Monday, June 12th 2023

Intel XeSS Now Supported in Over 50 Games

Intel Arc graphics have dedicated AI hardware built-in. Leveraging those capabilities for gaming gets the most performance possible out of Arc GPUs, and that's exactly what Xe Super Sampling does. Let's look closer: when you turn on XeSS, every frame the GPU renders starts at a lower size than your target resolution. That smaller image renders quickly, then XeSS steps in. XeSS uses a trained AI model combined with motion vectors and frame history to intelligently upscale frames to full HD, 1440p, or 4K. Got all that? The sausage-making can get pretty technical, but the important thing is turning XeSS on scales games to high resolutions faster than traditional rendering could.

FPS numbers aren't the only thing we're increasing: over fifty games now include XeSS, from the biggest franchises to your niche favorites. When we launched the Intel Arc A750 and A770, we showed how XeSS works to boost FPS in nine popular games with over a dozen more on the way. Now with our high-performance desktop GPUs out for half a year, our game developer friends have helped deliver even more AI-fueled upscaling to over fifty new and existing games. A full list of every game and demo with XeSS included is at the bottom of this article.
Ever-expanding Support
To put the power of XeSS in the most gamers' hands, Intel has been working with the world's top game developers to enhance framerates in today's biggest games. Whether you've been awaiting Diablo IV - out this week - or racking up wins in Call of Duty: Modern Warfare II's Warzone mode, the best way to gain more FPS is by turning on XeSS. In the heat of battle, you'll need every advantage you can get, especially faster framerates. But XeSS isn't just for getting the most competitive framerates for Warzone or co-oping with your fellow demon hunters in Diablo IV. It's also a great way to enjoy the ultimate visual settings PC gaming have to offer.

You don't need to break the bank to turn the most gorgeous worlds' settings all the way up. Bask in the enhancements infused into The Witcher 3: Wild Hunt with its next-gen updates: that's Ultra settings, ray tracing, high-resolution textures, and the best community-made mods improving what was already one of the best RPGs of all time. Sound like too much for a budget-friendly GPU to handle? Not for the Intel Arc A750. At 1080p with XeSS Performance on, turn up ray tracing to max and use Ultra settings and you'll get 60 FPS.


The Hardest-hitting Games, Faster
A couple weeks ago, Ryan and TAP introduced several balanced builds and lots of testing with one goal: making high-performance gaming available even without a massive budget. To that end, they also shared a partial list of all the games with XeSS built-in, meaning no matter what your gaming tastes are, you'll find a game you love with XeSS included.

Let's revisit some Intel Arc A750 performance numbers shared with Game On drivers for some of today's most stunning games.
With these demanding games' framerates accelerated to over 60 FPS and well beyond, it's easy to see the benefit of enabling Intel Xe Super Sampling. Of course, lots of those framerates above might be fast enough for you without XeSS on - as we've said before, the Intel Arc A750 is built for modern games and tackling them at 1440p High settings. XeSS does a lot more than boost already-high framerates; it also brings ray tracing at over 60 FPS to the budget-friendly Intel Arc A380.
Gamers looking to get into some of today's most stunning games don't need to break the bank to enter into the world of ray tracing. We tested an Intel Arc A380 - the most affordable discrete Arc GPU at $139 - paired to a cost-effective Core i5-13400F. Kinda sounds like another balanced build, doesn't it?

Here we have a selection of games which hit that sweet 60 FPS mark at 1080p High settings with ray tracing enabled on the Intel Arc A380. With the power of XeSS applied, some games rocket to over double the framerates they started with!

Intel's AI-powered upscaling lets you enjoy games with all the eye candy turned on, and games which started with playable framerates push into high refresh rate territory. All this adds even more to the best value in graphics with Intel Arc GPUs.
Source: Intel
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10 Comments on Intel XeSS Now Supported in Over 50 Games

#1
ZoneDymo
Might be easier said then done but how nice would it be if Intel made some program that would scan your PC for games that have DLSS and then allow for the selected games to have that replaced by xess
Posted on Reply
#2
bonehead123
ZoneDymoMight be easier said then done but how nice would it be if Intel made some program that would scan your PC for games that have DLSS and then allow for the selected games to have that replaced by xess
This sounds like just anutha janky, over zealous "thing" they can/will use mainly to sell moar cards...

But yea, like I really want some Intel AI snooping around my hard drive (without any oversight from me) supposedly looking for games to modify for upscaling, or whatever else they wanna check for...

Nope..

Notta...

No way, 'Jose :)

disclaimer #1- I don't do gamz, so it's not an issue for me, but just sayin...
disclaimer #2- Yes I know lots of programs run lots of processes in the background, but the largest majority of those can be controlled/shutdown/deleted
Posted on Reply
#3
Durvelle27
I tried it and it's meh in most games. In Warzone there's almost no performance difference between it being on vs off. I believe It can truly be great with time and we need more options but so far in the games I've tried it in, FSR just works better which I exclusively use on my Steam Deck. DLSS works great as well but its to locked down with the Nivida Tax. It really should be open source as well and let the consumers pick what they prefer like FreeSync
Posted on Reply
#4
phanbuey
Durvelle27I tried it and it's meh in most games. In Warzone there's almost no performance difference between it being on vs off. I believe It can truly be great with time and we need more options but so far in the games I've tried it in, FSR just works better which I exclusively use on my Steam Deck. DLSS works great as well but its to locked down with the Nivida Tax. It really should be open source as well and let the consumers pick what they prefer like FreeSync
IDK how you can say that -- objectively FSR /FSR2 is inferior to both XeSS (better quality but the performance uplifit is not huge) and DLSS. The only good thing about FSR at the moment is the open source, and that it works well on tiny screens -- it's got a long way to go to be comparable, unlike freesync 2 -- which really killed the Gsync tax on release.

Hopefully with future versions it gets there. I really would hate to shell out $3500 for a graphics card the size of a pillow in the future.
Posted on Reply
#5
Aretak
Durvelle27I tried it and it's meh in most games. In Warzone there's almost no performance difference between it being on vs off.
You need an Arc card for it to be worth using really. It does sometimes look better than FSR (Cyberpunk 2077 is one example, where the FSR implementation was broken in a patch and remains so), but unless you're using an Arc card then you don't get anything like the same performance uplift as FSR or DLSS. It just isn't very performant in the DP4a mode, and on cards that don't even support DP4a (Maxwell/RDNA 1 and prior) it's actively harmful to performance and slower than native.
Posted on Reply
#6
Dirt Chip
ARC beta testing (aka Alchamist) last forever now..
They should really bring something new by now yet even no new info is available on upcoming (?) Batellmage.
Posted on Reply
#7
Aretak
phanbueyIDK how you can say that -- objectively FSR /FSR2 is inferior to both XeSS (better quality but the performance uplifit is not huge) and DLSS.
Image quality isn't the only "objective" metric by which they can or should be compared. XeSS is close to useless for people who don't own an Arc card due to its low uplift to performance. No matter how technically impressive you might imagine it to be, if you don't own an Arc card then it's pretty pointless for you. This is of course also ignoring the fact that despite all the claims about technically impressive XeSS is, it's generally just as hit and miss as FSR in terms of implementation.

I'd also disagree with your statement that the only good thing about FSR is it being open source. The actual best thing about FSR is that it provides, here and now, a way for people who own cards that don't support DLSS to enjoy a similar performance upgrade, even if there are some minor extra artifacts visible when you zoom in the image by 500% and slow it down to 20% speed in a Youtube video. XeSS simply isn't useful to a 1080 Ti or 5700 XT owner still waiting for a less ridiculous GPU market to upgrade, no matter how much you want to hype up its technical merits. FSR is good enough/better than nothing, which is what those people would otherwise have.
Posted on Reply
#8
ZoneDymo
I would advice people here to watch some more DF as it shows how all of them have their weak moments and proud moments......
Posted on Reply
#9
Minus Infinity
I hope Battlemage delviers on promise that topspec card will be 4080 levels of performance and hopefully they price $400 less and drivers are good. Intel is the main hope to waking up AMD IMO - no one will get near Nvidia - AMD just doesn't want to compete agressively against Nvidia and they are losing market share to Alchemist for crying out loud. The way things are going for AMD I wouldn't be surprised if RDNA4 was the last desktop GPU if they continue to flounder. If Intel takes a lot of share from them, they'll probably retreat into iGPU's only.
Posted on Reply
#10
phanbuey
AretakImage quality isn't the only "objective" metric by which they can or should be compared. XeSS is close to useless for people who don't own an Arc card due to its low uplift to performance. No matter how technically impressive you might imagine it to be, if you don't own an Arc card then it's pretty pointless for you. This is of course also ignoring the fact that despite all the claims about technically impressive XeSS is, it's generally just as hit and miss as FSR in terms of implementation.

I'd also disagree with your statement that the only good thing about FSR is it being open source. The actual best thing about FSR is that it provides, here and now, a way for people who own cards that don't support DLSS to enjoy a similar performance upgrade, even if there are some minor extra artifacts visible when you zoom in the image by 500% and slow it down to 20% speed in a Youtube video. XeSS simply isn't useful to a 1080 Ti or 5700 XT owner still waiting for a less ridiculous GPU market to upgrade, no matter how much you want to hype up its technical merits. FSR is good enough/better than nothing, which is what those people would otherwise have.
If that was true I would 100% agree with you. Unfortunately FSR looks like someone smeared Vaseline on your screen in actual usage, not zoomed in, in all the games I play except for one - cyberpunk at 4k. It has great potential, but the current image quality is the worst of all 3 by a wide margin.
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