Wednesday, December 15th 2021

S.T.A.L.K.E.R. 2 To Integrate NFTs, Offer a Winner the Chance to Become In-Game "Metahuman"

GSC Gameworld is hard at work on S.T.A.L.K.E.R. 2. As a highly awaited sequel to some of the most acclaimed games, the company is naturally looking to cash in on as much awareness for the game as possible. And since one of the hot buzzwords in the market are Non-Fungible Tokens (NFTs), the company has now announced that these will be present, in some forms, in S.T.A.L.K.E.R. 2. One such NFT will be particularly special: its holder will have the digitally-recognized, intamperable right (and that's what NFTs are mostly about, in theory) to become a "Metahuman" - an in-game character modeled after the actual NFT holder.

"The idea of the related NFT is to give the right to recreate its owner's identity within the game through one of the NPCs," clarified GSC. "The person will need to come to our studio for a detailed scanning procedure and after that, we will have everything to make this person appear in the game world as one of the characters." The feat is being pulled with the help of NFT platform DMarket. DMarket will be holding an NFT auction dubbed the "STALKER Metaverse" in January 2022 through its partnership with GSC; there, users will be able to bid for an NFT offering that prize. Like any NFT, it can then be traded - up until a deadline specified by GSC, which will lock the prize to whoever has blockchain-verifiable possession of the NFT at the time.
GSC also said that more NFT offerings will be added to the game besides the pinnacle "Metahuman" one, and said in a press release that its NFT drops "won't influence the gameplay itself or give in-game advantages over other players." With NFTs being so easily translatable into the world of videogames, rest assured - this is only one of the ways in which NFTs and other blockchain-based technologies can become assets to both gamers - and companies. We just have to find the right ways to go about this integration first.
Source: WCCFTech
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67 Comments on S.T.A.L.K.E.R. 2 To Integrate NFTs, Offer a Winner the Chance to Become In-Game "Metahuman"

#26
TheoneandonlyMrK
ValantarSomewhat true, except with baseball cards you own the physical card, and not just a receipt for a card that someone promises exists in a unique way somewhere else. It would be the same if all baseball cards were freely and infinitely copiable without tangible changes, while you buy a recept for an "original". With NFT skins/assets in games it's as if the baseball cards were all stored in a central facility, you own a receipt saying you own it and get to look at it when you want to, but the facility owner has absolute power over the facility and could burn it down tomorrow if they wanted to with zero consequences.
No I get it but obviously analogies are vaguely similar not the same but for context I'm a UK nerd so football stickers were more a thing, when I was five though, hence baseball cards are meaningless to me.
I don't really do such collections unless you consider old and often dead GPUs in a collection, just as wierd I know:).
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#27
Easo
Oh please, you are going to buy the game regardless if the NFT's don't impact you directly. I love the internet, it always overblows everything.
As for the "Metahuman" - we have had this years ago with known people being used as models for the game, not sure what "revolution" GSC is making because there isn't one.
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#28
seth1911
NFThmmm nope this game isnt anyomre on my wishlist :laugh:
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#29
MentalAcetylide
I think the people who dream up nonsense like NFT should be tracked down & then set adrift in space on a vector towards the sun, along with their "non-tangible junk".
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#30
Caring1
MentalAcetylideI think the people who dream up nonsense like NFT should be tracked down & then set adrift in space on a vector towards the sun, along with their "non-tangible junk".
I think it's genius, come up with an imaginary product, and sell it for a fortune to fools.
Magic beans anyone?
Posted on Reply
#31
Mussels
Freshwater Moderator
Why the frack are all these game devs suddenly excited by NFTs?
Did a few CEO's get drunk together at a party and all decide to throw them into all their games?


At least there's a prize here about getting gamified and becoming an NPC, but the NFT is just a digital receipt for that...
Posted on Reply
#32
MentalAcetylide
MusselsWhy the frack are all these game devs suddenly excited by NFTs?
Did a few CEO's get drunk together at a party and all decide to throw them into all their games?


At least there's a prize here about getting gamified and becoming an NPC, but the NFT is just a digital receipt for that...
heh, big time CEO's have unfettered access to any drug if they want it, so it wouldn't surprise me... More than likely, these idiots see it as a way to generate extra money for game development and salaries.
I'm still waiting to see what's going to become of Pantheon: Rise of the Fallen, given how long its been "under construction". If it ever does get released, you can bet they'll probably be going with micro-transactions, NFTs, or both.
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#33
awesomesauce
robot zombieNoooo....

Damned money people. When I was a teenager I thought "capitalism ruins art" was a corny thing to say... and now they've made NFTs, the most tragically comedic embodiment of that statement possible.
Please can you explain me more in terms of what NFT gonna ´´kill’’ art. Because from my understanding it make digital art kind of certified for the author/artist so no one can copy it.
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#34
AlwaysHope
How can NFTs interfere with the end user playing the game? This I don't get.... perhaps I'm too old! :D
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#35
Upgrayedd
I've been waiting for something like this for a while. Always thought call of duty would do it first. Scan yourself as a character.

Idk how I feel about the nft. If it was limited to only the first purchaser then that's cool but it sounds like it will just be another scalped thing until an expiration date.
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#36
robot zombie
awesomesaucePlease can you explain me more in terms of what NFT gonna ´´kill’’ art. Because from my understanding it make digital art kind of certified for the author/artist so no one can copy it.
I'm thinking more of art as a whole than necessarily individual artists, though I'm dubious of how helpful it is to them too. I understand the ideal. Pieces of art are among the most commonly exchanged 'non-fungible' goods out there. Artists get ripped off all of the time. NFT's, in an ideal world, revolutionize how art is bought and sold, giving artists a lot of power that they've never really had before.

In our world, the art in the NFT doesn't matter, as the main usage for them has quickly gone to buying, selling, and speculating as much as possible in the name of profit. It brings more people who are only interested in money to circle art movements looking for the new way to extract funds from them. The art wrapped up in NFTs then becomes something less for you and me to enjoy, or for an artist to simply express something, and more for people who live in a very different world from artists or people who genuinely appreciate art to dig into and extract as much profits as possible before another door closes for them. Those high, long-term ideals fly in the wind when there is money to be made. The quick cash always wins and the recourse never comes quickly enough, if it ever comes. I wonder how many small artists will never know how much money their art has made somebody else out there. For every artist that banks on this are several smaller ones getting eaten up by the same thing.

Like, I want this to be a good thing. Same with crypto. I am a millennial who is fully of the web 2.0 boom. I was into that new school libertarianism bubbling up everywhere on the internet. I saw the internet as a realm of infinite possibility for people... like maybe we could take some things back from the powers that be, have something they couldn't touch, democratize art, entertainment, and sources for learning... even discourse itself! Globally maybe! It just isn't panning out that way and personally I feel like if I am not critical of things like this, I actually lose sight of what is good about the internet.

It's an argument from passion, mostly. But also not one completely divorced from reality, sadly. I don't want to be a downer about potentially good things. I just want that potential to not get usurped by greedy actors every single time. And unfortunately I also understand that the greed is systemic in large chunks of the global society of today. Some are cynical enough to chalk it up to human nature, but if that truly is the case, then it is our natural reaction to the surroundings we ourselves built, that many people now argue against changing, for whatever reason. So long as business is shaped how it is and economies are run how they are, it's always gonna be this same story. That NFTs have the potential to be more is almost irrelevant. Well... it's important to keep sights on that stuff if you are to grab any good opportunities, but I don't think it can be what well-meaning people want it to be. Not with the way things are run. There is no headway for altruistic moral notions when you're operating under a heavily profit-driven economy. It basically necessitates greed-incentivizing things and behaviors. Anything that CAN make money, will predominantly be used to make money. The whole idea of art is often at odds with this reality of necessitated marketability, and the fact that people don't see it is part of what allows art (and the artists who make it) to be exploited as a means for profit that does not benefit artists themselves. NFTs ultimately haven't broken artists out of that space in a meaningful way, and again, have become yet another thing to be exploited via profit motives. At best, it could maybe serve as a radiation suit for artists... but man, that landscape is still as irradiated as ever. And now the suits are getting messed with.

THAT was what I had in my head when I made that post. You may not agree with me, but that's where I stand on it as of now. I could always learn some things about the technology that shifts my outlook, or maybe things actually do come around. From where I'm at with it now, I can't say it looks great. And giving artists a potential way to secure their work does not even begin to make up for the exploitability that I see remaining within the technology as a whole.
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#37
R-T-B
SmaeiliI have had it with these Mother$%&#ing NFTs on these Mother$%&#ing games!
What game has had it yet? lol. There's one announced idea and people have already decided how it will end.
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#38
Unregistered
R-T-BWhat game has had it yet? lol. There's one announced idea and people have already decided how it will end.
He forgot the Samuel L Jackson tag lol :D
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#39
robot zombie
Now I'm just picturing Samuel L. Jackson on a plane, with everyone else in the cabin quietly tapping away, buying and selling NFTs. He turns a heavy, pensive gaze back at everyone on the plane. The tapping just keeps getting louder, easily overshadowing your thoughts and confounding your attention. And that's when the NFTs attack.
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#40
Mussels
Freshwater Moderator
AlwaysHopeHow can NFTs interfere with the end user playing the game? This I don't get.... perhaps I'm too old! :D
Do you want the devs focused on fixing the game, or on the NFTs?

Look how micro transactions changed, and partially ruined the competitive FPS scene... mmm yay fortnite, where everything is an attempt to get you addicted to slot machines loot boxes
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#41
DonKnotts
I have a very deep and looooooong running love for the STALKER games, and this bothers me quite a bit. This is pretty disappointing to hear.
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#42
PanicLake
awesomesaucePlease can you explain me more in terms of what NFT gonna ´´kill’’ art. Because from my understanding it make digital art kind of certified for the author/artist so no one can copy it.
You can copy NFTs, the buyer has just the ownership... which in the digital world is pretty bullcrap.
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#43
Valantar
AlwaysHopeHow can NFTs interfere with the end user playing the game? This I don't get.... perhaps I'm too old! :D
a) Devs focus on creating "new" "content" NFTs for people to pay for rather than fixing bugs or otherwise improving the game, creating expansions, etc.
b) Introducing a way of "earning" (even through investment) in game adds a secondary motivation that is entirely removed from the motivation of wanting to play a game, and potentially undermines the enjoyment of the latter
c) from the previous point, players are essentially transformed into a labor force, expected to perform work within the game to support the NFT economy (even if there are no in-game activities that earn NFTs or anything similar, maintaining the player community and keeping the game's servers running now becomes a for-profit endeavor for players). Again, this fundamentally transforms the relationship between players and games.
d) It's likely to attract NFT/crypto bros that have little to no interest in the game beyond its opportunities as a playground for investments and profit, diluting and skewing the player community in directions that are likely not healthy for it

There's plenty more where that came from too.
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#45
Chomiq
Why? Because money and NFT is the buzzword of 2021 in gaming.

They'd create more buzz with new screenshots or gameplay video but instead we get NFT cancer.
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#46
Vayra86
awesomesaucePlease can you explain me more in terms of what NFT gonna ´´kill’’ art. Because from my understanding it make digital art kind of certified for the author/artist so no one can copy it.
Can you please double check that sentence for accuracy and logic?

Digital. Can't copy. Kind of certified. Could you point out to me what data cannot actually be copied on this planet? IS there in fact digital data, saved on digital storage media, that is fixed to a single physical location? If so, how did it get there?

Can you touch a Megabyte? ;)
PanicLakeYou can copy NFTs, the buyer has just the ownership... which in the digital world is pretty bullcrap.
No you can't copy an NFT. That's what the blockchain is for. Your NFT on that blockchain is fixed. That's why its proof of ownership.

You can copy the owned content nonetheless. The NFT doesn't secure it in any way.
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#47
neatfeatguy
Caring1I think it's genius, come up with an imaginary product, and sell it for a fortune to fools.
Magic beans anyone?
Pet Rock (okay, it wasn't imaginary, but still).

Come on look at all the retards that spent money on a Pet Rock. If you wanted a pet rock, go outside and pick one up - don't go to the store and buy one.
But, it just goes to show that there are stupid people out there to support stupid ideas.

Hahahaha, morons. Stupid people that were paying money for a rock.

I'm still set on getting the game as long as the NFT idea has no kind of impact on gameplay itself; no quest, no hidden minus world, nothing linking social media shit and so on. I guess we just wait and see.
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#48
CrAsHnBuRnXp
I dont understand the point of an NFT or really what it is. Can someone explain?
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#49
Valantar
CrAsHnBuRnXpI dont understand the point of an NFT or really what it is. Can someone explain?
Already been done in this thread, more or less.
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#50
Steevo
NFTs are a way to support an artist, but since I place no value on their art
CrAsHnBuRnXpI dont understand the point of an NFT or really what it is. Can someone explain?
I will give it a try.

Imagine you created a unicorn picture in MS Paint that you loved to pieces!!!! Now imagine that you had a instaturd follower who loved your content so much they wanted to let you know how much without it seeming creepy that they wanted to "buy" a unicorn picture you made even though you shared it freely on your instaturd account, but just maybe this unicorn picture had a little caption that you have a ribbon for participation in some way.


Now replace Unicorn with porn and you get where this all started, except on higher end than instaturd websites.

Game companies want to allow special people to let it be known that they are the owner of special things and they had it first before any other people so they can feel special.
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