Thursday, April 13th 2023
NVIDIA Reveals Some RT and DLSS Statistics
Following the launch of the new GeForce RTX 40 series graphics card, the GeForce RTX 4070, NVIDIA has revealed some numbers regarding the usage of ray tracing (RT) and Deep Learning Super Sampling (DLSS). Bear in mind that these numbers only come from those users that are willing to share their data with GeForce Experience, so they do not show the complete picture, but, on the other hand, they show a rise in adoption rate. Of course, the number of games supporting RT and DLSS has risen over the last few years.
According to NVIDIA, 83 percent of users running on RTX 40 series graphics cards enabled RT, and 79 percent enabled DLSS. On the RTX 30 series, 56 percent of users enable ray tracing and 71 percent enabled DLSS. According to NVIDIA, the numbers were much lower for users running on RTX 20 series back in 2018, where 37 percent users enable RT and 26 percent of them enable DLSS.
Source:
NVIDIA
According to NVIDIA, 83 percent of users running on RTX 40 series graphics cards enabled RT, and 79 percent enabled DLSS. On the RTX 30 series, 56 percent of users enable ray tracing and 71 percent enabled DLSS. According to NVIDIA, the numbers were much lower for users running on RTX 20 series back in 2018, where 37 percent users enable RT and 26 percent of them enable DLSS.
28 Comments on NVIDIA Reveals Some RT and DLSS Statistics
I tried ray tracing in Cyberpunk 2077. I can see a slight difference on screenshots but when I'm playing the damn game I have other things on my mind than looking at puddles to see a perfectly reflected lamp. I know there are people who get unreasonably obsessive and aggressive about such things, like the guy arguing somewhere that Bioshock was a worthless game because he found a texture which "looked pixelated". I'm not joking, such people really exist. Maybe I'm just old, vanity seems to be the main concern for modern society.
What I find interesting here is how easily people gloss over the fact that a hardware manufacturer apparently collects large amount of detailed data about software people use.