Wednesday, April 6th 2022

Remedy Entertainment and Rockstar Games to Remake Max Payne 1 & 2

Remedy Entertainment, the creators of Max Payne, are pleased to announce that they will remake the iconic Max Payne and Max Payne 2: The Fall of Max Payne video games in a new development agreement with Rockstar Games. The relationship between Remedy and Rockstar Games dates back to the original release of the critically acclaimed Max Payne and Max Payne 2: The Fall of Max Payne games, developed by Remedy and published by Rockstar Games. Both games left an indelible mark in popular culture, lauded for their neo-noir atmosphere, groundbreaking storytelling and "bullet-time" gunplay.

"We were thrilled when our long-time friends at Remedy approached us about remaking the original Max Payne games," said Sam Houser, Founder of Rockstar Games "We are massive fans of the work the Remedy team has created over the years, and we can't wait to play these new versions." "Max Payne has always held a special place in the hearts of everyone at Remedy, and we know the millions of fans worldwide feel the same," said Remedy CEO, Tero Virtala. "We're hugely excited to be working with our partners at Rockstar Games once again for the chance to bring the story, action and atmosphere of the original Max Payne games back to players in new ways."
Under the development agreement signed today, Remedy will develop the games as a single title for PC, PlayStation 5 and Xbox Series X|S using its proprietary Northlight game engine. The game's development budget will be financed by Rockstar Games, the size of which will be in line with a typical Remedy AAA-game production. Under the agreement, Remedy has a royalty opportunity after Rockstar Games has recouped its development, marketing, and other costs for distributing and publishing the game.

The project is currently in the concept development stage.
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32 Comments on Remedy Entertainment and Rockstar Games to Remake Max Payne 1 & 2

#26
Vayra86
trsttteSorry, answered to the wrong person

What does that even mean!?
Woke is all the rage these days, a principle for snowflake and bottom of social ladder crowds, that rely on social media to bring context to their lives. Its trolling gone way out of control and the reason creative talent gets muzzled in favor of 'dont hurt anyones feelings-content'. Where feeling is whatever the mood of the day is on Twitter.

If content is too obviously muzzled because of that Im not spending a single cent on it.
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#27
trsttte
Vayra86Woke is all the rage these days, a principle for snowflake and bottom of social ladder crowds, that rely on social media to bring context to their lives. Its trolling gone way out of control and the reason creative talent gets muzzled in favor of 'dont hurt anyones feelings-content'. Where feeling is whatever the mood of the day is on Twitter.

If content is too obviously muzzled because of that Im not spending a single cent on it.
Oh is it? And here I thought it was just an excuse for people to be very upset by something that really doesn't affect them in the slightest, but indeed culture wars are more popular than ever I guess
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#28
Vayra86
trsttteOh is it? And here I thought it was just an excuse for people to be very upset by something that really doesn't affect them in the slightest, but indeed culture wars are more popular than ever I guess
The point is, that it does affect a lot more than it should, even in things that do affect people. Its really quite fine if cultural 'progress' makes for changes in games and gaming. Its not fine when that silences general variety and creativity, or even the intent of a game's elements. It happens in a lot of entertainment and it doesn't make it better, at least, IMHO. And yes, a lot of it does happen because mainstream sells and mainstream has devolved into a state where other 'things' that happen outside of each persons' limited biome are unacceptable. That's the culture war and its a race to the bottom, its not even a matter of what side you're on. So what if things could offend you? You avoid it, its not for you, and that's fine, because there's so much more. But commerce wants to sell, so they cater to a 'popular' norm that is fed by hype.

Art is very often defined by the fact it has elements that cause people to think, and perhaps adjust their stance on notions they had, or how they looked at things. Art is quite often really supposed to challenge and perhaps even insult some part of you. You might see it, you might not, and admittedly this often requires a bit of insight or intelligence - or even an idea of 'what it was like at the time' to accept it. In the case of Max Payne I think the game's original style is a very specific one, and one the game needs, including all of its 'less acceptable' things.
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#29
Lionheart
halodiesAnd if it was "woke" what are you going to do?
The latter one, never buy it, I'll let youtubers do all the anti-woke backlash (if that does happen), I'll speak with my wallet.
Vayra86Woke is all the rage these days, a principle for snowflake and bottom of social ladder crowds, that rely on social media to bring context to their lives. Its trolling gone way out of control and the reason creative talent gets muzzled in favor of 'dont hurt anyones feelings-content'. Where feeling is whatever the mood of the day is on Twitter.

If content is too obviously muzzled because of that Im not spending a single cent on it.
Thankyou, better than I could of explained it.
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#30
timta2
It used to be that when someone mentioned something being "pc" (politically correct), I instantly knew they were probably a shitty human being.

Modern day it's "woke".

I have incredibly conservative family from Appalachia, that I don't associate with for these reasons. They are incredibly ignorant, uneducated, hateful, sexist and racist. But they are at church every Sunday, "trying to be better people" and at the Trump rallies, when he comes to town.
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#31
Kohl Baas
aQiExactly my point. As most remakes end up in remasters. If you had fun with MP 1 and 2. You would realise that it would take ages to remake those games and cinematic. Remake will be something different from the original and part out eventually. I dont think someone would do that to their original content.
Well, in my reading a Remaster is just shaping up the original, keeping technical parts, while Remake is like Mafia Definitive, where they remade the whole first game technically anew, only keeping the creative part of the original, like the story, the location, the location's layout, everything that needed to keep to be Mafia. They even refined the characters here and there giving the whole story-experience a new vibe. The classic edition of the Mafia was more serious, maybe a bit more gloomy, the Definitive edition is more vivid through the changes and the added details.
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#32
aQi
Kohl BaasWell, in my reading a Remaster is just shaping up the original, keeping technical parts, while Remake is like Mafia Definitive, where they remade the whole first game technically anew, only keeping the creative part of the original, like the story, the location, the location's layout, everything that needed to keep to be Mafia. They even refined the characters here and there giving the whole story-experience a new vibe. The classic edition of the Mafia was more serious, maybe a bit more gloomy, the Definitive edition is more vivid through the changes and the added details.
I never played Mafia but it seems they have their version quite distinguished. Lets see what they do with max payne.
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