Friday, January 6th 2017
Dell Unveils 32", 8K UltraSharp Monitor
At CES 2017, Dell has unveiled yet another addition to their monitor product line, and this one is drool worthy: an 8K, 32" UltraSharp monitor, with an insanely high resolution of 7,680 x 4,320 at 60Hz. Labeled as the world's first 32-inch 8K resolution display with Dell PremierColor, the UP3218K offers 1.07 billion colors and packs in more than 33 million pixels - four times as many as a 4K display and 16 times more than Full HD. That means it offers a PPI rating of 280 - which translates into "very high" settings for a desktop screen.The display covers 100 percent of the Adobe RGB and sRGB color gamut, offers a brightness of 400 cd/m2 and has a contrast ratio of 1,300:1. Connectivity options include 2x DisplayPort 1.3 connections, 4x USB 3.0 ports (1x BC1.2 charging capability) and an audio line-out connection.
Now if you ignore the fact that Windows scaling doesn't work that well, and that having to upscale your desktop to make any real use of this display on a normal desktop environment basically defeats the purpose of having it in the first place, you can probably convince yourself that you need this piece of technology right away. But then, you also have to consider that buying this monitor will have you selling all two of your kidneys, and you'd probably have to find another one somewhere else (it comes with a price-tag of $4,999 when it goes on sale on March 23). Also do the math on the serious, serious hardware you'd need just to drive any real games at this 8K resolution, and... You get the picture.
This is an amazing, sleek-looking proof of concept, but it's probably still too early for any serious adoption of this kind of display technology.. That said, someone has to push the game forward, and Dell has at least proven they can do it.
Source:
Techspot
Now if you ignore the fact that Windows scaling doesn't work that well, and that having to upscale your desktop to make any real use of this display on a normal desktop environment basically defeats the purpose of having it in the first place, you can probably convince yourself that you need this piece of technology right away. But then, you also have to consider that buying this monitor will have you selling all two of your kidneys, and you'd probably have to find another one somewhere else (it comes with a price-tag of $4,999 when it goes on sale on March 23). Also do the math on the serious, serious hardware you'd need just to drive any real games at this 8K resolution, and... You get the picture.
This is an amazing, sleek-looking proof of concept, but it's probably still too early for any serious adoption of this kind of display technology.. That said, someone has to push the game forward, and Dell has at least proven they can do it.
67 Comments on Dell Unveils 32", 8K UltraSharp Monitor
I can't even imagine how many text and UI related issues people will have with 8k..
Or maybe I just have terrible motion perception. That's possible too. Again, list me your shitty programs, cause so far the only valid ones that have been listed to me are launchers/libraries (where it doesn't actually matter) and Adobe CS, and Adobe CS has a set of betas with scaling support out already, apparently. For the base stuff most people do (Internet, MSOffice), all the programs scale fine. In my personal case, I have a few programming related stuff (Cygwin/bash on windows/powershell, Visual Studio, QTCreator) and all of 'em scale just fine already. The only major exception I have is MMC (Microsoft Management Console, which amongst other things hosts the device manager and volume manager), but really, I'm only ever in there to unfuck something.. and I suspect MS will patch that up eventually for Hyper-V/SCCM reasons.
For games, scaling is implicitly present in literally any game that supports multiple resolutions, which is the vast, vast majority of em since the mid 90s. Poor Diablo 2 though...
Edit: for the record, I run 125% scaling on my laptop, and that makes for really blurry text in MMC...
However, I've been gaming on 4K for a bit now, and the difficulty of running a decent game is gone now with the latest Nvidia cards. However, even with my Dual GTX 1080's I find it'll be hard to hit 60 FPS on an 8K Monitor in game. I just wish we would have one viable option for a 4K Monitor that's 100hz or above.
tl;dr: 27", 4K, 144Hz, GSYNC HDR, IPS-type (rumoured to be AUO's AHVA tech), Quantum Dot, 1000cd/m² max, DCI-P3 gamut (125% of sRGB), HDR support (including local backlight dimming with 384 zones). No static contrast ratio number specced though.
EDIT: 1199USD, 2017Q3
Rest of the specs are great and probably "firsts" all put together but again the lack of that number (unless I missed it) somewhat throws a red flag up to me.
ZeDestructor said
"Mhm. I really could not see the difference between a 240Hz CRT and my old laptop's 8ms TN LCD back in the day. The problems aren't imaginary - far from it, I could spot em on my Dell 2408 (ghosting in particular), but a good IPS vs a CRT is a much harder one for me to see.
Or maybe I just have terrible motion perception. That's possible too."
Also yes ZeDestructor, no offense, but if you can't tell the difference in motion blur between a 240mhz Crt and 8 ms screens....yeah you can't see motion for shit:). At least I give you credit you admit you can't but problem exists but for whatever reason to you it all looks fine for whatever reason:)