Thursday, April 14th 2016
AMD to Launch Radeon R7 470 and R9 480 at Computex
Computex 2016 could see some major consumer graphics action, with AMD reportedly planning to launch two mid-thru-performance segment products on the sidelines of the event - the Radeon R7 470, based on the 14 nm "Baffin" (Polaris 11) silicon, and the Radeon R9 480, based on the 14 nm "Ellesmere" (Polaris 10) silicon. The R7 470 could succeed the R7 370 series in not just performance, but also offer a leap in energy efficiency, with a TDP of less than 50W. The R9 480, on the other hand, could feature a TDP of just 110-135W (R9 380 is rated at 190W).
The R9 480, based on the "Ellesmere" (Polaris 10) is shaping up to be a particularly interesting silicon. It's rumored to feature 2,304 stream processors based on the 4th generation Graphics CoreNext architecture, with 2,560 stream processors being physically present on the chip; and a 256-bit wide GDDR5 (GDDR5X-ready) memory controller. 8 GB could be the standard memory amount. AMD could keep the clock speeds relatively low, with 800-1050 MHz GPU clocks. Imagine R9 390-like performance at half its power-draw.
Sources:
VideoCardz, VR World
The R9 480, based on the "Ellesmere" (Polaris 10) is shaping up to be a particularly interesting silicon. It's rumored to feature 2,304 stream processors based on the 4th generation Graphics CoreNext architecture, with 2,560 stream processors being physically present on the chip; and a 256-bit wide GDDR5 (GDDR5X-ready) memory controller. 8 GB could be the standard memory amount. AMD could keep the clock speeds relatively low, with 800-1050 MHz GPU clocks. Imagine R9 390-like performance at half its power-draw.
97 Comments on AMD to Launch Radeon R7 470 and R9 480 at Computex
I don't think I'm exaggerating with my performance predictions. There is a reason why AMD is using a new memory compression technique to improve the effective bandwidth of the new Polaris chips. My guess is that the 480x Polaris card, which is rumored to have a 256-bit memory controller, is hitting the ~250GB bandwidth limit. If this is the case, then the 480X is likely faster the GTX980.
arstechnica.com/gaming/2016/02/vulkan-benchmarks-a-boost-for-amd-and-nvidia-but-theres-work-to-be-done/
It's somewhat faster than older OpenGL, but nowhere DX11 perf levels.
BTW, optimized OpenGL will outperform Direct3D 11 (at least on Nvidia hardware), but when a game has three rendering pipelines it's clearly not optimized.
As for performance, you clearly did not read the patent link I provided? Obviously not. The technology also allows for SIMD lanes to addititive (increasing their width) on the fly to better optimize for performance depending on workgroups being undertaken. Section 0030 deals with efficiency gains through power gating, while section 0031 deals with workload efficiency by tailoring SIMD width
So. you still haven't answered my question on how AMD are going to achieve efficiency gains if you dismiss the most likely candidate for this to happen, then you turn your attention to performance while dismissing the most likely candidate for that to happen as well. Given your wildly optimistic prediction for performance leaps over the existing products where a new part is supposedly jumping two market segments (something that hasn't happened since the dawn of the unified shader architecture era) and your complete vagueness, I suspect I'm wasting my time.
Enjoy your dreams of a 470 replacing the 390X in the product stack.
www.techpowerup.com/reviews/HIS/HD_5850/30.html
Microsoft kept investing heavily into it, nevertheless.
First "good" DX version was, probably 8. No major fruckups.
And in parallel, NV was doing typical NV things to OpenGL (which it, kinda, actually loved) - proprietary "let me mess up the competitor" extensions.
ATI discovers it needs to push yet another OpenGL extensions if they want to support shaders on it. (they kinda were in good relations with M$)
So, dear developers, wanna develop for OpenGL? And with shaders? Ah, do 2 incompatible implementations, pretty please!
Yay. The excitement.
So there goes OpenGL.
Now the question: WHO is going to invest a fortune into Vulkan? (to bring it on par to DX, forget about being better)
Lazy arse monopolist Valve? Well, maybe. Let's hope so. DX is the only thing that keeps me on Windoze.
Valve is not a monopoly. As is well-known on here, I am not a huge Steam-lover. I grudgingly use them only for games I cannot play through other means.
Valve is not a monopoly. Very influential, yes. Monopoly? No.
www.dictionary.com/browse/monopoly
monopoly
[muh-nop-uh-lee] /məˈnɒp ə li/
- Examples
- Word Origin
See more synonyms on Thesaurus.comnoun, plural monopolies.
1.
exclusive control of a commodity or service in a particular market, or a control that makes possible the manipulation of prices.
Compare duopoly, oligopoly.
2.
an exclusive privilege to carry on a business, traffic, or service, granted by a government.
3.
the exclusive possession or control of something.
4.
something that is the subject of such control, as a commodity or service.
5.
a company or group that has such control.
6.
the market condition that exists when there is only one seller.
7.
(initial capital letter) a board game in which a player attempts to gain a monopoly of real estate by advancing around the board and purchasing property, acquiring capital by collecting rent from other players whose pieces land on that property.
Dictionary definition has nothing to do with it. It's about laws. In most countries it is defined as "having dominant position" in certain markets. It start with market shares as low as 50% and even 30% in some countries.
Valve, with whopping >70% share is a monopoly. Last quarter, 22 billion revenue, 6 billion income. Running out of what cash?
www.microsoft.com/en-us/Investor/earnings/FY-2015-Q4/press-release-webcast
Luckily for Valve, M$ decided to also leverage it for its mobile OS, which would badly impact its adoption.
Since Valve is such a big thing at the moment, it takes another big thing to shatter its monopoly.
There is nothing unique / challenging in what they are doing, it's just about established market share.
gog.com, sadly, has no chances.
Remember when there were a bunch of different online auction sites and how cheap it was? Ebay was the worst one but they were first and always the biggest. Briefly there was a site where you could go to browse listings from all the auction sites at once. Great for consumers and competition. Ebay sicced their lawyers on it and got it shut down. Competition disappeared and fees went up by ~4x.
Anyway, this is way OT for this thread and has nothing to do with video cards....