Wednesday, April 14th 2021
NVIDIA Releases GeForce 466.11 Game Ready Drivers
NVIDIA today released the latest version of GeForce Game Ready drivers. Version 466.11 WHQL comes with optimization for "Mortal Shell," including support for raytracing and DLSS. The drivers also add NVIDIA Reflex support for "Valorant" with its latest patch. The drivers also integrate NVIDIA Broadcast noise reduction feature into OBS. The list of monitors with support for NVIDIA G-SYNC grows, with the addition of LG's 2021 G1, B1, C1, and Z1 series monitors; and the MSI MAG301RF.
Among the bugs fixed with GeForce 466.11 drivers are low frame-rates on "Supreme Commander/Supreme Commander 2," RAW files showing up black on Adobe Lightroom; "Microsoft Flight Simulator 2020 VR" stuttering on machines with hardware-accelerated GPU scheduling disabled; and some displays showing incorrect color levels after booting into Windows. Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 466.11 WHQLGame Ready
Support for
Among the bugs fixed with GeForce 466.11 drivers are low frame-rates on "Supreme Commander/Supreme Commander 2," RAW files showing up black on Adobe Lightroom; "Microsoft Flight Simulator 2020 VR" stuttering on machines with hardware-accelerated GPU scheduling disabled; and some displays showing incorrect color levels after booting into Windows. Grab the drivers from the link below.
DOWNLOAD: NVIDIA GeForce 466.11 WHQLGame Ready
- Mortal Shell
- Valorant NVIDIA Reflex Update
- Noise Reduction support in OBS
Support for
- LG 27GP950
- LG 2021 B1 4K Series
- LG 2021 C1 4K Series
- LG 2021 G1 4K Series
- LG 2021 Z1 8K Series
- MSI MAG301RF
- [Supreme Commander/Supreme Commander 2]: The games experience low FPS. [3231218/3230880]
- [Adobe Camera RAW 12.x]: RAW files may show up black in Adobe Lightroom. [3266883/200717265]
- [VR]: Microsoft Flight Simulator 2020 VR may stutter if Hardware-accelerated GPU scheduling is disabled. [3246674]
- Some displays may show incorrect color levels after booting into Windows. [3285148/3287063]
- [World of Warcraft: Shadowlands]: Random flicker may occur in certain locations in the game [3206341]
- [Batman Arkham Knight]: The game crashes when turbulence smoke is enabled. [3202250]
- [Steam VR game]: Stuttering and lagging occur upon launching a game while any GPU hardware monitoring tool is running in the background. [3152190]
- [Prepar3D]: The application crashes to desktop after launched. [3285067]
- [YouTube]: Video playback stutters while scrolling down the YouTube page. [3129705]
- [Notebook]: Some Pascal-based notebooks w/ high refresh rate displays may randomly drop to 60Hz during gameplay. [3009452]
28 Comments on NVIDIA Releases GeForce 466.11 Game Ready Drivers
COME OOOOOOOOOOOONNNNN... I'd expect this level of neglect from AMD in the past, but effing hell nvidia...
I'm just curious about : If it does weird stuff I will post again, if I remain silent it would mean it's fine.
Nevertheless, the driver doesn't do anything in this regard.
Save the following as a .nip file and load it into Nvidia Profile Inspector, or check the attached .zip.
Source: nvidia/comments/kqldhb/blizzard_has_reproduced_the_texture_flickering/giinq84/
Mind you, I don’t play games all that often, so that probably helps.
My result with 466.11 after 2 days:
- Fixed raw images showing up as black (blank?) images in Bridge and Lightroom for me. Not Adobe's fault. This issue was from the Re-Bar driver (465.89), which I uninstalled immediately. I have no idea when this issue started or from which driver or branch, but 441.66 and 456.71 (Studio driver) didn't have it.
- Cyberpunk 2077 ran fine, but with a very few crashes. Something I always expected from Cyberpunk 2077. Probably memory leak like some people reported in CDPR forums, Steam forums and Reddit, because the crashes seemed related to opening map or trying to hack objects (cameras, turrets, etc.). Free roaming and other things didn't crash the game.
- Didn't have problem running and playing Nioh 2, and so did 441.66 and 456.71.
- This is not a studio driver, but I didn't have problem with Photoshop at all. Re-Bar driver sometimes caused Photoshop not detecting and using my GPU. Restarting Photoshop fixed it.
- Yakuza 6 crashed a lot, but I'm sure it didn't have nothing to do with the new driver. QLOC being the studio porting the game does have something to do with the game's problems (SEGA, please stop using them!).
- Didn't have problem with Firefox (browsing, watching videos, etc.). I don't have Chrome and would rather not have one so I couldn't test the driver with it. Didn't test the driver with Edge either.
I came a long way from 441.66 and 456.71. From what I read, many other Pascal users have been using 456.71 too although they're using the Game-Ready driver, not the studio one I had. But I'm confident to replace my 441.66 and 456.71 with this driver. Hopefully nothing will go wrong or bad in many days to come. Seems a very good and stable driver for me, but keep in mind that I don't play games a lot and often (always have a lot of projects to work in) so I have no idea if this driver works great with many games.
Your result may be different from mine. I say it doesn't hurt to try. You can always go back to 456.71 or whatever driver works for you if 466.11 gives you problem. I always have a feeling of admiration towards those who always take one for the team.