Tuesday, August 25th 2020

Epic vs Apple: Microsoft Files in Support of Epic Games

In the ongoing turf war between Epic Games and Apple, the game and engine development company has now signed a powerful ally to its side: Microsoft. In an announcement via Twitter, XBOX vice president Phil Spencer announced that Microsoft had filed a statement in support of Epic's lawsuit against Apple - specifically, regarding the maintenance of Unreal Engine resources, tools, and developer credentials in the Apple store. This comes weeks after the battle royale between Apple and Epic begun, and after Epic started a social media and industry-wide call for support among consumers and corporations alike.

While the merits on Epic's initial move and subsequent lawsuit against Apple may be up for debate, and it's likely that any court of law will say that Epic clearly intended to breach contract terms they had already accepted when distributing Fortnite through the Apple Store, this second one has a much higher amount of O2 to breathe. Apple terminating the Unreal Engine affiliation with its store and development capabilities can potentially send a ripple effect throughout the entire games industry, whether in already-shipped games, currently in development ones, or future development intentions. That Microsoft themselves backed Epic on this particular issue goes to show just how wide a net this conflict is escalating towards.
Source: Engadget
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30 Comments on Epic vs Apple: Microsoft Files in Support of Epic Games

#26
silkstone
Mouth of Sauron"Let the customers decide"

Well, I did - I don't have a smartphone, except one Samsung unregistered to anything - WIP where I'm checking how many useful apps can I run without email registration or putting a SIM inside (it's not a phone, as such, I know).

Thing is that Google and Apple are duopoly who abuse their position in every manner imaginable. 'Phone as a service', really... A gadget that I paid good money for, requires additional payment of service (phone bill, internet), paying for applications - each of those things I'm relatively OK with. What I'm not OK with is that I'm like a guest-account on the device I supposedly own, can't turn off a number of things and have very little control over device overall - especially for things that matter to me - damn, I can't take out the battery from iPhone...

Add the extortion fee of 30% to that (both Google and Apple, but also Steam for example) and it's kinda easy to side with Epic, who does the same as the Steam competition.

The very thing that Google and Apple are still existing and are allowed to continue with anti-customer practices they use, is the final proof that there is no God.
You should be able to both root your Samsung phone and install an alternative app store. Those aren't default options, but there is an argument in not having a phone rooted by default that is more valid than just not allowing it whatsoever.
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#27
Mouth of Sauron
silkstoneYou should be able to both root your Samsung phone and install an alternative app store. Those aren't default options, but there is an argument in not having a phone rooted by default that is more valid than just not allowing it whatsoever.
Yeah, I rooted it... It's just an experiment, I'm still successfully avoiding the rising need of actually owning and using one - though my company has been trying for the last decade to make me :)
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#28
ThrashZone
silkstoneSorry, I don't follow. It might be a language issue, but I don't fully understand the argument of why you can't let the customer decide how they want to install games/apps on the devices that they own?
Can you explain in a more concise way? I get you don't like EGS or Epic, but that isn't really relevant to the question. Putting all that aside, why shouldn't a consumer be able to choose different ways of installing/paying for 3rd party apps on their personal devices?



From the quotes, I'm guessing that's sarcasm around "security". Surely it should still be up to the consumer how "secure" they want to make their device. I mean, Microsoft could do this too, right? Only allow apps to be installed through the windows store to keep windows devices more secure? What would the fallout of that be?
Hi,
Well some features of win-10 you do have to use a ms account xbox is just one.
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#29
Ashtr1x
demian_viall this bubbling is a sign of misery mate. You keep bullshiting about Epic/Tencent, while its Epic and Tencent is just an investor without control. You clearly love paying 30% for everythin to Apple, even though you think they are garbage.

Who told you that Epic is looking for individual exceptions. they want the 30% cut decreased for everyone. they have already shwon they are pro-developer when they created a new store and introduced lower cut themselves
What bullshit you are spewing here dude ? I don't even have an Apple device, it doesn't matter even if I have or not, The money anyone pays is the same for 70-30 or 80-30 cut deals by platform - publisher so customer pays AAA title price, what are you taking about eh, Go and pay more to the EGS Tencent crap and enjoy those "exclusives" with their trash platform funded by CCP/Tencent. 30% rate has been industry standard with all these platforms. EGS is too greedy and they do not want to lose any cent, that's all it is here and pushing against the platforms to control.

Investor without control. And what else dude ? What else bullshit you want to spew more, like board of directors do not have any control. Will you also say that no that ActivisionBlizzard removed the Trailer of Black Ops Cold War because it was banned in China and Blizz/Acti cannot leave their Tencent made COD mobile money ? It's always money that speaks, your claim that investors have zero control over the product is BS at it's finest.
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#30
Mouth of Sauron
Epic takes significantly lower share for Game Store, too... You can't just proclaim anything 'an industry standard' when the monopoly is in question
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