Monday, February 1st 2021
Google Halts Stadia First-Party Game Studio to Focus on Stadia as a Platform
Google late Monday announced that it is halting investments into Stadia Games & Entertainment (SG&E), its internal division tasked with the development of first-party games and content for the game streaming platform. The company announced that it will continue to invest in Stadia, including its further development, as a platform for third-party game studios, pointing users to the recent success of "Cyberpunk 2077" on the platform. Jade Raymond, the head of SG&E, has left the company.
Google reiterated that it sees streaming as the future of gaming. "Having games streamed to any screen is the future of this industry, and we'll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community," it stated in a blog post announcing these changes. The company also assured subscribers that it will continue to bring new games and content from third-party game developers. "You can continue playing all your games on Stadia and Stadia Pro, and we'll continue to bring new titles from third parties to the platform. We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere," it stated.
Source:
Google Stadia Blog
Google reiterated that it sees streaming as the future of gaming. "Having games streamed to any screen is the future of this industry, and we'll continue to invest in Stadia and its underlying platform to provide the best cloud gaming experience for our partners and the gaming community," it stated in a blog post announcing these changes. The company also assured subscribers that it will continue to bring new games and content from third-party game developers. "You can continue playing all your games on Stadia and Stadia Pro, and we'll continue to bring new titles from third parties to the platform. We're committed to the future of cloud gaming, and will continue to do our part to drive this industry forward. Our goal remains focused on creating the best possible platform for gamers and technology for our partners, bringing these experiences to life for people everywhere," it stated.
13 Comments on Google Halts Stadia First-Party Game Studio to Focus on Stadia as a Platform
Cloud gaming is still a bit further away. You would think with all these GPU stock shortages cloud gaming would have taken off a bit.
a friend argumented that Cloud gaming platformes are really the future because you pay per play, thus if not liking a game it is not an issue, well ... Steam refund works ... demo, when there is one, works, knowing your games works ... being a "true gamer" works (aka buying less known games blind and ending up loving them, always worked for me )
on the other hand ... being stuck with stock game (the biggest cons for me, no mods and no unofficial patches), not owning a copy of the game (license... alright) or a physical edition (with or without media support), also my computer can do something more than "cloud gaming" and office work/web browsing... :laugh:
well some would argue that issues, bugs & co, would be patched faster with cloud support but i highly doubt it ...
the only worthy for me "cloud gaming" is "personal library streaming" (aka Steam Link and equivalent), true cloud gaming is not the future, it's a niche that can appeal some of course, it could appeal peoples, those who want a cheap computer, no consoles and still want to play from time to time. (well .... like a console : heavy limitations but having a bit more versatility )
The price and model make it unworkable.