Monday, April 18th 2016
PlayStation 4K to Feature a 2,304-SP AMD "Polaris" GPU
Sony's upcoming 4K Ultra HD game console, which its fans are referring to as the "PlayStation 4K," while being internally referred to by Sony as "NEO," could feature a very powerful GPU. AMD could custom-design the SoC that drives the console, to feature an 8-core 64-bit x86 CPU based on the "Jaguar" micro-architecture, running at 2.10 GHz; and a GPU component featuring 36 compute units based on "next-generation Graphics CoreNext" architecture.
36 next-gen GCN compute units sounds an awful lot like the specs of the Polaris10 "Ellesmere" chip in its Radeon R9 480 configuration, working out to a stream processor count of 2,304 - double that of the 1,152 on the current-gen PlayStation 4. The SoC is also rumored to feature a 256-bit GDDR5 memory interface holding 8 GB of memory. This memory will be used as both system and video memory, just like on the current-gen PlayStation 4. The memory bandwidth will be increased to 218 GB/s from the current 176 GB/s. Besides 4K Ultra HD gaming, this chip could also prepare Sony for VR headsets, leveraging AMD's LiquidVR tech.
Source:
GiantBomb
36 next-gen GCN compute units sounds an awful lot like the specs of the Polaris10 "Ellesmere" chip in its Radeon R9 480 configuration, working out to a stream processor count of 2,304 - double that of the 1,152 on the current-gen PlayStation 4. The SoC is also rumored to feature a 256-bit GDDR5 memory interface holding 8 GB of memory. This memory will be used as both system and video memory, just like on the current-gen PlayStation 4. The memory bandwidth will be increased to 218 GB/s from the current 176 GB/s. Besides 4K Ultra HD gaming, this chip could also prepare Sony for VR headsets, leveraging AMD's LiquidVR tech.
65 Comments on PlayStation 4K to Feature a 2,304-SP AMD "Polaris" GPU
And it is not the first game either that suffers from this, nor is it new to the PS4. What is new with the PS4, is that we get a serious GPU boost now while the CPU remains a slow POS. The PS3 was clearly gpu limited, the PS4.5 will be cpu limited.
But with x1.3+ CPU and x2.3+ GPU power, Sony exclusives will be nothing short of amazing. (check what they did on PS3 with The Last of Us)
Ironically, the game now runs better on the PS4(which has the stronger GPU) than on the XBO(which has the stronger CPU). The game is pretty clearly GPU bound.
Also jaguar is not FX based. It has 8 real cores not 4 modules and 8 threads. Basically this will go from having dual athlon 5150's to having dual athlon 5350's. Which in CPU loaded benchmarks my own personal Athlon 5350's @2.3 beat out the A6-7400K@4.6ghz.
This should have 3x the bandwith of the XB1 and 3.5x the fill rate. This a nice jump in performance. Gamecube to WII was less than double. XB360 to XB1 was around a 5x increase in fill rate, but only a 3x increase in bandwidth.... and that was 8 years later!
I have been very unimpressed with the XB1. The dashboard is such a damn mess. I often get glitches with Netflix and certain games like BF have been glitchy as hell with matchmaking.
Frankly, having 4k and better speeds overall it's a good upgrade, if they can also reduce the footprint it would be perfect.