Monday, June 1st 2020
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Sony Plans to Create PS5 Exclusive Games With No PS4 Backwards Compatibility
Microsoft has been praised for its continued support of previous console generations with the latest Xbox Series X maintaining compatibility with some games going back to the original Xbox along with controller and accessory inter compatibility. It seems that for the first few years most games will be released for both the Xbox One and Xbox Series X families of consoles. Sony seems to be taking a much conservative approach and hoping to take full advantage of the new PS5 features and updated DualSense controller to create iconic exclusives for the console.
In a recent interview with GamesIndustry.biz, Sony's Interactive Entertainment's CEO, Jim Ryan confirmed that the company plans to create games "that can really only be enjoyed on PS5." This approach will likely irritate PS4 users who have invested heavily in the console with controllers and other accessories, Sony believes that this approach will help the company to make the most out of their new console hardware.
Source:
GamesIndustry.biz
In a recent interview with GamesIndustry.biz, Sony's Interactive Entertainment's CEO, Jim Ryan confirmed that the company plans to create games "that can really only be enjoyed on PS5." This approach will likely irritate PS4 users who have invested heavily in the console with controllers and other accessories, Sony believes that this approach will help the company to make the most out of their new console hardware.
30 Comments on Sony Plans to Create PS5 Exclusive Games With No PS4 Backwards Compatibility
And what do the people who bought PS4 have to complain about? It's not like it's anything new, when a newer gen comes out and they don't get new games after 2-3 years. They can still play current PS4 games just fine.
"Invested heavily in the old console"? It's not like nobody saw this coming. New, more powerful consoles come out every once in a while... isn't that a good thing?
"only be enjoyed in playstation 5?" graphics wise? controller wise?
However, I still hope there will be some form of backward compatibility.
And feature wise, that includes graphics, performance, audio, controller, everything new the PS5 can do that the 4 can't.
But honestly, this is a great thing. The title and article are a bit misleading however. When people talk about backwards compatibility then mean playing the older games on the new console, not the new games on the old console and this news article mixes both in.
No one should care about playing new games on old hardware, it'll just hold the games back.
MS is once again way too focused on hardware and fails to create a flow where devs bring unique content. We already know MS will bring sports games, shooters, some Minecraft spin offs and other stuff that will leverage new gadgets. Maybe the odd big first party exclusive that will be overhyped.
All the writings are on the wall. What was Kinect is now "big specs" and some HMD based stuff. Lots of features like backwards compatibility etc. But where are the killer apps??
The PS4 was $399.99 on release. My CPU alone was more than that and my GPU was almost twice that. How the bloody hell can you invest HEAVILY in something that's sole argument is being CHEAP?!?
Yet another example that underlines PC advantages and it definitely being the cheaper option. Full backwards conpatibility no questions asked. Your shit even runs better every time :)
The PlayStation is the bait then consumers are slugged recurring costs for games.
That is how they recoup their investment dollars.
venturebeat.com/2014/02/02/playing-the-last-playstation-2-game/
No, the old generation isn't abandoned for a while.
These fancy special features of the consoles are gimmicks anyway. All but a handful games will use generic off-the-shelf game engines, do no low-level coding at all, and not harness the benefits of a super advanced SSD configuration etc. The business model of consoles is to lock you into a platform by offering a console at a loss while hoping you will buy enough overpriced games, controllers and various other crap to break even.
It's pretty much the same business model as printers, where the ink costs more than the printer.
Sony needs system sellers for PS5 and those will probably be primarily developed by their own studios. AAA publishers will stick to cross gen for a year or so and then move on.
I'm waiting for Rev C or Slim variant of PS5, since I want to avoid the f'ups of launch devices.
:laugh:
As an owner of both current consoles I have to say it looks like Sony is flopping this gen hardcore....My wife who really plays the PS4 heard this and said "So were just getting a new Xbox"....as opposed to both again.
Console's did only had one resolution to work with or on. So it's pretty easy to sqeeze out every bit the console has to offer. As for the Jaguar 8 core PS4 CPU: it requires devs to fully focus on spreading the amount of threads over different core's, otherwise it will work bad. Simular as with the PS3's CELL Cpu. Games that ran bad on the CELL CPU was pretty much due to only utilitizing one SPE and not all 7. The 8th was disabled to keep the yields up.
It's why you see an antic Bulldozer FX CPU still able to cope up with today's games. It's because the complete PS4 ecosystem with a slower 8 core jaguar is being applied to PC these days.