Friday, February 9th 2024
Widespread GeForce RTX 4080 SUPER Card Shortage Reported in North America
NVIDIA's decision to shave off $200 from its GeForce RTX 4080 GPU tier has caused a run on retail since the launch of SUPER variants late last month—VideoCardz has investigated an apparent North American supply shortage. The adjusted $999 base MSRP appears to be an irresistible prospect for discerning US buyers—today's report explains how: "a week after its release, that GeForce RTX 4080 SUPER cards are not available at any major US retailer for online orders." At the time of writing, no $999 models are available to purchase via e-tailers (for delivery)—BestBuy and Micro Center have a smattering of baseline MSRP cards (including the Founders Edition), but for in-store pickup only. Across the pond, AD103 SUPER's supply status is a bit different: "On the other hand, in Europe, the situation appears to be more favorable, with several retailers listing the cards at or near the MSRP of €1109."
The cheapest custom GeForce RTX 4080 SUPER SKU, at $1123, seems to be listed by Amazon.com. Almost all of Newegg's product pages are displaying an "Out of Stock" notice—ZOTAC GAMING's GeForce RTX 4080 SUPER Trinity OC White Edition model is on "back order" for $1049.99, while the only "in stock" option is MSI's GeForce RTX 4080 Super Expert card (at $1149.99). VideoCardz notes that GeForce RTX 4070 SUPER and RTX 4070 TI SUPER models are in plentiful supply, which highlights a big contrast in market conditions for NVIDIA's latest Ada Lovelace families. The report also mentions an ongoing shortage of GeForce RTX 4080 (Non-SUPER) cards, going back weeks prior to the official January 31 rollout: "Similar to the RTX 4090, finding the RTX 4080 at its $1200 price point has proven challenging." Exact sales figures are not available to media outlets—it is unusual to see official metrics presented a week or two after a product's launch—so we will have to wait a little longer to find out whether demand has far outstripped supply in the USA.
Source:
VideoCardz
The cheapest custom GeForce RTX 4080 SUPER SKU, at $1123, seems to be listed by Amazon.com. Almost all of Newegg's product pages are displaying an "Out of Stock" notice—ZOTAC GAMING's GeForce RTX 4080 SUPER Trinity OC White Edition model is on "back order" for $1049.99, while the only "in stock" option is MSI's GeForce RTX 4080 Super Expert card (at $1149.99). VideoCardz notes that GeForce RTX 4070 SUPER and RTX 4070 TI SUPER models are in plentiful supply, which highlights a big contrast in market conditions for NVIDIA's latest Ada Lovelace families. The report also mentions an ongoing shortage of GeForce RTX 4080 (Non-SUPER) cards, going back weeks prior to the official January 31 rollout: "Similar to the RTX 4090, finding the RTX 4080 at its $1200 price point has proven challenging." Exact sales figures are not available to media outlets—it is unusual to see official metrics presented a week or two after a product's launch—so we will have to wait a little longer to find out whether demand has far outstripped supply in the USA.
95 Comments on Widespread GeForce RTX 4080 SUPER Card Shortage Reported in North America
1. No, RX 5700 XT cannot do raytracing at all. It's just not compatible with the technology and AMD has made absolutely no effort to support a software DXR driver on this hardware. This was their choice. The RTX 2080 may lack the performance of its higher end and contemporary siblings, but it is fully compatible with DirectX 12 Ultimate. AMD has no claim to this prior to RDNA 2.
2. Regardless of die size and cost, the TU104 served as Turing's midrange offering alongside the low-end TU106 and the high-end TU102. Its larger die area is owed to the earlier fabrication process and the presence of extra hardware features that the competition plain didn't support. We know Turing was expensive, but it's the one thing you're completely unwilling to accept: reality is that midrange GPUs have been costing $800 for some time now. And that's not about to change. The way the market is going - and this includes AMD, is that the pricing "floor" on cards that are worth buying is consistently being raised generation after generation. There's an interesting video that's been making the rounds recently where the guy approaches exactly this problem:
3. Regarding FP64, frankly, who cares? The ratio may have changed to more or less keep this about the same level but FP64 is increasingly unimportant across all kinds of GPU computing segments. Has been for many years, remember 10 years ago when Titan X Maxwell removed the FP64 dedicated cores that the Kepler models had? It's not that they were disabled, Maxwell simply didn't support that... there was no demand for that then, and there is no demand for it now. Titan optimizations went beyond FP64, they simply enabled the optimizations from their enterprise drivers for targeted applications such as specviewperf and similar suites in an answer to AMD's Vega Frontier Edition semi-pro GPU. I owned one and AMD abandoned it, feature incomplete, far before announcing GCN5 EOL because they simply did not care for maintaining that product and the promise they had made to its buyers.
4. Neither the PS5 nor the Xbox Series are particularly powerful in comparison to a contemporary PC. Digital Foundry's placed an RTX 4080 SUPER at about ~3-3.2x the performance of a PS5. The PS5 may have a few tricks up its sleeve like the aforementioned dedicated decomp engine but... on the other hand, we've got far more powerful processors with much faster storage and much faster memory available, so really, it balances that out even if you disregard things like DirectStorage.
It's not some big scheme, they just upmarked the SKUs in relation to the processor that powered them way too much. AMD did the same, and why you ended with such a massive gap between the 7600 (full Navi 33) and the 7800 XT (full Navi 32). They had to shoehorn SKUs between these, and it resulted in a crippled 7700 XT that's got 12 GB of VRAM and became unpopular because of it, and a 7600 XT that's basically a 16 GB 7600 that... no one sane would purchase at the prices being asked, and was received just as poorly as the 16 GB 4060 Ti. For $100 you're taking:
- NVIDIA's vastly superior software ecosystem (all the bells and whistles) with a much longer support lifecycle
- Identical raster with 20% extra RT performance
- A GPU with a higher power efficiency figure
That's very much up to you... personally, I wouldn't touch the XTX if I was asked to choose between it at $900 and the 4080S at $1K. The XTX needs to be priced at $799 to become a clear winner in my eyes.
Tech enthusiasts overestimate what your average “gamer” is doing with their hardware. Chances are theyre streaming TFT on twitch and listening spotify, not running CP2077 at 8k with path tracing on a 15k rig.
I stand by the argument, Nvidia makes the more midrange cards only really good for that generation at the moment and not for much future unlike their top products. Yes the GPU's are less powerful but memory has been what holds many of the cards back at times. I am mostly aiming this at the second main tier cards like the XX70 series. Its totally reasonable the 4060ti and others around and below to have less memory. I again would argue your first bullet point as the definition of "Vastly superior" because it all depends how you look at it. I stand by saying AMDs software center is superior in this day and age and neither have major driver issues anymore.
The raster argument vs Ray Tracing is a choice. Yes less than 5% difference RX 7900 XTX vs RTX 4080 S overall in raster with the edge being to the 7900 XTX. But that is general gaming versus a tech not in every game which is where I argue. Its a choice at the end if they prefer raster performance (Something for every game) or Ray Tracing performance which is available in select games and is a performance killer on all GPU's.
The power argument is true, but your talking about something like a 50watt difference depending on the load. Which in reality is not making much of a difference in someone electric bill even if they stress the card 24/7. Not to mention people didn't seem to care about that with the RTX 3XXX series (Yes I know people complained but the products still sold). I generally only use that argument when the difference is over 100watts in difference for same performance.
I mean thats fine but I am talking about most gamers when using the arguments I am talking about. I am fine if a person says they want more RT performance for the games they play, then the obvious choice is the 4080 S, but most people I talk to/game with could not care less. They care about stretching their budget as much as possible to get the most performance they can. I am not even referring to RT in my comparison, just saying the difference in overall is less than 5% between the two and once you drop down to different categories the difference between them make some better values than others.
I know this isn't a reliable metric or anything but I have been seeing a lot of people asking about 4080S on facebook and reddit lately.
Though I do agree on the whole low stock does not necessarily equal high demand thing.
The only marginally good super card was the 4070s, and even then thats a stretch with the awful midrange pricing we now have.
RDNA:
GCN 4/5:
Regarding quality, I'll take your word with a massive grain of salt, I'm well aware of the progress with the AMD drivers and I must say that so far, I am not yet satisfied. They have much grueling work to do. But I'm hopeful that by the 8900 XTX or whatever RDNA 4 is called, they'll have a solid thing going on. I doubt it, but I'm probably going to give them a chance if I manage to upgrade while keeping my 4080.
Needless to say, your Pascal card is still very much supported and fixes are actively developed for it - most recently they're aware of and developing a fix for configurations that have HAGS+SLI having random freeze issues. It may miss out on some of the newer RTX features, but it already supports things like HAGS that only RDNA 3 have come to support. It received all of the other features that don't rely on tensor cores too, like image sharpening, integer scaling, software DXR driver, etc. that AMD either doesn't support at all, or hasn't backported to their older architectures... and going well beyond that, both Maxwell and Pascal are still getting routine bugfixes and game ready profiles, so there's very little to complain there, IMHO. You even have a fancy Xp... I took a look at Pascal recently (and for the first time) with a 1070 Ti I scored some time ago.
I haven’t ran into any significant driver issues on either side (running 7900XTX, 3080, and 2070s).
For often being touted as a software company, nvidia could really serve to update the UI.
Then all nGreedia will have, is the gamers they used to be all about, until they shat all over them.
What I did was briefly check the American Newegg, and pretty quickly found a 4080s on backlog but only by 1day, which you could buy for $1050. Not perfect, but not quite as spit in my face as $1200+. I might have considered this if I hadn't already got a 4090.
Though I tend to agree the quantity is being limited.
I was even wondering before the launch... how many 4080s will they be able to make where 0% of the cores are defective? Least that leaves a lot of dies for 4070 ti supers I guess....