Tuesday, February 6th 2024

NVIDIA Readies RTX TrueHDR, Converts SDR Games to HDR in Real-time using AI

NVIDIA is giving finishing touches to a new feature called RTX TrueHDR. This was discovered by a user on NexusMods, who went ahead and published a mod based on it. This is essentially a driver-level utility that converts SDR games to HDR in real-time by leveraging the generative AI capabilities of GeForce RTX GPUs and their Tensor cores. From the looks of it, it appears to be a derivative of RTX Video HDR enhancement, except it works with the lossless output of a game. A vast selection of gaming monitors these days come with at least DisplayHDR 400 capability and the ability to display HDR content; which gives NVIDIA a sizable market to address with RTX TrueHDR. There's no word on when NVIDIA plans to release this feature, but it could only be a matter of time (weeks, if not months), given that NVIDIA drivers are already capable of SDR-to-HDR conversion technologies.
Sources: NVtrueHDR (NexusMods), Tom's Hardware
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34 Comments on NVIDIA Readies RTX TrueHDR, Converts SDR Games to HDR in Real-time using AI

#26
bug
stimpy88So true, I must admit that when this feature comes out, and if it's good, it would make me revisit all my older games. I love HDR, it's one of the best things to happen in the Cinema/TV/Monitor industry.

But I guess this is nGreedia, and they will artificially limit this new feature to 40x0 cards, and maybe I'd be expecting too much to see my 2070 get a crack at this, but it would be great, as I decided to skip the 40x0 series because it's not performant enough for the money they want.
Totally with you. As you can see from my specs, I'm still running a 1060.
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#27
stimpy88
chrcolukShame article didnt link to the mod, if the mod gave TPU a story, at least link to the work.

I wanted to check the mod to see if its restricted to 4000 series, as it would be funny if the mod wasnt restricted but then the official version is.

Found this, this may or may not be what the story is based on, if it is the story sure came up quick as its very new.

Hardware restrictions not mentioned, but does require Windows 11.



www.nexusmods.com/site/mods/781
Thanks so much for your work in tracking this down for us! Have you tried it yet?
Posted on Reply
#28
chrcoluk
stimpy88Thanks so much for your work in tracking this down for us! Have you tried it yet?
No as I am on Windows 10.
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#29
stimpy88
chrcolukNo as I am on Windows 10.
Ahh, shame, but I understand it. Yet another paywalled and artificial software limitation!

I might have time to try your link today, and will report back.
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#30
GoldenX
bugExcept... DisplayHDR 400 does not mandate even that: displayhdr.org/performance-criteria-cts1-1/
DisplayHDR 400 is only a little better than cancer, that's how little is has to do with HDR :(
Most displays aren't even true 8-bit and have the same banding.
8-bit + FRC is 99% as good as native 10-bit. A good colour gamut, FALD/OLED and brightness are the killer features of HDR.
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#31
stimpy88
Well I tried this tool out, and it is really good! I tried it on The Riftbreaker, and after using the TrueHDRTweaks tool as well, it really does transform the game, far beyond what Windows AutoHDR achieves.

But at least for The Riftbreaker, the default settings are kind of messed up. The games looks washed out, but with good white HDR brightness, but the colours are completely washed out, but after learning about how to adjust it, I have it looking amazing. I really can recommend NvTrueHDR and TrueHDRTweak on an SDR game.

It would be interesting to see how nVidia deal with it in their god-awful control panel.
Posted on Reply
#32
bug
GoldenXMost displays aren't even true 8-bit and have the same banding.
8-bit + FRC is 99% as good as native 10-bit. A good colour gamut, FALD/OLED and brightness are the killer features of HDR.
Not disagreeing with any of that (because it's correct). I was just stating the technical thing.
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#33
chrcoluk
stimpy88Well I tried this tool out, and it is really good! I tried it on The Riftbreaker, and after using the TrueHDRTweaks tool as well, it really does transform the game, far beyond what Windows AutoHDR achieves.

But at least for The Riftbreaker, the default settings are kind of messed up. The games looks washed out, but with good white HDR brightness, but the colours are completely washed out, but after learning about how to adjust it, I have it looking amazing. I really can recommend NvTrueHDR and TrueHDRTweak on an SDR game.

It would be interesting to see how nVidia deal with it in their god-awful control panel.
You confirmed it works, now I predict it wont appear in your control panel on your 2070 because "not supported on your hardware".
Posted on Reply
#34
stimpy88
chrcolukYou confirmed it works, now I predict it wont appear in your control panel on your 2070 because "not supported on your hardware".
I would have agreed, as this is exactly the sort of thing nVidia would do, like with the new A.I. GPU Chat thing they just released!

But I'm amazed, yes it does work. The gamma is very off when you playback SDR videos from YouTube, it's like nVidia only think about boosting white objects, and does not boost the colour, giving the resulting image a slightly shiny "chrome" look. But hopefully the controls that are in TrueHDRTweak will find their way to the control panel, as you can make the image look fantastic if you tweak.

No settings other than on or off in the control panel. In my opinion, it needs its own page, as there are at lease 10 settings that can be changed, maybe only 5 if they didn't want it too complex for the normies.



The High Dynamic Range option is greyed out because I normally use my computer in SDR.
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