Saturday, September 8th 2007
BioShock Patch Fixes Minor Issues and Causes Major Ones
Anyone who played BioShock last night on the Xbox360 got a seemingly pleasant surprise: there was a patch being installed that would fix some minor in-game issues. More specifically, it "improves stability on autosaves, fixes a bug where an AI will not utilize health stations properly, and fixes a music bug in the title menu". After the patch was applied however, gamers reported several instances of global freezing/glitching, sometimes as often as once every 30 seconds. A 2K Games representative assures us that 2K games is looking closely at the problem, and is working hard to resolve it.
Source:
1Up
9 Comments on BioShock Patch Fixes Minor Issues and Causes Major Ones
Was playing it last night and as said it stutted and froze all friggin night..:)
And the game has multiple endings? If you save all the girls and if you kill em all? and possibly of you do half/half?
cheers
DS
And here's what I think happened. I think that the bugs are in all versions of BioShock (PC and Xbox 360), and while the applied patch would solve the issues on the PC, the Xbox 360 port is having some unforeseen troubles.
The HD 2600XT has major problems with Bioshock in DX10 mode (Vista)
These will apparently be fixed in Catalyst 7.10 drivers due in October
Meanwhile, if you are using Vista, you have to run in direct x 9 mode :mad:
To do this, go to the Vista Game explorer, right click on the Bioshock icon and select
'Play Direct X 9'