Friday, November 2nd 2012
Sony PlayStation 4 "Orbis" Kits Shipping to Developers, Powered by AMD A10 APU
According to a VG 24/7 report, Sony began shipping development kits of its upcoming game console, PlayStation 4, codenamed "Orbis" to developers. The kit is described as being a "normal sized PC," driven by AMD A10 "Trinity" APU, and 8 or 16 GB of memory. We've known from reports dating back to April that Sony plans to use a combination of APU and discrete GPU, similar to today's Dual Graphics setups, where the APU graphics core works in tandem with discrete mid-range GPU. The design goal is to be able to play games 1920 x 1080 pixels resolution, with 60 Hz refresh rate, and with the ability to run stereo 3D at 60 Hz. For storage, the system has a combination of Blu-ray drive and 250 GB HDD. Sony's next-generation game console is expected to be unveiled "just before E3," 2013.
Source:
VG 24/7
354 Comments on Sony PlayStation 4 "Orbis" Kits Shipping to Developers, Powered by AMD A10 APU
www.escapistmagazine.com/news/view/120244-Sony-Removes-Folding-home-From-PlayStation-3
PS4 won't probably screw buyers, because sony won't offer the same type of software package. If anything, it's going to be even more restricted from the start. Except that performance gains/losses are not linear.
The lack of linearity is due to a number of factors (how optimized the code is, how evenly spread the load is across all hardware subsystems e.g. GPU/CPU, etc), not due to the fact that you need some other amount of number crunching power to get 1080p 60fps relative to 720p 30fps.
I'm not saying it has to be 4x as powerful as the PS3. I'd argue it has to be more than 4x as powerful if it really is going to be humming along at a steady 1080p 60fps, as games are going to be increasing in graphical complexity... the PS3 runs Unreal Engine 3-caliber games, for example. The PS4 is supposedly going to be running UE4-calibur games.
:ohwell:
I'm not directly comparing the PS4 to PS3. I'm comparing 1080p 60fps to 720p 30fps.
1080p @ 60FPS... WEAK!!!
1080p @ 120hz... ok now we are talking... I don't see why they can acheive this
Those are graphical settings, not consoles.
Anyway, if PS4 had PS3 and PS2 compatibility I'd be in heaven and I would sell a leg to get one. Woe is me. :(
So, if the story on the PS4 is merely that it's twice as powerful as the PS3, as you here state, then it's not going to be doing anything at 1080p 60fps. If it's twice as powerful and twice as well optimized, thus making it effectively 4x as powerful, then sure, but that's not what you posted.
And I did warn that I was being picky...
1080p 60fps is enough even for PC gaming, what more for the streamlined consoles. anything more than that and its just for benchmarks.
any resolution more than 1080p and you need to have a large HDTV(which not all have) and play from farther than the normal