Monday, November 1st 2021
Oculus Quest Headsets Won't Require a Facebook Account in 2022
Mark Zuckerberg has recently announced a rebrand of Facebook to Meta during the companies Connect 2021 AR/VR event. This change will involve the dissolution of the Oculus brand for hardware naming and will also introduce an arguably more significant change in that Oculus/Meta accounts will be disassociated with Facebook accounts removing the need for a Facebook account to use the headsets. This change has allegedly come about due to the negative connotations regarding the Facebook brand and to encourage new users who aren't interesting in creating a Facebook account. While these changes won't be fully implemented until 2022 some users have reported that Oculus support is able to unlink Facebook accounts immediately while retaining purchases and most non-social features on the headset.
Source:
Andrew Bosworth
Andrew BosworthAs we've focused more on work, and as we've heard feedback from the VR community more broadly, we're working on new ways to log into Quest that won't require a Facebook account, landing sometime next year. This is one of our highest priority areas of work internally.
23 Comments on Oculus Quest Headsets Won't Require a Facebook Account in 2022
We use Oculus Quest 2's for work and the FB shenanigans make them a nightmare to deal with.
Facebook is a company that should never have been involved with VR hardware. All they've done is litter the experience with irrelevant BS and make it worse for everyone in every conceivable situation.
Zero benefit to everyone involved, basically. Literally any other investor/buyer would have been better by far.
wat
This will also be the precurser to merging all their messaging apps/platforms into a single Meta messenger - again they're hoping that changing the login from "Facebook" to "Meta" will trick people who refuse to get a Facebook into creating a profile because it's not called a Facebook login. I'm sure it will work.
It won't last and you're on the wrong side of history. That includes anyone still frequenting that cesspool btw. And if you still think you're smarter than that, you've not paid a lot of attention. As long as this company has market share, it will radically influence society in ways that benefit nobody except Zucker's bottom line. No limits, no moral, no ethics are involved here and everyone is the product.
VR is the gateway to more control, more data, and more manipulative practices. If you think this is a start, you're reading it wrong.
"we're working on new ways to log into Quest"
Net gain is zero.
They're rebranding to Meta. They have the Facebook data sets. All they need to do is match IDs.
The criticism on Facebook extends not to that platform but to any social media fueled by ad revenue, ergo, virtually all of them.
Then ofc theres people who want their VR games kept away from work related FB accounts, which makes total sense
A Facebook account is market share.
Market share is influence.
Zuckerberg never gave a flying hoot what name is connected to data sets, he frankly doesn't even want them, because it nets him GDPR trouble. Its the essence of big data.
Like I said, you may think you're smarter, but you're really not. If you use the service, you're adding to the problem.
It may be uncomfortable, but its a truth.
I honestly feel like fighting for total anonymity on the web in 2021, is an utopia. The best that we can get is more transparency about what data are collected, a few browser extension, os settings that helps a bit, and maybe get a few wins about the most dodgy data (like anything linked to facial recognition that is notoriously unreliable, but still severely under looked by laws and regulation because most people don't have a clue about it. It's seriously scary what's happening with that, far more than the regular telemetry that seems to gather everyone's attention )
I look at it this way - I would not be happy with my ISP tracking every website I visit for advertising and profiling, I wouldn't be happy with my PC monitor analysing images of everything I see to build a profile of me, so why should Facebook be able to do it?
Keeping the tracking in the VR games I play (including getting data on my height, how I move, etc) is just even more data they're gathering. With the next headset rumored to be coming with eye tracking then seeing what kinds of items I look at in-game, how long I spend looking at different adverts in-game etc is yet even more data collection for them. What if they notice I look at adverts with blondes in for longer than those with brunettes - does a preference for hair colour then get put in my advertising profile? Male vs female people in adverts? Races? Ages? It may feel benign but what if they had a profile showing I looked at adverts with specific race and sex combinations less than others and that kind of data leaked? (or was released to discriminate politicians they don't like?) With the modern world that could be used to accuse people of race/sex/age ism and ruin lives, even if it's just a personal attraction measurement. Purely because of the immense amount of data Facebook/Meta can collect to build a better advertising profile. Fortunately the DK2 was my last Oculus and I've been on Steam VR headsets since, so I remain FB free and with headsets sold to game, not collect data.