Friday, August 7th 2020
Apple Says Cloud Gaming Services Like Google Stadia and Microsoft xCloud Violate App Store Guidelines
Cloud gaming is the next step in mobile gaming, with services like Microsoft project xCloud aiming to bring AAA titles right to your mobile phone. Microsoft has already been testing its xCloud application on Android and iOS devices for some time, and the application was supposed to launch sometime in September. However, it seems like Microsoft is only going to serve the customers on Android, as Apple says that these types of applications violate App Store guidelines. This doesn't only apply to xCloud, but also Google's Stadia gaming platform. When developer uploads application to App Store for iOS, the application goes through a review by Apple, for security reason and for Apple to check if it meets its guidelines.
Being that xCloud and Stadia are types of applications which offer a way to access many more applications (games in this case), this is against Apple's policy as they can't control the applications these services offer.Here is the official statement from Apple regarding the situation:
Source:
The Verge
Being that xCloud and Stadia are types of applications which offer a way to access many more applications (games in this case), this is against Apple's policy as they can't control the applications these services offer.Here is the official statement from Apple regarding the situation:
AppleThe App Store was created to be a safe and trusted place for customers to discover and download apps, and a great business opportunity for all developers. Before they go on our store, all apps are reviewed against the same set of guidelines that are intended to protect customers and provide a fair and level playing field to developers.Microsoft's response follows:
Our customers enjoy great apps and games from millions of developers, and gaming services can absolutely launch on the App Store as long as they follow the same set of guidelines applicable to all developers, including submitting games individually for review, and appearing in charts and search. In addition to the App Store, developers can choose to reach all iPhone and iPad users over the web through Safari and other browsers on the App Store.
MicrosoftOur testing period for the Project xCloud preview app for iOS has expired. Unfortunately, we do not have a path to bring our vision of cloud gaming with Xbox Game Pass Ultimate to gamers on iOS via the Apple App Store. Apple stands alone as the only general purpose platform to deny consumers from cloud gaming and game subscription services like Xbox Game Pass. And it consistently treats gaming apps differently, applying more lenient rules to non-gaming apps even when they include interactive content. All games available in the Xbox Game Pass catalog are rated for content by independent industry ratings bodies such as the ESRB and regional equivalents. We are committed to finding a path to bring cloud gaming with Xbox Game Pass Ultimate to the iOS platform. We believe that the customer should be at the heart of the gaming experience and gamers tell us they want to play, connect and share anywhere, no matter where they are. We agree.You can draw your own conclusions from here.
31 Comments on Apple Says Cloud Gaming Services Like Google Stadia and Microsoft xCloud Violate App Store Guidelines
Meanwhile game services have a much more robust system when it comes to curation. The only difference is that the content is interactive. But streaming a game isn't going to break your device.
I wonder if mobile game developpers are really going to consider unfair that games from xcloud, geforce now don't have to be validated by apple... those games are evolving in two whole different universe.
I'm on android so i don't care in the slightest :nutkick:
Well, lets just see how customers react if cloud gaming will become an Android exclusive feature :)
I just think Apple is keeping the competition clear because they're eventually going to get into the same market (perhaps this is anti-competitive to the point of being a violation, but I don't know). Apple so desperately wants to be a services company, so it makes sense.
They had one use case from the off and now it's against their policy.
How's about they get some consistency going.
Another fine example of why I never will join their cult.
Yeah, that is what I thought, no one,.....
Apple just doesnt want to miss out on their 30% for every f-ing piece of content people consume on their already overpriced hardware!
Let the app on, let it build up a decent user base, then slap the 30% or whatever ludicrous fee on it. Then the devs have to decide which way they want to lose income: by walking away from Apple's walled garden, or paying the 30% to Apple.
Microsoft and Google are in the situation where they can tell Apple to get fucked with its demands for protection money, but most devs aren't so lucky.
Apple is cancer and its walled garden is cancer. Don't let any of the good shit it pulls with privacy and whatnot distract you: Apple only does what is good for Apple's bottom line.
iOS has about 25% market share.
gs.statcounter.com/os-market-share/mobile/worldwide
teamviewer, remote desktop and other remote access apps are authorized in the Apple store...
and through them, the users can access any content, even the ones not under the Apple control...
what about radio apps? netflix? youtube?
or just the internet browser, where you can see any content, and play web based games...
mmm...
I'm lost
if I follow Apple, all of these apps should be removed from the Apple store.
or.... Apple just want their 30% of profit?
if its the case, they just have to say it. "give us 30% of your profit"