Wednesday, May 23rd 2018
ASUS Intros ROG Swift PG27UQ Monitor with G-SYNC HDR
ASUS today introduced the Republic of Gamers (ROG) Swift PG27UQ, a 27-inch monitor with 4K Ultra HD resolution (3840 x 2160 pixels), a staggering 144 Hz refresh-rate, and support for NVIDIA G-Sync HDR. Under the hood is an IPS Quantum-Dot panel with DCI-P3 Color Gamut support, 4 ms response time, 178°/178° viewing angles, and 10-bpc (1.07 billion colors) support. 300-1000 cd/m² maximum brightness, and 20,000:1 static contrast ratio, make for the rest of the panel specifications.
The monitor features (and requires) DisplayPort 1.4 to sustain 4K @ 144 Hz with 10-bpc color. It also features HDMI 2.0. Also featured are GamePlus (OSD goodies), GameVisual (genre-specific display presets), a and 2-port USB 3.0 hub. The stand and the back-side of the display features RGB LED elements that can be controlled by Aura Sync RGB. The company didn't reveal pricing.
The monitor features (and requires) DisplayPort 1.4 to sustain 4K @ 144 Hz with 10-bpc color. It also features HDMI 2.0. Also featured are GamePlus (OSD goodies), GameVisual (genre-specific display presets), a and 2-port USB 3.0 hub. The stand and the back-side of the display features RGB LED elements that can be controlled by Aura Sync RGB. The company didn't reveal pricing.
15 Comments on ASUS Intros ROG Swift PG27UQ Monitor with G-SYNC HDR
It almost makes the Acer one look dirty cheap :roll::roll::roll::roll::roll::roll::roll:
8-bit full range RGB at 144 Hz
8-bit limited range YCbCr444 at 144 Hz
10-bit limited range YCbCr422 at 144 Hz
10-bit limited range YCbBr444 at 98 Hz.
8-bit full range RGB is not equivalent to 8-bit limited range YCbCr444. YCbCr is always limited range which looks like crap at 8-bit. Limited range is a non-issue at 10-bit, but 4:2:2 makes the desktop unusable.
It does 144 Hz without compression (DSC) due to overclocking. 4:2:2 is not "compression".
So next thought... how long do I have to wait for the price to come down to a practical range?