Wednesday, July 11th 2012

Source Filmmaker Now in Open Beta

Valve, creator of best-selling game franchises (such as Counter-Strike, Half-Life, Left 4 Dead, Portal, and Team Fortress) and leading technologies (such as Steam and Source), today announced the open beta release of Source Filmmaker (SFM), for free, to everyone.

The SFM is a storytelling tool Valve developed inside the Source Engine to create all its animated short films, including those in the "Meet the Team" series of Team Fortress 2 shorts. The SFM condenses the production pipeline of an animation studio down onto a single gaming PC. To help the community get started, the SFM includes all assets from Team Fortress 2 along with assets from two of the "Meet the Team" short films.
To see the newest and top-rated work being done by the community in the SFM, please visit this page.
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8 Comments on Source Filmmaker Now in Open Beta

#1
InnocentCriminal
Resident Grammar Amender
:(

TF2 assets, weak! Would have preferred L4D tbh.
Posted on Reply
#2
thematrix606
Still gotta say, this is why Valve is the best.

Instead of spending money on advertisement for Steam, they create a tool people can use, and self advertize it all over the web, especially on youtube. Win-win!

:toast:Cheers Valve, thanks for actually caring about the community!

3.3.3.
Posted on Reply
#3
DannibusX
I wonder if they'll include assests from Valve developed Source games that you own. Sort of like Garrys Mod.
Posted on Reply
#4
horik
Nice,maybe later they will include assets from other games to.
Posted on Reply
#5
NC37
Wake me when L4D is added.
Posted on Reply
#6
Morgoth
Fueled by Sapphire
InnocentCriminal:(

TF2 assets, weak! Would have preferred L4D tbh.
i prefer sdk2007
Posted on Reply
#7
St.Alia-Of-The-Knife
thematrix606cheers valve, thanks for actually caring about the community!
hahaha oh wow!!
Posted on Reply
#8
Xyvik
For those saying "only TF2 assets, wtf!" please keep in mind: this is the Beta for the source filmmaker. There is no reason whatsoever that other assets cannot be added extremely easily. That's one of the great things about Source: highly interchangeable parts.

In a few months I'm pretty sure all the assets will be available. And if not, well then, a "few months" Valve Time©
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