Monday, July 4th 2016

NVIDIA GeForce GTX 1060 Doesn't Support SLI? Reference PCB Difficult to Mod

Here are some more technical pictures of NVIDIA GeForce GTX 1060 reference-design board, which reveals quite a few features about the card. The biggest revelation is that the card completely lacks SLI bridge fingers. We wonder if NVIDIA has innovated a bridge-less SLI for this card, although we find it unlikely given the amount of efforts the company put into marketing the SLI HB bridge, and the reason SLI needs a bridge in the first place. Meanwhile, the Radeon RX 480 supports 4-way CrossFireX.

Next up, the PCB is shorter than the card itself, and NVIDIA's unique new reference-cooler makes the card about 50% longer than its PCB. NVIDIA listened to feedback about shorter PCBs pushing power connectors towards the middle of the cards; and innovated a unique design, in which the card's sole 6-pin PCIe power connector is located where you want it (towards the end), and internal high-current wires are soldered to the PCB. Neato? Think again. What if you want to change the cooler, or maybe use a water-block? Prepare to deal with six insulated wires sticking out of somewhere in the PCB, and running into that PCIe power receptacle. The rear PCB shot also seems to confirm the 192-bit memory bus, given how some memory chip pads are blanked out by lacking SMT components needed by the memory chip.
Source: PurePC.pl
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83 Comments on NVIDIA GeForce GTX 1060 Doesn't Support SLI? Reference PCB Difficult to Mod

#76
nem..
forums.anandtech.com/showpost.php?p=38336263&postcount=46

For those who want to believe PR, let me test your logic..

NVIDIA says the 1070 has 64 ROPs. Is this the complete truth?

Look at the diagram and look at the actual test result of Rasterizer performance.



^ If you know anything about NV's architecture layout, you would have quickly realized Rasterizers are within a GPC cluster, if it's cut, bye bye ROPs.

Look at it's fillrate performance:

Ohh look at that! Nowhere near the 1080 with full 64 ROPs. It looks to be missing quite a few, like it's only got 48 ROPS usable.


What a coincidence, each GPC has 16 ROPs, four for the full GP104 equates to 64, 3 for the 1070 equates to 48 ROPs.

Do you trust AMD or NV PR?

Need I remind you, 970 fiasco?
Posted on Reply
#77
Saint Stryfe
Captain_TomThe 1080 is faster than 980 SLI, not twice as strong as a 980. So it is like 60-70% stronger. So now cut that performance in half and you will get around 970 framerates.

I'm sorry but based on the specs the 1060 looks to be around exactly as strong as the 480 while having less VRAM and costing more money. Simple as that.
And you know what? Team Red has so thoroughly burned its bridges over the last 5 years that despite a possible few percent win in the 200-dollar-card-arena, people will STILL not trust them, because practically everything AMD has touched since 2010 has turned into a giant failure.
Posted on Reply
#78
john_
Saint StryfeAnd you know what? Team Red has so thoroughly burned its bridges over the last 5 years that despite a possible few percent win in the 200-dollar-card-arena, people will STILL not trust them, because practically everything AMD has touched since 2010 has turned into a giant failure.
NVIDIA GTX 1080 Founders Edition Owners Complain of Fan Revving Issues | techPowerUp

Nvidia Pascal cards still exhibit high-refresh-rate "power bug" - The Tech Report

GeForce GTX "Pascal" Faces High DVI Pixel Clock Booting Problems | techPowerUp

and now

Nvidia GTX 1080, 1070 Display Port Incompatible With Vive HMD



:roll:

And those are just a few examples of Nvidia problems with the latest ultra expensive GTX 1080. I could add the extra $100 for a name change in the bug list. You will probably add the extra $100 Nvidia wants for it's Founder Edition cards in the feature list :p
Posted on Reply
#79
ShurikN
Seems to me like the entire Pascal line is rushed as hell. Wonder what nice problems 1060 will have.
Posted on Reply
#80
Breeze265
What if you want to change the cooler, or maybe use a water-block?
Who in the right mind puts a waterblock on a x60 card, anyways?
It seems like a waste of money. Money that could've been spent on a x70 or x80 card.

Once DX12 is standard and more games are using it, there's almost no need for SLI in my opinion because of DX12's Multi Adapter.
Posted on Reply
#81
Captain_Tom
Saint StryfeAnd you know what? Team Red has so thoroughly burned its bridges over the last 5 years that despite a possible few percent win in the 200-dollar-card-arena, people will STILL not trust them, because practically everything AMD has touched since 2010 has turned into a giant failure.
Yep Nvidia's marketing has really paid off - pat yourself on the back.
Posted on Reply
#82
vanquishedlight
ok I find this review very false. you don't need a bridge to sli. apparently you never heard of a program called "differentsliauto" and it works great with out bridges. I used it on a couple gtx 750's that don't support sli. and I have used it on gtx 980's and no bridge. and got about the same performance as using a bridge without a 2nd party program. so if a 2nd party program can get great performance with out a bridge, then it's NVidia that is forcing you to buy a bridge you don't need. all NVidia has to do is implement the program that lets you run sli with out a bridge into their drivers, and presto, no more bridge needed. so that whole needing a bridge things is completely false and only a money grab gimmick. and the 1060's even though they don't officially support SLI, you can still make it work just fine by using differentsliauto. if you don't believe me try it your self. the bridge thing is just a money grab.
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#83
cdawall
where the hell are my stars
Got it so add not Nvidia program and etc. Guess what tests aren't done on not nvidia stuff.
Posted on Reply
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