Wednesday, February 14th 2018
Kingdom Come: Deliverance Ships With Always On DRM... For SP?
Kingdom Come: Deliverance has deployed itself unto the already overwhelming amount of games that users can spend both their time and money on ("spend" that takes the form of "invest" if it's a good experience, naturally). Kingdom Come: Deliverance is a 1400's era open-world simulator that runs on CryEngine, so expect beautiful graphics and vistas. There's been some clamoring over the games' systems; however, gripes with the game design and such considerations being put to rest (they're always better sampled by users themselves on a case by case basis, anyway), there's something strange on this distribution of the game.
This is because while Kingdom Come: Deliverance is being marketed as a fully single-player experience, there seems to be some sort of strange, overly eager DRM solution embedded, which invokes an error message that reads "There is no live connection to server" if users try to launch the game in offline mode. Not strange in the sense that developers would want to protect their return on investment - just strange that such an always-on server ping would be required for a single player experience. And alas, the game has already been cracked by the pirate scene - so this is a case where pirates are actually better served in getting the game that way than actual paying customers with an immediate lack of internet connection or spotty service. Fret not, however; for those who don't want to acquire a DRM-enabled version of the game, the developers, Warhorse Studios, are releasing a DRM-free version via GOG on February 27th. This is users' opportunity to show the developers that they abide to a DRM-less game - provided it's a good experience, naturally.
Update Feb 16th: This has been fixed by the developer in version 1.2.2 and the game will now run perfectly fine while Steam is in Offline Mode.
This is because while Kingdom Come: Deliverance is being marketed as a fully single-player experience, there seems to be some sort of strange, overly eager DRM solution embedded, which invokes an error message that reads "There is no live connection to server" if users try to launch the game in offline mode. Not strange in the sense that developers would want to protect their return on investment - just strange that such an always-on server ping would be required for a single player experience. And alas, the game has already been cracked by the pirate scene - so this is a case where pirates are actually better served in getting the game that way than actual paying customers with an immediate lack of internet connection or spotty service. Fret not, however; for those who don't want to acquire a DRM-enabled version of the game, the developers, Warhorse Studios, are releasing a DRM-free version via GOG on February 27th. This is users' opportunity to show the developers that they abide to a DRM-less game - provided it's a good experience, naturally.
Update Feb 16th: This has been fixed by the developer in version 1.2.2 and the game will now run perfectly fine while Steam is in Offline Mode.
13 Comments on Kingdom Come: Deliverance Ships With Always On DRM... For SP?
...said no one, ever.
Predict the Gog non DRM will outsell the DRM protected Product
when will companies learn that drm is only a annoyance to paying customers
www.youtube.com/results?sp=CAI%3D&search_query=kingdom+come+deliverance+ultra
from the forum, it sounds like it was only checking during launch, nothing was running in-game
the group that cracked has no special information written, as if it's a regular steam release
not sure why there is surprise about SP having some form of DRM, that's exactly why it needs it, MP doesn't need anything but a key check, but SP can be freely copied anywhere as soon as it releases in australia, in fact before release if it's retail
in general, a staggered release policy sounds promising as long as cracks dont appear instantly & protection gets removed after that 'critical' first few weeks period