on this decision and issued an open letter, published on rockpapershotgun.com. In it, they state that they want people to continue to have faith in them and stressed how they're still totally against 'piracy' of their products and appealed for gamers to refrain from engaging in it:
In early December, an article was published about a law firm acting on behalf of CD Projekt RED, contacting individuals who had downloaded The Witcher 2 illegally and seeking financial compensation for copyright infringement. The news about our decision to combat piracy directly, instead of with DRM, spread quickly and with it came a number of concerns from the community. Repeatedly, gamers just like you have said that our methods might wrongly accuse people who have never violated our copyright and expressed serious concern about our actions.
Being part of a community is a give-and-take process. We only succeed because you have faith in us, and we have worked hard over the years to build up that trust. We were sorry to see that many gamers felt that our actions didn't respect the faith that they have put into CD Projekt RED. Our fans always have been and remain our greatest concern, and we pride ourselves on the fact that you all know that we listen to you and take your opinions to heart. While we are confident that no one who legally owns one of our games has been required to compensate us for copyright infringement, we value our fans, our supporters, and our community too highly to take the chance that we might ever falsely accuse even one individual.
So we've decided that we will immediately cease identifying and contacting pirates.
Let's make this clear: we don't support piracy. It hurts us, the developers. It hurts the industry as a whole. Though we are staunch opponents of DRM because we don't believe it has any effect on reducing piracy, we still do not condone copying games illegally. We're doing our part to keep our relationship with you, our gaming audience, a positive one. We've heard your concerns, listened to your voices, and we're responding to them. But you need to help us and do your part: don't be indifferent to piracy. If you see a friend playing an illegal copy of a game-any game-tell your friend that they're undermining the possible success of the developer who created the very game that they are enjoying. Unless you support the developers who make the games you play, unless you pay for those games, we won't be able to produce new excellent titles for you.
Keep on playing,
Marcin Iwinski
co-founder
CD Projekt RED
41 Comments on An Open Letter to the Gaming Community from CD Projekt RED
No, I don't want pirates to be fined hundreds or thousands of dollars. And no, I'm not sure if/how pirates can be accurately and reliably traced but I'm also not sure they can't. That's on the judicial systems to resolve. And no, I don't want [and won't buy] games with experience-crippling DRM.
Regardless of how rich or poor game developers are, regardless of how much of a dent pirating really puts in their earnings, regardless of what DRM is in the game, and regardless of how highly the game scored with critics and gamers; if you like a game I suggest you buy it. If you don't like it I suggest you protest by not buying it. And if you pirate it, I hope you get caught and fined.
That is all.
it's a lot to ask them, and I am actually very happy CD PR did this. I didn't care much about the letters honestly but to take this kind of action really shows what they care about, and makes me glad for having supported them in the past - and i will continue to do so.
However if you upload to a hosting server and never publish a link to keep for yourself technically you should be within the usual laws.
(don't give me that crap about reviews, and videos, game is like art, you don't know you'll like it until you experience it yourself!)
:)
Next you'll be saying "I want everyone to pay launch price and nothing cheaper, because I paid that price so should everyone else!" (I jest, but the next target for all the hate is the second hand market which is pretty much already dead on pc).
And I'd also suggest trying a game before you buy it, if possible. I won't condone but also won't condemn people who download pirated games to try them and then either delete them if they don't like them, or buy them if they do. Gotta tread lightly here though....
I bought cod black ops off steam without trying it first, and i feel robbed for doing so. I would definitely consider trying a game by whatever means necessary before buying it in the future.
I'm not saying this would solve piracy, but it would be a step in the right direction.
I would go one further than your suggestion and say that Steam should impose terms on all games publishers that every game is allowed to be played for free for a limited time, say three days, after which you have to pay to continue playing. Now, that would be fair. It would also sort out the crap from the quality, which is as it should be.
demos are the only answer, including a mp demo or beta if they want to call it that. however honestly with cod you should know what to expect. they haven't changed a thing for years, and when they are continually the best selling game why would they? if you want to see a different cod game, play battlefield until activision isn't raking in the cash - then they'll change things up.
I used to play what i would call "skilled" fps, such as quake 3 CPMA, CS 1.6 and delta force 2. After they went out the window i went to cod4, which was sort of a dumbed down so anybody can get kills game-but still fun. Unfortunately now there is literally no skill in any of these games, just get a mad op shotgun or grenade launcher and spam for your life. Or a lovely helicopter gun ship, or a car with c4 on....just no skill.
League of legends guys, it's free (to an extent) and great fun - and there are no cheats, frequent update, character balances etc...it's not an fps, but skilled fps pc gaming is dead to me.
Yeah shooters have gone down hill, there still is cod4 promod though keeping fps alive in the tournaments, but really still relying on CS 1.6.