Tuesday, November 5th 2024
Sony's PS5 Pro To Launch on November 7 With Over 50 Enhanced Games
Many gamers have been skeptical of the recently announced Sony PS5 Pro since the day it was announced, largely due to the high price and the perceived lack of meaningful improvements. It seemed to many as though the PS5 Pro was simply a meaningless mid-cycle cash-grab with a few extra features tacked onto the top, however, it looks like Sony and its development partners have put in the work to make the PS5 Pro experience fresh and worthwhile. According to a new post on the official PlayStation Blog, the new console will launch with at least 50 confirmed "Enhanced" games.
What exactly Sony means by Enhanced is rather nebulous, since many of the Enhanced games for the PS5 Pro have a mishmash of different Pro features. For example, Resident Evil Village gets the full 120 FPS treatment, while Horizon Forbidden West only gets a bump up to 4K at 60 FPS. Stellar Blade, on the other hand, only gets an FPS boost to 80 FPS or 50 FPS at 4K. It's likely that, like Stellar Blade, all the titles aiming for higher refresh rates on the PS5 Pro are using some mix of PSSR, dedicated AI acceleration, and traditional rasterization rendering techniques to achieve the increased frame rates. Both The Last of Us Part I and The Last of Us II Remastered will run at 60 FPS on the PS5 Pro, but they will render at 1440p and use PSSR to upscale to 4K output.It's currently unclear just how well the PS5 Pro will run these new Enhanced games, but the console's specs and available reports suggest that there is a pretty substantial performance bump incoming, thanks to a 63% increase in more GPU core count along with a bump to RAM and rendering performance. The PS5 Pro is already available to pre-order from Sony, although it's probably a good idea to wait and see exactly how things shake out on November 7 before handing over $700 of your hard-earned cash to Sony.
The full list of PS5 Pro Enhanced games is as follows:
Sources:
PlayStation Blog, Sony
What exactly Sony means by Enhanced is rather nebulous, since many of the Enhanced games for the PS5 Pro have a mishmash of different Pro features. For example, Resident Evil Village gets the full 120 FPS treatment, while Horizon Forbidden West only gets a bump up to 4K at 60 FPS. Stellar Blade, on the other hand, only gets an FPS boost to 80 FPS or 50 FPS at 4K. It's likely that, like Stellar Blade, all the titles aiming for higher refresh rates on the PS5 Pro are using some mix of PSSR, dedicated AI acceleration, and traditional rasterization rendering techniques to achieve the increased frame rates. Both The Last of Us Part I and The Last of Us II Remastered will run at 60 FPS on the PS5 Pro, but they will render at 1440p and use PSSR to upscale to 4K output.It's currently unclear just how well the PS5 Pro will run these new Enhanced games, but the console's specs and available reports suggest that there is a pretty substantial performance bump incoming, thanks to a 63% increase in more GPU core count along with a bump to RAM and rendering performance. The PS5 Pro is already available to pre-order from Sony, although it's probably a good idea to wait and see exactly how things shake out on November 7 before handing over $700 of your hard-earned cash to Sony.
The full list of PS5 Pro Enhanced games is as follows:
- Alan Wake 2
- Albatroz
- Apex Legends
- Assassin's Creed Mirage
- Baldur's Gate 3
- Call of Duty: Black Ops 6
- EA Sports College Football 25
- Dead Island 2
- Demon's Souls
- Diablo IV
- Dragon Age: The Veilguard
- Dragon's Dogma 2
- Dying Light 2 Reloaded Edition
- EA Sports FC 25
- Enlisted
- F1 24
- Final Fantasy VII Rebirth
- Fortnite
- God of War Ragnarök
- Hogwarts Legacy
- Horizon Forbidden West
- Horizon Zero Dawn Remastered
- Kayak VR: Mirage
- Lies of P
- Lords of the Fallen (2023)
- Madden NFL 25
- Marvel's Spider-Man Remastered
- Marvel's Spider-Man: Miles Morales
- Marvel's Spider-Man 2
- Naraka: Bladepoint
- NBA 2K25
- No Man's Sky
- Palworld
- Paladin's Passage
- Planet Coaster 2
- Professional Spirits Baseball 2024-2025
- Ratchet & Clank: Rift Apart
- Resident Evil 4
- Resident Evil Village
- Rise of the Ronin
- Rogue Flight
- Star Wars: Jedi Survivor
- Star Wars: Outlaws
- Stellar Blade
- Test Drive Unlimited: Solar Crown
- The Callisto Protocol
- The Crew Motorfest
- The Finals
- The First Descendant
- The Last of Us Part I
- The Last of Us Part II Remastered
- Until Dawn
- War Thunder
- Warframe
- World of Warships: Legends
26 Comments on Sony's PS5 Pro To Launch on November 7 With Over 50 Enhanced Games
Wow! :laugh:
I don't care about 50 enhanced games when there are no good exclusives.
I will keep my PS 5 with blu-ray, thank you!
Oh man the console peasantry and its ignorance
'Consoles are way ahead of PC now'
Mhm
I think the much bigger change is that Sony is now releasing its PS content on the PC as well. I'm not sure people have been paying attention :) Also... since the Deck, we can emulate any console on the go... But yeah, walled gardens are of course much better! :kookoo:
I think Sony will look back on this in ten years time and then figure out it was here that they lost their console dominance once again. As if that isn't a crystal ball they've looked into a half dozen times already, with proof all around them that content is key. Nintendo and Sony themselves are the living proof of that, but Sony thinks they can just rehash old shit and call it new now. Mind blowing.
In the few cases discs contain the full data, you're still restricted to the gold build and to retrieve updates or access full functionality you still have to go online and update the system software to be able to download the patches. Games on disc haven't been a complete and done deal since the PS2.
Disc or not, consoles are a walled garden and you're only allowed to use the manufacturer's app store or disc that have been sanctioned and authorized by the console manufacturer, it's gatekept that way.
If you even remotely care about any degree of "ownership", using that term specifically regarding software access control, you are only going to play stuff from GOG. You still don't own GOG games but at least they're DRM free.
GOG games do not have DRM. This is their store's selling point. You can keep them and use them freely and without restriction, to the extent you won't be stopped, but technically the ownership of the software is still retained by the publisher and you aren't explicitly allowed to copy or sell the game to someone else.
3DO also was famous for not having copy protection, but if think it was the only one. Even the NES has the CIC lockout chip and then Game Boy's "Nintendo" logo is actually a genuine cartridge check that was easily defeated.
www.doesitplay.org/index
There are TONS of releases that are playable, offline, with no download required. IDK how much you remember of the PS3, but growing up I didnt have internet until about 2010. My PS3 ran games just fine. So I'm calling bullshit.
And you DO own GoG games. you buy it, it's DRM free, you have a license for personal use forever. I dont know how you consider that not ownership.
You also didnt answer the question, why would someone with blu rays not want a PS5 pro?
On handhelds it began earlier, works much in the same way - some UMDs required you to update your PSP's system software for them to run, otherwise you were denied access to the game. In almost all cases, this mandatory system software update aimed squarely at disabling jailbreaks and patching security loopholes in the console, essentially holding you hostage, you update, or else you're not allowed to play the game you just bought.
As for the content... another excellent example is the physical version of Minecraft for the PS3 (the on-disc version is almost an alpha build - according to the wiki, there were 75 title updates made availablebefore it was discontinued), or the disc-based versions of Borderlands 2 and Borderlands Pre-Sequel which, unpatched, lack lots of content, have no access to the hotfixes (which are live patches to the internal game files it downloads when you start the game - some bug fixes and rebalancing updates are included in these files), you lose access to things like Gearbox Shift etc. that even if you mean to strictly play alone, you're going to miss out simply because you don't have access to all that content.
Then there's the games that come with cross-gen "smart delivery", more common on Xbox - those are really just a worthless hardware DRM authorization key, the correct version for the console generation you own is downloaded from the store when you insert the disc. I still think anyone who genuinely has no access to the internet in 2024 should probably look at getting Starlink and if even that isn't feasible, idk man the PS2 is still as fun a console as it ever was.
So, are games playable off-disc? Yes*, with a moon-sized red asterisk. You are simply not going to have a great, much less complete, experience. In some cases, you might not be playing the same game as the other folks who have an internet connection are at all.
As for the DRM-free argument, it's important to differentiate "ownership" from "access control" - you do not own GOG games to any further extent than you own Steam, Epic or physical games. They are licensed to you and remain the property of its publisher. Being DRM-free just means that there is no copy protection and you can use it without any license restriction enforcement.
Oh right, at higher fidelity. Meh... That's very cool, but for all intents and purposes it's piracy, there just isn't anything to stop you. All you're saying makes a lot of a sense but I still like to keep physical media for my console. It has 3 main advantages: I can resell the games, it gives me a false sense of ownership and, if need be, will give me a moral high ground on pirating that game if/when it comes to that.
The only real valid point is the first, but I still like to have the other two as idiotic as it may sound.
I'm all favorable to choice, but when it comes to a logical conclusion, games have largely moved away from the "static, read-only" nature they used to have and people with limited access to the internet nowadays are increasingly few, and a pro-spec console is about pushing the boundaries of technology for the masses, so I personally find it acceptable and agreeable that the disc drive is optional. If you need one, you buy one.
"A red herring is a logical fallacy that involves diverting attention away from the main topic of an argument by introducing irrelevant information. Red herrings can be used intentionally or unintentionally."
The subject is ownership of your games. Downloading hotfixes and additional content is irrelevant. I can stick my copy of minecraft on PS3 in, right now, and play the version I bought new. Nothing is stopping me, or can stop me, from doing so. Ergo: I OWN that game. And if I connect to the internet, I can download tons of free updates, which is awesome! Doesnt change the fact I own the copy of the game and can play as I wish. Yes, THOSE games cannot truly be owned, because you cannot physically own a full copy. Thing is, as the website I liked you to earlier (that apparently you didnt bother to read) states, this is a minority of games, many are still playable without downloads. Your source for incomplete or poor experiences flies in the face of evidence I have proved you already. The counterpoints you use only continue to prove me right (firmware updates from the disk? Really? How does that mean you dont own it?). So, are you going to answer the question, which was "why would someone with blu rays not want a PS5 pro"? Or are you going to continue bringing up irrelevant counterpoints?
I'm seriously asking here: do you have some sort of mental impairment? Do you not speak English well? Is there some reason you cannot read a question and answer it without a multi paragraph unrelated rant? I refuse to believe you are just so dense you cannot understand the question. So, you posses a physical copy of the game, with which you can do anything you want with it or mod it as you see fit, and you can install it anywhere you want, because the license allows you and cannot be revoked. For GoG, I posses the .iso, I can install the software anywhere, I can back it up physically, over a network, wherever.
We have a word for that. It's called OWNERSHIP.
"Ownership is the legal right to use, possess, and give away a thing. Ownership can be tangible such as personal property and land, or it can be of intangible things such as intellectual property rights."
www.law.cornell.edu/wex/ownership
If I posses a copy of a game, and can use it how I please, that is ownership. I know you like to redefine words, but that argument isnt working here. And in countries outside of the US, this is backed by law, they DO own said property. This normalization of "you will own nothing" is complete and total BS and needs to be put in its place.
So, please, answer the question: why would someone who wants a PS5 pro not want ownership of their games via physical media?
On a slight tangent I think it also goes to show that if the service improves the incentive to jailbreak and pirate games goes down incredibly. Digital distribution lowered the barrier to get new games a lot and having updates available makes it a better service than getting a pirated copy of dubious quality. Subscription models, predatory as they might be, also further improved the availability of games. The argument is that given the status in which games are released that doesn't always ammount to all that much. Taking the PS3 examples, there are dozens of games that lost their updates when Sony tried to shutter the store for the console [see here: forum.psnprofiles.com/topic/105801-no-patches-for-some-ps3-games/]. You can still play the disc you have but that may be quite bad, for example Cyberpunk, the disc version is pretty worthless. That's not the situation with all games, but it's not that uncommon - setting the bar at playability makes it seem less common but that's really the bare miminum, that some games fail even that is the real tragedy.
Weak upgrade and absolutely unjustifiable price hike.