Wednesday, November 14th 2018
Battlefield V with RTX Initial Tests: Performance Halved
Having survived an excruciatingly slow patch update, we are testing "Battlefield V" with DirectX Ray-tracing and NVIDIA RTX enabled, across the GeForce RTX 2070, RTX 2080, and RTX 2080 Ti, augmenting the RTX-on test data to our Battlefield V Performance Analysis article. We began testing with a GeForce RTX 2080 Ti graphics card with GeForce 416.94 WHQL drivers on Windows 10 1809. Our initial test results are shocking. With RTX enabled in the "ultra" setting, frame-rates dropped by close to 50% at 1080p.
These may look horrifying, given that at its highest setting, even an RTX 2080 Ti isn't able to manage 1080p 120 Hz. But all is not lost. DICE added granularity to RTX. You can toggle between off, low, medium, high, and ultra as "degrees" of RTX level of detail, under the "DXR ray-traced reflections quality" setting. We are currently working on 27 new data-points (each of the RTX 20-series graphics cards, at each level of RTX, and at each of the three resolutions we tested at).
Update: Our full performance analysis article is live now, including results for RTX 2070, 2080, 2080 Ti, each at RTX off/low/medium/high/ultra.
These may look horrifying, given that at its highest setting, even an RTX 2080 Ti isn't able to manage 1080p 120 Hz. But all is not lost. DICE added granularity to RTX. You can toggle between off, low, medium, high, and ultra as "degrees" of RTX level of detail, under the "DXR ray-traced reflections quality" setting. We are currently working on 27 new data-points (each of the RTX 20-series graphics cards, at each level of RTX, and at each of the three resolutions we tested at).
Update: Our full performance analysis article is live now, including results for RTX 2070, 2080, 2080 Ti, each at RTX off/low/medium/high/ultra.
180 Comments on Battlefield V with RTX Initial Tests: Performance Halved
Omg the initial PhysX launch and performance issues was very noticeable....
So you mean it does 80+FPS at 1080p with DXR at highest possible setting?
Assuming the same (less than) 50% hit, it'll do 60+FPS at 1440p, and 40+FPS at UHD 4K.
Apparently not just TPU is having issues.
www.pcgamesn.com/battlefield-5-ray-tracing-dx12-performance
on a serious note, this real-time raytracing shenanigans is pretty much DOA right from the start. ever wonder why no gaming performance was included on the rtx card announcement? now you know..
Dont worry... We only need to wait another 8 months or so for Battle Royale mode to calm the pitchfork wielding crowds. BR will make everyone forget about RTX not working in no time
nGreedia... The way you're meant to be played! Fools.
Hope you 2080Ti owners enjoy the 1080p 30 to 60FPS gaming on your shiny 4K 144Hz monitors! And what about the experts here saying what value for money the 2070 is? Yeah, real value, right there! An 2070 at 15-35FPS 1080p sounds great for a $600+ “value”.
Can't wait to hear how wrong I am! nGreedia will be sending the software update out to the green NPC army right about now, so that should make this fun.
Wunder if that will become a thing with ray-tracing as it gets implemented over time. So far i am glad that i dit not wait for rtx card. Im happy with my gtx 1080 ti.
Please check if Explicit Multi-GPU is supported and if so.. Will RTX work?
BF1 had Explicit Multi-GPU added in the CTE update, and it worked better than SLI/DX11.
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trog