Wednesday, April 24th 2019
China Deepens Ban on Certain Content in Gaming: Gambling, Blood, Bodies and Zombies
In a move that's certain to make forays into the Chinese gaming market (worth $30bn) for game developers and publishers, country regulators have launched a new wave requirements for game release approvals. Besides more and more information now being required to be submitted by developers for any game that they want to launch in China (which may include scripts, mechanisms to curb game addiction implemented into the code, and other).
While the Chinese gaming market is an extremely significant one, the previously existing (and now updated) regulations mandate that every single game be single-handedly inspected and curated before its approval into the Chinese domestic market. A freeze in the process of games approval that lasted for 8 months (from February 2018 through to December) has already created a backlog of thousands of games pending approval - not to mention all of those that have undoubtedly been submitted since. It's expected that fewer than 5,000 games will be greenlighted for launch this year, so a lot of companies will likely have to review their revenue forecast - depending on how heavily they banked on the Chinese market.
Source:
Bloomberg
While the Chinese gaming market is an extremely significant one, the previously existing (and now updated) regulations mandate that every single game be single-handedly inspected and curated before its approval into the Chinese domestic market. A freeze in the process of games approval that lasted for 8 months (from February 2018 through to December) has already created a backlog of thousands of games pending approval - not to mention all of those that have undoubtedly been submitted since. It's expected that fewer than 5,000 games will be greenlighted for launch this year, so a lot of companies will likely have to review their revenue forecast - depending on how heavily they banked on the Chinese market.
38 Comments on China Deepens Ban on Certain Content in Gaming: Gambling, Blood, Bodies and Zombies
This might very well be an economical policy. Avg wealth is going up, people have more opportunity for free time and gaming is clearly not preferred.
This world confuses me sometimes :D
Then saw how all had those goggles on and had the thought - That with all I'm seeing almost sounds like they are actually programming the population.
What made that tick was the last part as in "Other"right along with the term "Mechanisms"..... What is this other and by what mechanisms?
You can't deny there is already an effect they can introduce to discourage gaming or they woudn't be doing it.
Probrably because those maufacturing jobs won't run themselves, I mean it's a disaster if a few decide to take a day off once every 6 months you know because some higher ranking party member's kid that's a part of "Privilege" won't get their free stuff that day if a worker should lay out.
With all the craziness they do over there I woudn't doubt it if they are using "Stuff" to literally program people in how to think and believe.
Programming happens quite like that. And make no mistake, our society has a very light form of that, but we like to call it being a responsible citizen. It has a positive side, but always casts a nasty shadow as well. A herd mentality, if you will.
Its funny, that Wiki article also references two other countries, that, not coincidentally also have some historical roots in the need for control.
Here's an example straight from the progressive Dutch. This is ongoing as we speak.
www.privacyfirst.eu/court-cases/667-civil-rights-groups-sue-dutch-government-for-risk-profiling-citizens.html
TL;DR: this news should surprise no one. Well, Zombies can. The rest not so much. :roll:
I think it's quite easy for us to criticize China.
Have you tried to rule a country of more than a billion person, mostly in 10M+ cities, with around 2000 years of existence and still holding the place ?
Before, it was done by blood. Now it's by shutting them down as puppets.
US citizens can't understand, and by far, why it's so complicated. It's a 300 y/o country, made by war, driven by war, and still doing it. Remember who made you : Europeans (sorry to "real American people", Amerindians)
Even in Europe we are only a thousand years old (not considering "old empires" as countries), and still we didn't reach more than 350M in whole Europe.
Now look at two other example, closer by distance, age, and similarities :
- Japan : very populated, quite a democracy in it's way, but social pressure is so hard that government is worried about people staying home in fear of contact with society ==>Well done
- India : more than a billion by far, there's just no rules there. Corruption and internal wars are still raging locally (religion, rape, vengeance, money, drugs), despite the good looking face. Many Indian don't even know how to read. ==>Hey, nicely done too
Seriously, any country with population that big (I can add Brazil), have big problems. Each one have a different solution.
And I think there's a lot of US citizens (320M) : you can't have a week without a shooting, and you're were/are spying on the whole population ; it's like Minority Report (the movie), how is that really different ?
Someone wiser than me said :
In a dictatorship, it's "shut up".
In a democracy, it's "speak, I don't care"
==>In any case, you doesn't matter
I think we don't imagine what this world could be if China was at our level of development and "liberty" : they would crush the world in a decade. It's easy to point at people when you don't have their problems.
Watch in a year they change the policy and all the games they "inspected" have surprise Chinese knockoffs. Ridiculous that companies continue to do business with China when the government itself is the greatest culprit of IP theft.
i am pretty good at killing things on my PC screen.. pretty good practice for the real thing if circumstance ever changed.. maybe the Chinese aint that daft after all..
trog
This is something I've long suspected was being done in many places all over to various extents under the guise of various reasons (Excuses) to have and justify it all and it won't get any better from here.
Us Japanese gamers and Korean gamers share a common opinion about it: Chinese gamers suck.
If it's Japanese game and Korean gamers use VPN and play it, it's fine for us.
If it's Korean game and Japanese gamers use VPN and play it, it's cool for the Koreans.
If it's Japanese or Korean game and we see Chinese gamers, obviously they're using VPN and we'll report them immediately for ban.
It's only a matter of time before they cheat, hack and eventually lie about it. No, not about revolution. It's something about their culture and tradition. The Chinese honor their dead. I'm not going to explain everything here but there are reasons why they pray and give offerings to their dead. Many of them see corpse or zombies as disrespectful towards the dead.
Although the Chinese are also notoriously known for their hypocrisy. They have yet to ban BIOHAZARD/Resident Evil or the reboot Tomb Raider (the first of the trilogy has Lara swim in a river of blood, the third has corpse in many open areas).