Friday, October 12th 2007
NVIDIA Announces 112 SP 8800 GTS Works w/ Origional 8800 GTS In SLI
NVIDIA Announces 112 SP 8800 GTS Works w/ Original 8800 GTS In SLI
NVIDIA told their AICs not to market the new Geforce 8800 GTS 640MB as a card that has 112 SPs on board (upgraded from previous 96 SPs) but Partners can label it as a special edition, or OC edition. Also the new 112 SP 8800 GTS will still work with the original 96 SP variants in SLI configurations. Further NVIDIA stressed that they will not offer an upgraded 112 SP 8800 GTS in 320MB configurations.
Source:
VR-Zone
NVIDIA told their AICs not to market the new Geforce 8800 GTS 640MB as a card that has 112 SPs on board (upgraded from previous 96 SPs) but Partners can label it as a special edition, or OC edition. Also the new 112 SP 8800 GTS will still work with the original 96 SP variants in SLI configurations. Further NVIDIA stressed that they will not offer an upgraded 112 SP 8800 GTS in 320MB configurations.
19 Comments on NVIDIA Announces 112 SP 8800 GTS Works w/ Origional 8800 GTS In SLI
If the new 8800GTS 640 remains on a 320bit memory bus, it will be faster clock for clock and what would be the point of pairing with a slower card for SLI, its nice that you can at least...
Either way, its gunna be a nice card if the current G80 performance numbers are anything to judge by. I doubt I'll trade in my new hd2900pro until the new high end cards launch, but it will be nice to see how these new cards compete with one another.
I don't really see the issue, it's basically the same card but the latest model is a bit faster, I'd thank them for that. ie if it's the same card you might get a new one when you RMA the old one.
Besides, manufacturers are free to name the card differently. Either way, as long as they're drop-ins for the old cards I'm fine with it, they're not limiting you in any way.
I'm just remembering the days of selling computers. I could be explaining the differences of sp's, or I could just say that's an 8800GTS and that's a 8850GTS :D
I, and I assume the previous poster was thinking like what they did with the 7 series and the 7900GTX, 7950GT.
Some sources are saying G92 will be a direct shrink of G80, and is capable of the full 128 shaders, dropping it to 96 would yield great performance still, but 64 is just rather low. It would easily outclass the 8600GTS, but lets face it..people had much higher expectations for the 8600GTS (as well s the 7600/8600GT/HD2600/x1600). With high demand games already out and a hell of a lot more to come, why not ensure your product remains the fastest? Im not saying the 8800GT will be faster than the 8800GTS, but there is no reason for it not to be. The 8800s have been out since late 2006, should it remain "high end" for much longer? The new midrange (or upper middle range if you prefer) should be as fast as the previous high end.
If they manufactured the G92 to specifically sit only on the 8800GT it is a nice move, but they could stand to make more money by refreshing the entire 8800 line up with 65nm versions as ATI may not have a tried and true 8800 killer till later in 08. Making a 65nm version of G80 for the high end would result in cheaper production, higher clock speeds, and probably lower power consumption and heat output. They wouldnt really have to do a big multi million dollar ad campaign for it anything, and it would mean Nvidia has a stronger high end for the upcoming game titles (like crysis) to compete against ATI. Going from the 110nm G70 to the 90nm G71 was a worthwhile step, why not take your current high end from 90nm to 65nm.
Usually you releases a high end on a tried and true manufacturing process and bring in the new technology on the midrange and low end (where cutting manufacturing costs is well worth it) but it still..
But then again its easy for me to sit here and speculate, its not my company and I dont have to answer to the share holders :rolleyes: