Thursday, March 8th 2012
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Medal of Honor: Warfighter this October
EA and game developer Danger Close have announced the latest installment of the Medal of Honor franchise will debut this October 23. With a rocking trailer and a few screens the game seems to be going a route similar to a style of the classic Call of Duty games which used various Special Forces operators from multiple countries. The synopsis over at Shacknews had this to say about the game, 'Remember when US Navy SEALs rescued hostages from Somali pirates? How many of you thought "that would be a great level in a game?" Apparently, the team at Danger Close also thought so.
Medal of Honor: Warfighter is the studio's second stab at the rebooted FPS franchise from EA. Whereas the previous game was all about the fight in Afghanistan, Warfighter promises a "global fight," one comprised of real-world events that happen all around the globe. At a Game Developers Conference event in San Francisco last night, Electronic Arts showed off a hands-off demonstration of Warfighter's new direction. The demo level took place in the Philippines, where you were in an assault against Abu Sayyaf in an effort to rescue hostages. This mission isn't inspired by fiction. It happened in real life. "Getting inside this kind of real world event is at the heart of Medal of Honor," executive producer Greg Goodrich told the audience."Every mission in this game has a dotted line to a real life event," Goodrich added. Warfighter will trot around the globe in a story that ties multiple events based on a "single terror threat." It's the first time in the Medal of Honor franchise that a game is not based "on a single historical event." Sending players around the word would not only alleviate one of the last game's main criticisms, by introducing a greater variety of levels. (Medal of Honor exclusively took place in the desert.) However, Goodrich argues that Warfighter can demonstrate that there is an "international Tier 1," and that the traits of honor and goodwill "are not uniquely American."
The concept expands into multiplayer, where players can assume the role of one of twelve squads. "Each of our allies has their own Wolf Pack of elite operators," Goodrich said. "Kids in Poland don't dream of becoming US Navy Seals... so we're taking a page out of the FIFA playbook." Medal of Honor was criticized by some for the inclusion of the Taliban in its multiplayer mode. Because of the negative feedback, the team had to rename the terrorist organization to the generic "Opposing Force." Will Warfighter's new multiplayer mode attract the same kind of criticism? Danger Close plans on offering a "Blue on Blue" playlist, one that allows good guys to go against good guys. Pitting SAS against SEALs against GROM certainly sounds like a military nut's dream come true--but how will the mainstream media react?'
Source:
Shacknews
Medal of Honor: Warfighter is the studio's second stab at the rebooted FPS franchise from EA. Whereas the previous game was all about the fight in Afghanistan, Warfighter promises a "global fight," one comprised of real-world events that happen all around the globe. At a Game Developers Conference event in San Francisco last night, Electronic Arts showed off a hands-off demonstration of Warfighter's new direction. The demo level took place in the Philippines, where you were in an assault against Abu Sayyaf in an effort to rescue hostages. This mission isn't inspired by fiction. It happened in real life. "Getting inside this kind of real world event is at the heart of Medal of Honor," executive producer Greg Goodrich told the audience."Every mission in this game has a dotted line to a real life event," Goodrich added. Warfighter will trot around the globe in a story that ties multiple events based on a "single terror threat." It's the first time in the Medal of Honor franchise that a game is not based "on a single historical event." Sending players around the word would not only alleviate one of the last game's main criticisms, by introducing a greater variety of levels. (Medal of Honor exclusively took place in the desert.) However, Goodrich argues that Warfighter can demonstrate that there is an "international Tier 1," and that the traits of honor and goodwill "are not uniquely American."
The concept expands into multiplayer, where players can assume the role of one of twelve squads. "Each of our allies has their own Wolf Pack of elite operators," Goodrich said. "Kids in Poland don't dream of becoming US Navy Seals... so we're taking a page out of the FIFA playbook." Medal of Honor was criticized by some for the inclusion of the Taliban in its multiplayer mode. Because of the negative feedback, the team had to rename the terrorist organization to the generic "Opposing Force." Will Warfighter's new multiplayer mode attract the same kind of criticism? Danger Close plans on offering a "Blue on Blue" playlist, one that allows good guys to go against good guys. Pitting SAS against SEALs against GROM certainly sounds like a military nut's dream come true--but how will the mainstream media react?'
41 Comments on Medal of Honor: Warfighter this October
I mean honestly do you think a bunch of game developers wanna piss off the most elite fighting groups in the world? :laugh:
IMO the People who complained about the taliban being in the game are just butthurt....YES there have been many casulties due to acts of terrorism and war, Many people have lost families/loved ones, or have either been maimed for life.
but what are terrorists supposed to do?? Run around pie'ing everyone in the face or make bombs that do nothing but shower people in confetti when they go boom??
I.E.D's are terrible things. we just lost 6 of our own soldiers this week because of one but that is war, and there WILL always be casualties physically and mentally.
but for people to complain about a game and call it distasteful because it features the taliban is just retarded. The Germans & Japanese (or the Russians) dont complain when EA or any other studio features them in WWII shooters so whats the big deal?? The only time Russia did complain was the Airport scene in MW2.
People need to stop being so fucking anal, Its only a game and unlike the men and women who do put their lives on the line on a daily basis protecting everyones freedoms there is a respawn timer so its not as if youre going to die IRL when you get shot in game (Yes i know what i said here can be conveyed as disrespectful and distasteful but it depends how you look at it - I strongly suggest you laugh it off.)
EDIT: I mean EXACTLY!... :p
And no I'm not offended by your comment. Just putting it into prospective.
If by living the game you mean the people out on the frontlines.
I do know firsthand, that most of us (soldiers) enjoy these games, though.
I'm often times disappointed by the nobodys complaining about the inclusion of Taliban and such as enemys, it makes the games more generic, when the enemies are clearly exactly the same as they would have been otherwise, just relabeled. It also limits some of the realism of being in the shoes of people dealing with the things day to day, by restricting how things are said/handled. I'm not saying it should be all tasteless racism/ignorance, as they really are generally nice people. There are always bad apples, though.
The BF3 campaign was kinda shoddy IMO though. I really really really hope MOH:WF doesn't utilize the "quicktime" events like BF3 did. Ruined moments in the game. The Frostbite engine is so impressive though, visually I have no doubt it will blow minds.
So there are two sides of every coin and a good story can be told without any risk of it being offensive. My father can't even watch movies based off of Nam so I also know their are guys that are in country that don't want to play as Taliban.
Granted I'm not saying anything like this should be banned. They just need the right timing and treatment. I'm sure you can agree with that. I mean even Brandon whos been to war even has reservations about some things. Its not the netcode that sucks......lol