Wednesday, January 15th 2025
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Nintendo Switch 2 Docked and Handheld Performance Revealed By Tipster
It is a known fact that the Switch 2 is by no means planning on being a performance beast. Nintendo's focus has always been on their ecosystem, and not on raw performance, which will continue being the case. As such, the Switch 2 is widely expected to sport an NVIDIA Tegra SoC paired with 12 GB of LPDDR5 system memory and an Ampere-based GPU. Now, a fresh leak has detailed the docked and handheld mode performance that can be expected from the widely anticipated Switch successor, and the numbers seem to fall right around what was initially expected.
The leak, sourced from a Nintendo forum, reveals that in docked mode, the Nintendo Switch 2's GPU will be clocked at 1000 MHz, up from 768 MHz for the soon-to-be previous generation Switch, allowing for 3.1 TFLOPS of performance. In handheld mode, unsurprisingly, the GPU clock will be limited to 561 MHz, allowing for 1.71 TFLOPS of raw performance. These numbers are far from impressive for 2025, although Nintendo will likely make up for the lack of raw horsepower using upscaling technologies similar to DLSS, allowing for a vastly improved experience than what its otherwise unimpressive hardware could have afforded.
Source:
Notebookcheck
The leak, sourced from a Nintendo forum, reveals that in docked mode, the Nintendo Switch 2's GPU will be clocked at 1000 MHz, up from 768 MHz for the soon-to-be previous generation Switch, allowing for 3.1 TFLOPS of performance. In handheld mode, unsurprisingly, the GPU clock will be limited to 561 MHz, allowing for 1.71 TFLOPS of raw performance. These numbers are far from impressive for 2025, although Nintendo will likely make up for the lack of raw horsepower using upscaling technologies similar to DLSS, allowing for a vastly improved experience than what its otherwise unimpressive hardware could have afforded.
43 Comments on Nintendo Switch 2 Docked and Handheld Performance Revealed By Tipster
Now how many people who download ROMS do you think fall into that category? Six? Let's be honest here, the VAST majority of people who download ROMs for games and systems currently sold are not doing it because they just gotta get the zelda 4k texture mod.
Big difference in the experience hey.
Portable mode (don't get me wrong, awesome that's its portable) - ≤720p 30/60fps
Docked mode ≤1080p30/60fps
Emulated on my PC - 4320p down sampled to 2160p, with either mods or LSFG for 60-120fps
No question which I'd rather do. Game cartridge for portable, emulated when at home.
The market is now saturated with Chinese console emulators, some of which can play switch games no problem and come preloaded with thousands of games. Nintendo is competing with piracy...and the steam deck. Not a good place to be.
Nintendo actually DOES care, quite a bit. That's why theyve been going after switch emulators People's inability to just wait for a console to be out of production before emulating it is going to be what gets nintendo to drag emulation out of the legal gray area and straight into being illegal, punishable by law, via court cases. Or they'll start requiring always online connectivity and permabann anyone with an emulator.
That's a much more effective form of anti piracy, and people just cant stop poking the bear....
Achive.org is pretty much the only ones standing up to Nintendo. And they've taken a few blows too lately. Not necessarily good for game preservation. I think it might be different this time. Nintendo has struck a lot of fear into a lot of developers and now they don't even have a platform to develop on (github). Who knows, maybe I'm wrong, I hope I am. But Nintendo put a lot of effort into this, not just Yuzu, but every fork(save for one that operates off the darkweb, torzu) and ryujinx ( well we dont really know what happened to that but it was probably nintendo I mean the timing is just too convenient).
Switch is great, but docked mode is bad on a reasonably sized TV. The resolution is just bad. You need to emulate it on a PC sadly.
Only problem is weak hardware = easily emulated hardware. However, I think Nintendo might have that one covered this time, with its recent display of force.
Plus Nintendo is now the owner of the Ryujinx domain. Pretty much. Heck, I'd say even if they couldn't wait for it, it would be a lot better if people could just fucking shut up about it instead of going on Twitter or Youtube and post about "I played X Switch game two weeks early in 4K thanks to this emulator"
But no. They need to brag about it and on top of that fucking ruin the games for everyone else by spoiling everything...
A die shrink to 3nm or 2nm probably won't happen, price will go up a lot, At 5nm (if true) a shrink to 4nm is as good as we'll get at a reasonable price.