Friday, November 16th 2012
PlayStation 3 Sales Reach 70 Million Units Worldwide
Sony Computer Entertainment Inc. (SCE) today announced that the cumulative sales of the PlayStation3 (PS3) computer entertainment system reached a milestone of 70 million units worldwide as of November 4, 2012 - less than six years after the platform launched in 2006. SCE also announced that sales of the PlayStationMove motion controller surpassed 15 million units worldwide as of November 11, demonstrating continued growth and momentum of the PS3 platform.
The PS3 system has delivered high quality, award-winning entertainment experiences since its launch. Throughout its lifecycle, the PS3 system has continued to evolve with more streamlined design, larger Hard Disk Drive (HDD) capacity, and new features through software updates. In September 2012, SCE launched the new PS3 system, which has a reduced volume and weight of more than 50 percent compared to the original PS3 model, and of 25 percent and 20 percent respectively compared to the slim PS3 model launched in 2009. The new PS3 has been well received by consumers around the world.Along with the introduction of PS3 in November 2006, SCE launched PlayStationNetwork, which now operates in 59 countries and regions around the world. PlayStation Network supports free community-centric online gameplay, exclusive games from independent developers and major publishers, and a broad range of entertainment applications across movies, music, and sports. PS3 owners can access 170,000 downloadable digital content including 57,000 game content worldwide from PlayStation Network. In October 2012, SCE redesigned PlayStationStore for PS3, offering a more streamlined and accessible store experience, including a stunning new user interface, simple search, and powerful content discovery. The new store is now available in Europe and North and Latin America with more countries and regions to follow.
PlayStation Plus, the subscription service package on PlayStation Store that offers exclusive benefits such as discounts on games or online storage for game saves, started to offer an "Instant Game Collection" in North America and Europe in July 2012. The Instant Game Collection enables PS Plus members to enjoy popular titles from third party developers and publishers as well as SCE Worldwide Studios at no extra cost. SCE has also enhanced the content offering for PS Plus members in Japan in November.
Introduced in September 2010, the PlayStation Move motion controller that enables users to intuitively play games is now supported by a wide range of titles with more than 400 as of November 2012, including Sports Champions 2, LittleBigPlanet Karting (Sony Computer Entertainment). Additionally, this month marks the global launch of Wonderbook, a new peripheral that delivers the next evolution of storytelling and a unique experience exclusively on PS3. Wonderbook uses the PlayStationEye camera to take augmented reality to spectacular new places, while drawing players into new worlds and allowing them to interact with stories as they tilt or rotate it, or simply turn the pages.
PS3 has gained tremendous support from 3rd party developers and publishers worldwide. Cumulative number of software titles for PS3 reached 3,590 with more than 595 million units sold worldwide. More exciting and attractive new titles are to be released from third party developers and publishers as well as SCE Worldwide Studios, including Assassin's Creed III (Ubisoft Entertainment.), Call of Duty: Black Ops 2 (Activision, Inc), PlayStation All-Stars Battle Royale (Sony Computer Entertainment), towards the holiday season. In addition, software titles that support "cross platform feature" such as LittleBigPlanet 2: Cross Controller Pack, PlayStation, Sly Cooper: Thieves in Time (Sony Computer Entertainment) are also expected to be released. With these titles, SCE will deliver a ground-breaking gaming experience by leveraging the capabilities of both PS3 and PlayStation Vita.
SCE will continue to further expand the PS3 platform and create a world of computer entertainment that is only possible on PlayStation.
The PS3 system has delivered high quality, award-winning entertainment experiences since its launch. Throughout its lifecycle, the PS3 system has continued to evolve with more streamlined design, larger Hard Disk Drive (HDD) capacity, and new features through software updates. In September 2012, SCE launched the new PS3 system, which has a reduced volume and weight of more than 50 percent compared to the original PS3 model, and of 25 percent and 20 percent respectively compared to the slim PS3 model launched in 2009. The new PS3 has been well received by consumers around the world.Along with the introduction of PS3 in November 2006, SCE launched PlayStationNetwork, which now operates in 59 countries and regions around the world. PlayStation Network supports free community-centric online gameplay, exclusive games from independent developers and major publishers, and a broad range of entertainment applications across movies, music, and sports. PS3 owners can access 170,000 downloadable digital content including 57,000 game content worldwide from PlayStation Network. In October 2012, SCE redesigned PlayStationStore for PS3, offering a more streamlined and accessible store experience, including a stunning new user interface, simple search, and powerful content discovery. The new store is now available in Europe and North and Latin America with more countries and regions to follow.
PlayStation Plus, the subscription service package on PlayStation Store that offers exclusive benefits such as discounts on games or online storage for game saves, started to offer an "Instant Game Collection" in North America and Europe in July 2012. The Instant Game Collection enables PS Plus members to enjoy popular titles from third party developers and publishers as well as SCE Worldwide Studios at no extra cost. SCE has also enhanced the content offering for PS Plus members in Japan in November.
Introduced in September 2010, the PlayStation Move motion controller that enables users to intuitively play games is now supported by a wide range of titles with more than 400 as of November 2012, including Sports Champions 2, LittleBigPlanet Karting (Sony Computer Entertainment). Additionally, this month marks the global launch of Wonderbook, a new peripheral that delivers the next evolution of storytelling and a unique experience exclusively on PS3. Wonderbook uses the PlayStationEye camera to take augmented reality to spectacular new places, while drawing players into new worlds and allowing them to interact with stories as they tilt or rotate it, or simply turn the pages.
PS3 has gained tremendous support from 3rd party developers and publishers worldwide. Cumulative number of software titles for PS3 reached 3,590 with more than 595 million units sold worldwide. More exciting and attractive new titles are to be released from third party developers and publishers as well as SCE Worldwide Studios, including Assassin's Creed III (Ubisoft Entertainment.), Call of Duty: Black Ops 2 (Activision, Inc), PlayStation All-Stars Battle Royale (Sony Computer Entertainment), towards the holiday season. In addition, software titles that support "cross platform feature" such as LittleBigPlanet 2: Cross Controller Pack, PlayStation, Sly Cooper: Thieves in Time (Sony Computer Entertainment) are also expected to be released. With these titles, SCE will deliver a ground-breaking gaming experience by leveraging the capabilities of both PS3 and PlayStation Vita.
SCE will continue to further expand the PS3 platform and create a world of computer entertainment that is only possible on PlayStation.
34 Comments on PlayStation 3 Sales Reach 70 Million Units Worldwide
Once you game on PC, there is no going back.:p
Aburn.
With all the flameboy wars going on, it's refreshing to see that the X360 and PS3 both hit the huge number at practically the same moment in their lifespan, while PCs sold that number about three decades ago :p
And it's a little strange the 360 only reached 70 million 2 months ago even with the head start. Hasn't the 360 been the top selling console for most of this year ahead of the Wii? And it's always ahead of the PS3? :confused:
PS3 Slim owner. Yea, I definitely won't be getting a Wii-U. Yea, just spend the only on graphics card update and play PC games for a few years until PS4 comes out. Then you can decide whether to buy PS4.
Personally I never watched blueray movies.
Aburn. :laugh:
The reason is quite simple. There aren't enough games on PC.
I will probably buy Wii U but not at launch. I will wait for a price drop. No point in buying it at day one when there aren't decent games for it.
I am backlogged so hardcore by the amount of PC games that I have accidentally owned in the past 3 years, I dont know what to do with my self. Hell, there are probably more FREE games on the PC than games on any consoles, and probably better too.
I could have 48 hour days and still not beat half the games that I own by the end of the year.
With $60 I could buy one AAA console game. On the right day, with $60 I could get 10 AAA PC games.
You have me at a loss.
Out of those people, more than half have had 2 or more failures. One friend is on his fifth xbox 360.
I am not sure if this is coincidence, but it is the truth.
I also own a Playstation, PS2(slim), sega, sega saturn, a sega dreamcast, a SNES, NES, COLECOVISION, Atari, and a PS3. Only the PS3 has failed, the Blu-ray drive stopped working.
None of them are on PC. By just sticking with PC, I limit my choice way too much for my comfort. I don't care about AAA titles.
Think I would rather play Mortal kombat, street fighter, or with myself.