Monday, July 14th 2008
Lucid Introduces Groundbreaking Parallel Graphics Technology
Aiming to radically improve graphics performance for any kind of PC, LucidLogix Technologies today took the wraps off its new parallel graphics technology that will allow PC manufacturers to satisfy consumer demand for visual reality without compromise. The real-time distributed processing engine, called HYDRA, offers a groundbreaking approach to scaling 3D graphics performance in a multi-GPU environment. Outlined for the first time on the new Lucid web site, the novel technology is the industry's first to work with any GPU, any CPU or chipset and on any application that gamers and professionals may choose.
The HYDRA engine combines a system-on-chip with exclusive software technologies that efficiently load-balances graphics processing tasks, delivering another industry breakthrough: near-linear to above-linear performance with two, three or more graphics cards. All together, the technology means people will be able to customize and tweak their PC to achieve the price, performance and power balance they want - whether it is a mainstream system or a high-performance gaming package.
"We're currently focusing our HYDRA engine on improving everyday PC performance, but our vision is to bring more scalability, flexibility and power to all visual processing markets including graphics professionals, power gamers, design/engineering professionals and others," says Offir Remez, Lucid co-founder and president. "With strong venture backing, a superior patent portfolio and experienced leaders in all aspects of semiconductor and 3D computing graphics, we're a nimble team passionate about working with our partners to realize our vision of universally amazing graphics for all."
Lucid is already working with leading OEMs, ODMs and PC technology providers to create innovative platform solutions that are expected to come to market in the first half of 2009. At the same time, the HYDRA engine requires no modification to existing graphics software applications, and it supports common graphics standards such as DirectX. This ensures Lucid can rapidly bring its technology to the marketplace without a critical mass of design support from application or game developers.
"Lucid's technology couldn't hit the market at a better time," said Dr. Jon Peddie, president of Jon Peddie Research in Tiburon, Calif. "We still have far to go to reach total visual realism on the PC, and today's players are turning to multi-core and parallel processing technologies to solve bottlenecks. Lucid HYDRA technology has the potential to shake up the industry and help elevate the game to the next level."
Lucid's innovations are protected by over 50 patents and patents pending, with more in the pipeline. Along with launching and leading several successful technology startups, Lucid executive team and board members have decades of experience in fabless semiconductors, 3D graphics, video and image compression, parallel processing, image processing, networking, graphics processing units, motherboard chipsets, and related disciplines. The company is backed by leading venture capital firms Giza Venture Capital, Genesis Partners and Intel Capital.
Source:
Lucid
The HYDRA engine combines a system-on-chip with exclusive software technologies that efficiently load-balances graphics processing tasks, delivering another industry breakthrough: near-linear to above-linear performance with two, three or more graphics cards. All together, the technology means people will be able to customize and tweak their PC to achieve the price, performance and power balance they want - whether it is a mainstream system or a high-performance gaming package.
"We're currently focusing our HYDRA engine on improving everyday PC performance, but our vision is to bring more scalability, flexibility and power to all visual processing markets including graphics professionals, power gamers, design/engineering professionals and others," says Offir Remez, Lucid co-founder and president. "With strong venture backing, a superior patent portfolio and experienced leaders in all aspects of semiconductor and 3D computing graphics, we're a nimble team passionate about working with our partners to realize our vision of universally amazing graphics for all."
Lucid is already working with leading OEMs, ODMs and PC technology providers to create innovative platform solutions that are expected to come to market in the first half of 2009. At the same time, the HYDRA engine requires no modification to existing graphics software applications, and it supports common graphics standards such as DirectX. This ensures Lucid can rapidly bring its technology to the marketplace without a critical mass of design support from application or game developers.
"Lucid's technology couldn't hit the market at a better time," said Dr. Jon Peddie, president of Jon Peddie Research in Tiburon, Calif. "We still have far to go to reach total visual realism on the PC, and today's players are turning to multi-core and parallel processing technologies to solve bottlenecks. Lucid HYDRA technology has the potential to shake up the industry and help elevate the game to the next level."
Lucid's innovations are protected by over 50 patents and patents pending, with more in the pipeline. Along with launching and leading several successful technology startups, Lucid executive team and board members have decades of experience in fabless semiconductors, 3D graphics, video and image compression, parallel processing, image processing, networking, graphics processing units, motherboard chipsets, and related disciplines. The company is backed by leading venture capital firms Giza Venture Capital, Genesis Partners and Intel Capital.
23 Comments on Lucid Introduces Groundbreaking Parallel Graphics Technology
Could be really really cool...
It seems like they failed to catch Nvidia and ATis attention...so they are turning to the public to try to demand the use of the chip, which if that is in fact the case...will fail...
Interesting.
I personally feel that if this technology is that good, they will be bought by one of the big players shortly.
This is a SoC and it will be processing data, I'm guess what they're trying to do is use the GPU's on the graphics cards for processing power and nothing else and then use their own SoC to somehow output this data, but that's just a guess.
It's not going to replace the PLX chips, as they're just a simple PCIe switch, nothing much more.
There's actually a picture with a Hydra SoC on a motherboard and they're stating that it can either be fitted to a motherboard or an add-in card.
Yes, it sounds too good to be true, but time will tell how well it works.
Remember that Alienware was working on some odd solution before SLI and CrossFire was announced that could make two cards work together via a third add-in card, maybe this is something similar to that.
edit: it seems thatt eh way they are integrating this is by an add-in card which you would toss in your mobo along with your multiple gpu's (providing you have enough slots) or they might be marketing their own mainboard solutiosn designed for this. Interesting considering x58 will be able to crossfire or sli, making this not as viable anymore.
And if it does work with two different cards, even different MFGs cards that would be great!