Monday, June 1st 2020
Scorn Xbox Series X Trailer Was Actually Running On RTX 2080 Ti GPU
In a recent interview with wccftech, Ebb Software's Game Director Ljubomir Peklar explained why the Scorn trailer for Xbox Series X was labeled as 'in-engine footage representative of expected Xbox Series X visual quality'. Ljubomir Peklar revealed that the trailer was actually run on a high-end system featuring an RTX 2080 Ti paired with a Ryzen processor. The game is set to target 4K 60 FPS with high graphical fidelity on Xbox Series X but a 2070 Super with a mixture of settings is adequate to run the game at 4K 60 FPS on PC.Scorn Xbox Series X Trailer:
Source:
wccftech
30 Comments on Scorn Xbox Series X Trailer Was Actually Running On RTX 2080 Ti GPU
I don't even know what the hell that game is or what it's about, but I'd be lying if I said I didn't want to play it after watching that trailer. Stunning.
Will definitely be keeping up on this game.
We dont have many titles that can really do this, and this one is definitely it.
Same shit different gen :)
Microsoft is working really hard to redefine "game demo".
So Devs use PC's to dev, whatever next.
It would be newsworthy if it was running on an iPad or Nintendo switch though.
I'm not a console fanboy, I know my rig is gonna be absolute dog shit in comparison with my vega, gtx1080 is low end soon and well, I'm happy!
The best cpu 2 years ago was a 8700k, the best gpu two years ago was the 2080 TI, that both are now or soon to be the upper mainstream\value for late 2020 is too hard to fathom ???
I'm not saying pc's can't touch them, well.. with todays pc's you can't but tomorrow it's a different story, tomorrow you get 15-20% more performance in cpu's, you get a big uplift with offerings from nvidia and amd, you will get faster storage, more memory, faster memory and by the time consoles launch we'll have something better.
It's just a stupid saying 2080 TI 30% faster than 1080TI, overhyping, can't be true.. >_<
What we've seen was a (tech) demo, and it did NOT run on the native hardware.
What we've been shown, therefore, was a lie. This fits in the now growing stream of news pieces regarding the actual performance versus what the marketing says, and also with common sense. Yes, the new consoles won't be last year's mid range this time, but no, you won't get the value of a 1500 dollar gaming PC at a third of the cost. We already know for example that native resolutions are also a big clusterfuck of dynamic (internal) render resolution so you never know what you're really looking at.
This trickery is not new.
I guess that would be ok sitting 10'+ away.
Besides it being the best they used a 2080ti for a reason.
Good looking game...looks fun.
XBOX One, E3 demo, Windows 7, GeForce GTX cards...
"Next gen" consoles running AMD's RDNA2 cutting edge hardware, games demoed on what will be over two year old Nvidia hardware....
As for the GPU, everything is up in the air for speculation, I'm not expecting them to beat a 2070S, which is again a 1080Ti class 3 Year old GPU, RT perfomrance of AMD is gen 1, and 2 year behind Turing, same for Mesh shading. 5700XT owners are going to get furious for sure, same like R VII, they will be EOLed very fast and the RDNA2 will arrive on PC, shame that AMD had this GPU for 1 year (since game dev will have these test kits for much time) with the console trash but not in retail for PC market. They always aim for the bottom barrel scraping which gives Nvidia chance to milk the Super and other overpriced shenanigans.
Many PCs will surely get outdated by the recommended spec but not minimum spec. Because many games will be cross gen, but the major part is, what's the use if games are pozzed.
Its also the performance level we have yet to see AMD surpass convincingly, so this makes sense. They can't sit below it AGAIN with Navi, its just impossible, they've had four god damn years now to kill the 1080ti. This fairy tale needs to die. GPUs don't magically push more triangles in consoles and they never did. And the CPU part of the equation is a well written story of grossly underpowered and sub 30 FPS gaming. The latter changes now which is great. But its still a GPU pushing the same pixels in largely the same games. If you think it will do more in a cramped box because its somehow optimized (remember: same code, same game 99% of the time; even similar API)... the reality is you've bled some IQ (image quality, mind :)) here and there. The last few console gens we've seen frequent stories around those tricks. But still somehow people believe its all 'optimization' and they are getting magical extra detail for free... It suits the average console crowd maybe... but let's get real ok?
though if he really did any research he'd discover that a pc with rx580 could actually do a better job of pushing 4K/30 than ps4 pro.it wasn't fake 4k to begin with and could hold steady 30 fps at console
settings easily.
even 1060 on dx11 could do same or better than ps4 pro.bubble burst.
2080TI.