Tuesday, September 25th 2012
FarCry 3 PC System Requirements Released, Always-Online DRM Scrapped for Campaign
The incredible tropical-paradise visuals we were treated to in trailers of FarCry 3 called for some serious hardware muscle. The studio released minimum, recommended, and high-performance system requirements lists for the upcoming AAA title. The lists are quite accommodating of today's mid-range hardware, but can be quite demanding of PCs more than 2 years old. It was also announced that the game will implement a revised Uplay DRM scheme that needs a one-time activation, and doesn't require you to stay logged-in when playing the single-player campaign.The system requirements lists follow.
Minimum System Requirements
Source:
Shacknews
Minimum System Requirements
- Processor: Intel Core 2 Duo E6700 or AMD Athlon64 X2 6000+ dual-core
- Graphics: NVIDIA GeForce 8800 GTX or ATI Radeon HD 2900 512 MB with DirectX 9.0c
- Memory: 4 GB
- Processor: Intel Core i3-530 or AMD Phenom II X2 565 or equivalent quad-core
- Graphics: NVIDIA GeForce GTX 480 or AMD Radeon HD 5770 or equivalent 1 GB DirectX 11 graphics
- Memory: 4 GB
- Processor: Intel Core i7-2600K or AMD FX-4150 or equivalent quad-core
- Graphics: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 or equivalent DirectX 11 graphics
- Memory: 8 GB
59 Comments on FarCry 3 PC System Requirements Released, Always-Online DRM Scrapped for Campaign
if you dont have a dual core cpu and dx10 gpu in your gaming system you want talking about.
glad to see they dropped their shitty drm from the sp :)
Anyways, hope my i7 920 can cope with max settings :)
And its not like the campaign mode and if theres a multiplayer will be seperate. Its all one game. LMAO
On another note - whilst a 5770 is in no league close to a 480, if it has been optimised for AMD, it might (just maybe) be enough to jump it (look at BF3 performance under nvidia vs amd for example, or Shogun 2 AMD vs Nvdia, or Dirt 3 AMD vs Nvidia)
Processor: Intel Core 2 Duo E6700 or AMD Athlon64 X2 6000+ dual-core
Graphics: NVIDIA GeForce 8800 GT or ATI Radeon HD 2900 512 MB with DirectX 9.0c
Memory: 4 GB
Recommended System Requirements
Processor: Intel Core i3-530 or AMD Phenom II X2 565 or equivalent quad-core
Graphics: NVIDIA GeForce GTS 450 or AMD Radeon HD 5770 or equivalent 1 GB DirectX 11 graphics
Memory: 4 GB
High-Performance System Requirements
Processor: Intel Core i7-2600K or AMD FX-8150 or equivalent quad-core
Graphics: NVIDIA GeForce GTX 680 or AMD Radeon HD 7970 or equivalent DirectX 11 graphics
Memory: 8 GB
Fixed all the typos
As for the GPU side, apart from the recommended/medium requirements, I don't see anything sketchy about it... tho I do hope they didn't "optimize" AMD GPUs for it by gimping nVidia ones... (like nVidia does sometimes when it's the MANY other times around).
But at any rate, I hope it's at least 60 frames per second average playable on max settings with 4x non-post-process AA, on the R7970s and GF680s... I really hate games that MIGHT look good, but aren't worth shit when you can't play them "as intended" on launch day, or without paying insane amounts of money (for many, even that didn't help for another 1 or 2 GPU generations), when either they're not optimized (GTA IV) OR the hardware isn't there yet (can't think of one at the moment, sadly... maybe Doom 3, especially with the immense VRAM requirements, but great performance overall otherwise) OR BOTH (Crysis is probably the best example here, but FEAR or TES IV: Oblivion can also apply).
still looking forward to the game
system req is damn high like metro
www.hardwarecanucks.com/news/games-news/amds-gaming-evolved-program-snags-far-cry-3/
i like the idea about the gpu maker working closely with game dev to optimize the performance on their hardware but honestly i don't like the story when the dev already sponsored by company A it will shut it doors to work with company B. (like the one happen with that holy Batman game lol).