Tuesday, July 11th 2017

AMD AIB Partners' RX Vega Manufacturing, BIOS Release Schedule Leaked

Disclaimer things first: take this with a grain of salt, since this hasn't seen the amount of confirmations we'd like. 3D Center has come out with a table that supposedly demonstrates the schedule of RX Vega manufacturing and integration work from AMD's add-in-board partners (which includes the likes of Sapphire, XFX, PowerColor, and others.) Remember that manufacturers receive a suggested reference design from AMD as to how to incorporate their GPUs into an actually operable graphics card, with varying degrees of customization according to the particular partner we're talking about. And this process takes time.

According to the leaked schedule, the BOM (Bill Of Materials) for the required parts to properly manufacture an RX Vega graphics card was to be released sometime in June, with engineering validation tests going through the end of June towards the beginning of this month (July.) Actual working samples from AIB partners are scheduled to be available in the middle of this month, with product validation tests (PVT) stretching towards the beginning of August (you'll remember AMD has confirmed they'll be formally announcing the RX Vega graphics card(s) at SIGGRAPH 2017, which stretches through July 30th and August 3rd.)
However, it seems that AMD's BIOS is only scheduled to be sent to AIB partners on August 2nd, and AIB partners still have no word on launch dates from AMD, which would hamper their ability to move on to mass production of their designs. This may mean a paper launch from AMD, or perhaps a launch with only AMD reference designs being available for order. Remember that final BIOS is a particularly important part on partner's design customizations, since these usually include info on stock AMD-defined power and temperature limits, power states and fan curve, which partners leverage in building their customized cooling solutions.
Source: 3D Center
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76 Comments on AMD AIB Partners' RX Vega Manufacturing, BIOS Release Schedule Leaked

#76
ratirt
cdawallI have two with 4k and the titles that SLi doesn't work I drop below. What is acceptable as far as dropping settings goes isn't for others. I spent a decent penny on these cards they had better be able to push a single 4k.
It's like I said. It's for individuals to judge if they are satisfied or not with their purchase. It also depends which games you play. For me dropping a bit of details, mostly from ultra to very high or something like that is not a problem. Difference is rarely visible. Same goes with shadows. But that's my idea of playing. Other people understand 4k gaming acceptable when you have everything on highest possible settings and still get over 60Fps. Like I said individual judgement. As for me I'm ok with lowering settings to stay on 4k. But if I was forced to lower settings in a way that would impact the visual effects noticeably I'd go for 2k instead. still great experience.
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