Thursday, January 30th 2025
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NVIDIA Releases GeForce 572.16 WHQL Game Ready Drivers
NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 572.16 WHQL comes with support for the latest NVIDIA GeForce RTX 5080 and RTX 5090 "Blackwell" graphics cards, along with all the software framework needed for DLSS 4 and Multi Frame Generation. DLSS 4 and its updated Transformer-based models for super resolution, ray reconstruction, and frame generation are even available to older generations of GeForce RTX GPUs depending on their hardware capability. The updated super resolution model is available across the GeForce RTX series, the updated ray reconstruction to RTX 40-series and RTX 30-series; and the updated frame generation model to the RTX 40-series. Multi frame generation is exclusive to the RTX 50-series.
A bug that caused G-SYNC compatible monitors to flicker when framerate drops below 60 FPS has been fixed. Micro-stutters noticed with "Indiana Jones and the Great Circle" with V-sync disabled, has been fixed. Stability has been improved for Ubisoft games that use the Snowdrop game engine. The list of games with DLSS 4 multi frame generation support can be found in the table below.DOWNLOAD: NVIDIA GeForce 572.16 WHQL
Gaming Technology
Game Ready
A bug that caused G-SYNC compatible monitors to flicker when framerate drops below 60 FPS has been fixed. Micro-stutters noticed with "Indiana Jones and the Great Circle" with V-sync disabled, has been fixed. Stability has been improved for Ubisoft games that use the Snowdrop game engine. The list of games with DLSS 4 multi frame generation support can be found in the table below.DOWNLOAD: NVIDIA GeForce 572.16 WHQL
Gaming Technology
- Game Ready for GeForce RTX 5090, GeForce RTX 5080, and DLSS 4
- List of supported DLSS 4 titles at launch above
- NVIDIA Smooth Motion
- RTX Video Super Resolution optimizations and enhancements, new multiple display settings, Advanced Optimus support, DLSS 4 support
- Certain G-SYNC Compatible monitors may display flickering when game FPS drops below 60 FPS
- Indiana Jones and the Great Circle may display micro-stutters when Vertical Sync is disabled
- Improved stability for Ubisoft games using the Snowdrop engine
- [Evernote/QQ/ASUS Armoury Crate] displays higher than normal CPU usage
- Motion blur renders incorrectly in some more cases in Blender Cycles
- [KeyShot2024] TDR on loading the scene Camera Keyframe Animation
- Changing state of "Display GPU Activity Icon in Notification Area" does not take effect until PC is rebooted
- Unexpected Low Performance on CUDA Vpath Tests for Blackwell GPUs
Game Ready
- Kingdom Come: Deliverance II
- Marvel's Spider-Man 2
- Alienware AW2725Q
- AOC 24G40E
- AOC 25G4S
- AOC Q27G40E
- AOC Q27G4S
- AOC Q27G4ZD
- ASUS VG27UQ1A
- HP OMEN 32x
- I-O Data GD242UD
- LG 27G850A G
- LG 27GX790A
- MSI MAG321CUP
- MSI MPG272UX OLED
- MSI MPG321UX
- MSI MPG321CURX
- MSI MPG322URX
- MSI MPG341CX
- MSI MPG491CQPX
- Philips 27M2N6500
- DYNASTY WARRIORS: ORIGINS
- Indiana Jones And The Great Circle
- Marvel Rivals
- Marvel's Spider-Man 2
- Path of Exile 2
- SUPERVIVE
8 Comments on NVIDIA Releases GeForce 572.16 WHQL Game Ready Drivers
I don't think anyone has talked about this before?
RTX A2000 6GB, professional driver branch
553.62 (R550 U13)
No RTX VSR: 8.2-11.5 W
RTX VSR Quality 3: 44.2-52.4 W
RTX VSR Quality 4: 60.4-71.5 W (power throttled)
572.16 (R570 U1)
No RTX VSR: 7.5-10.3 W
RTX VSR Quality 3: 32.8-39.0 W
RTX VSR Quality 4: 43.2-59.9 W
The power reduction is noticeable and on this tiny slot powered card's (70 W power limit) case, it actually makes Quality 4 usable because there is no power throttling going on. Impressive.wccftech.com/nvidia-adds-smooth-motion-a-driver-based-frame-generation-ai-model-for-rtx-50-gpus/
www.dsogaming.com/news/smooth-motion-is-nvidias-answer-to-amds-fluid-motion-frames/
Correct. But it is confirmed that it's coming to the 40 series soon.
Do programs like HWInfo64 still show Hot Spot temp?
Because for me it's suddenly gone. Always shows zero.