Tuesday, December 9th 2014

AMD Releases Catalyst 14.12 Omega Software

AMD released Catalyst 14.12 Omega, its annual feature-set upgrading driver update. This driver introduces new video image quality enhancement features, game image-quality enhancements, and a usual load of game-specific performance updates, and bug-fixes. Features that stand out include Virtual Super Resolution, which is essentially identical in function to NVIDIA's Dynamic Super Resolution, which lets you "simulate" higher game display resolutions than your display is capable of; and frame-pacing improvements that make certain games seem more fluid.

Among the video quality enhancements are Fluid Motion Video, which adds fluidity to Blu-ray playback using PowerDVD 14, Video Contour Removal, which removes artifacts from compressed video, 1080p detail enhancement, and a brand new 1080p to 4K video upscaling algorithm, which reduces upscaling artifacts. Game specific performance improvements target Batman: Arkham Origins, Bioshock Infinite, Call of Duty: Ghosts, Grid 2, Sniper Elite III, and Rome: Total War, among others. AMD is promising up to 19 percent performance improvement, compared to, and we kid you not, Catalyst 13.12. Grab the driver from the link below.
DOWNLOAD: AMD Catalyst 14.12 Omega
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75 Comments on AMD Releases Catalyst 14.12 Omega Software

#26
librin.so.1
>shitvidia introduced "Dynamic Super Resolution" in late September
>AMD introduced "Virtual Super Resolution" today
>seem to be generally limited to 4K
>market it as something revolutionary / a pinnacle of innovation in graphics quality improvements


meanwhile
>be on Linux
>can do this exact same thing since ages ago thanks to RandR
>not limited to just 4K – can use any resolution up to 16384x16384, in general (i.e. only limited by the maximum possible frambuffer size); in practise I used up to
8K resolution.
>regard it as something what is supposed to be a common mundane feature, as it really is such. No actual black magic involved.


MFW
Posted on Reply
#27
Aquinus
Resident Wat-man
Steevo24P Blu-Ray content, even when my display output is set to 24Hz is jumpy
24P is a weird frame rate for 60Hz displays as all the frames from one source doesn't map directly to an even number of frames on the output. As a result, one frame in the output display will overlap with a single frame of video which could cause slight jitter. I'm not quite sure how to eliminate this other than having a display that refreshes even to the frame rate of the video. For example, 1 frame in 24P happens to fill 5 frames at 120Hz (1:5) where 60 is at a weird (2:5) ratio where 2 frames match into 5 output frames so one frame is always never displayed the same way as the other 4.

Edit: @btarunr It's also worth noting that these are WHQL drivers too, not beta drivers.
Posted on Reply
#28
TRWOV
This is weird. I've run 3dmark three times now and I get lower (>5% less) scores on IceStorm, Cloudgate and Sky Diver but get consistently higher scores (>5% higher) on FireStrike :confused: Maybe the APU centric driver isn't out yet?

I guess I'll stay on 4.11, not like I'm going to run BF4 on the 5350 to get an extra fps.
Posted on Reply
#29
manofthem
WCG-TPU Team All-Star!
Maybe I'll try these later tonight with my 290s and see if there's any noticeable difference.
Posted on Reply
#30
CGabry
Much better in AC Unity... with R9 280X
Posted on Reply
#31
Steevo
Aquinus24P is a weird frame rate for 60Hz displays as all the frames from one source doesn't map directly to an even number of frames on the output. As a result, one frame in the output display will overlap with a single frame of video which could cause slight jitter. I'm not quite sure how to eliminate this other than having a display that refreshes even to the frame rate of the video. For example, 1 frame in 24P happens to fill 5 frames at 120Hz (1:5) where 60 is at a weird (2:5) ratio where 2 frames match into 5 output frames so one frame is always never displayed the same way as the other 4.

Edit: @btarunr It's also worth noting that these are WHQL drivers too, not beta drivers.
Its has a 120Hz refresh rate on the screen, but only accepts 60Hz input and interpolates the alternating frames, it also supports 24, 30 and 50Hz input natively, but it still causes it to be jumpy, more I think as its doesn't have a strobing backlight.
Posted on Reply
#32
ThE_MaD_ShOt
OctopussAll I care about is a fix for the damn black screens. I hope it does contain something like that.
OctopussI'm tired of repeating it over and over across several forums. You'll have to google it up.
I know exactly what your talking about and it is a known issue. I hope they do get it fixed. It has to do with the fan speed and the cards over heating.
Posted on Reply
#33
RandomSadness
CGabryMuch better in AC Unity... with R9 280X
I noticed 20 more fps using the same graphic settings setup, in comparison to the last beta driver :eek:
Posted on Reply
#34
ThE_MaD_ShOt
OctopussAll I care about is a fix for the damn black screens. I hope it does contain something like that.
Okay, so far so good. I was getting black screens within 5 to 10 mins of game play before. Oh by the way as I am typing this gpu is at 100% load. Haven't gotten one so far. What I done was uninstall all AMD stuff through programs and Features. Rebooted in safe mode and ran DDU. Unhooked lan cable. (Normal driver uninstall practice) Then rebooted normally. Installed Amd chipset drivers, rebooted. Installed omega drivers rebooted and installed afterburner. Drivers still don't control fan speed right so I use afterburner and create a custom fan curve. Launched game of choice and ran. All good thus far with fan maxing under my custom cure at 50% and gpu temp at 67c. This is with a 290x.
Posted on Reply
#35
Solaris17
Super Dainty Moderator
Vinska>shitvidia introduced "Dynamic Super Resolution" in late September
>AMD introduced "Virtual Super Resolution" today
>seem to be generally limited to 4K
>market it as something revolutionary / a pinnacle of innovation in graphics quality improvements


meanwhile
>be on Linux
>can do this exact same thing since ages ago thanks to RandR
>not limited to just 4K – can use any resolution up to 16384x16384, in general (i.e. only limited by the maximum possible frambuffer size); in practise I used up to
8K resolution.
>regard it as something what is supposed to be a common mundane feature, as it really is such. No actual black magic involved.


MFW
I remember being 15 and browsing 4chan.
Posted on Reply
#36
ap4lifetn
its a shame 3840 x 2400 can't be used except for the 285, wtf AMD. I don't want to use 2560 x 1600! I want the 4K without a 4K monitor!
Posted on Reply
#37
The Von Matrices
ap4lifetnits a shame 3840 x 2400 can't be used except for the 285, wtf AMD. I don't want to use 2560 x 1600! I want the 4K without a 4K monitor!
The 5K iMac uses an R9 M295 GPU, which is the same Tonga die as in the R9 285.

AMD probably worked on the >4K drivers specifically for Apple but only tested them with the Tonga GPU because it is the only GPU offered in the iMac (at least the version with the 5K display). We don't get >4K support for other GPUs at this time because validation was so focused on the Tonga GPU to make the iMac release.
Posted on Reply
#38
ensabrenoir
surprised that haven't seen more responses from users of this driver........Wanna know what it delivers. Surely the 970 didn't steal away everyone ....and with those ridiculously low prices Amd been putting out the last few weeks.....come on somebody give me some hardcore data.... Gota be one "I down loaded the OMEGA driver and now ....I'm invincible".... out there. Saw a pair of 290's for dirt cheap on C.L.... Would be totally worthy of some of my play dough.
Posted on Reply
#39
Bansaku
Vinska>shitvidia introduced "Dynamic Super Resolution" in late September
>AMD introduced "Virtual Super Resolution" today
>seem to be generally limited to 4K
>market it as something revolutionary / a pinnacle of innovation in graphics quality improvements


meanwhile
>be on Linux
>can do this exact same thing since ages ago thanks to RandR
>not limited to just 4K – can use any resolution up to 16384x16384, in general (i.e. only limited by the maximum possible frambuffer size); in practise I used up to
8K resolution.
>regard it as something what is supposed to be a common mundane feature, as it really is such. No actual black magic involved.


MFW
Nobody cares. :laugh:
Posted on Reply
#40
ThE_MaD_ShOt
ensabrenoirsurprised that haven't seen more responses from users of this driver........Wanna know what it delivers. Surely the 970 didn't steal away everyone ....and with those ridiculously low prices Amd been putting out the last few weeks.....come on somebody give me some hardcore data.... Gota be one "I down loaded the OMEGA driver and now ....I'm invincible".... out there. Saw a pair of 290's for dirt cheap on C.L.... Would be totally worthy of some of my play dough.
I don't have any before or after comparisons, sorry as these are the first drivers that actually allowed me to use the gpu. So I can say I am happy now. I tried everything I could to get the card not to black screen with numerous other drivers and such. Card is working perfectly now. Good thing I had my 7970's to fall back on while waiting something that worked. I also RMA'd the card just so Gigabyte could test it and make sure there wasn't an issue with the card.
Posted on Reply
#41
lkiommmmyyyy
I do not know which version of the driver has not improved and corrected asus r7 260x dc22goc crashes blue screen is black when the machine instability
Will asus r7 260x dc22goc driver installed this version yet stable
Posted on Reply
#42
fullinfusion
Vanguard Beta Tester
BansakuNobody cares. :laugh:
Its obvious you do if you just come in here to troll ppls posts with such a useless comment.

I actually can't wait to test this driver on my cards. I welcome any change amd offers up.. Like mantle, for instance. I'm going to have to try my BD player and see how it looks..
Posted on Reply
#43
Octopuss
fullinfusionIts obvious you do if you just come in here to troll ppls posts with such a useless comment.

I actually can't wait to test this driver on my cards. I welcome any change amd offers up.. Like mantle, for instance. I'm going to have to try my BD player and see how it looks..
Idiotic posts without any sense of punctuation written to resemble a quote created by Outlook Express are perfectly fine to troll.
Posted on Reply
#44
Octopuss
ThE_MaD_ShOtOkay, so far so good. I was getting black screens within 5 to 10 mins of game play before. Oh by the way as I am typing this gpu is at 100% load. Haven't gotten one so far. What I done was uninstall all AMD stuff through programs and Features. Rebooted in safe mode and ran DDU. Unhooked lan cable. (Normal driver uninstall practice) Then rebooted normally. Installed Amd chipset drivers, rebooted. Installed omega drivers rebooted and installed afterburner. Drivers still don't control fan speed right so I use afterburner and create a custom fan curve. Launched game of choice and ran. All good thus far with fan maxing under my custom cure at 50% and gpu temp at 67c. This is with a 290x.
I haven't gotten any black screens yet either. You might had been getting different ones though, mine were always happening on the desktop, never while playing a game.
But it seems fixed, and I'm happy about it.
Just need to uninstall CCC to make the happiness complete now.
Posted on Reply
#45
fullinfusion
Vanguard Beta Tester
@Octopuss Why un-install the CCC?
I see the odd person doing it, is there a reason for the un-install?
Posted on Reply
#46
Octopuss
fullinfusion@Octopuss Why un-install the CCC?
I see the odd person doing it, is there a reason for the un-install?
Because it's useless for me. I don't use ANY of its features, and I mean none at all.
Posted on Reply
#47
Steevo
OctopussBecause it's useless for me. I don't use ANY of its features, and I mean none at all.
A lot of games have better performance by using the CCC AA/AF, and all your video control for edge enhancement, deblocking, noise reduction, and things like bit depth per sub-pixel (12 bpp currently supported and in use www.ti.com/lit/an/slla263/slla263.pdf) and much else is included.
Posted on Reply
#48
Octopuss
SteevoA lot of games have better performance by using the CCC AA/AF, and all your video control for edge enhancement, deblocking, noise reduction, and things like bit depth per sub-pixel (12 bpp currently supported and in use www.ti.com/lit/an/slla263/slla263.pdf) and much else is included.
I never use any AA in any shape or form. It kills performance and I generally don't like how it looks.
I don't need the other stuff either.
Posted on Reply
#49
Steevo
You don't like Anti-Aliasing, so you like jaggies? So what games do you play where at least 2X AA has such a huge impact on performance, as most cards since the 5XXX series have hardware enough to give at least the 2X with no performance penalty until you run out of memory bandwidth.

And the other stuff, like having better colors for movies, pictures, and games is irrelevant? Why not go back to a simple cirrus card, or use on board Intel?

Your comment makes no sense unless you are using the most underpowered card, in a machine that you only do word processing on, and then why exactly are you bitching about a performance driver?
Posted on Reply
#50
Octopuss
I don't feel like needing to confess why I do things the way I do.
Films, pictures and games look exactly the same to me with or without CCC, probably because I have high quality IPS monitor and don't need to change one bit of anything. I also prefer having control over stuff, without any automated changes (which don't even work from what I've seen thus far) I didn't ask for.
Posted on Reply
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