Wednesday, March 25th 2009

New On-Demand Gaming Platform Threatens to Kill Gaming PC Upgrades

We all regard PC games, as an entertainment medium, but spend hundreds to even thousands of Dollars regularly, to keep our PCs up to date, to be able to play the latest PC games. Imagine a medium that rids us of that, and we are able to consume PC gaming like any other content, like the TV or radio. Well, that the potential a new on-demand gaming platform holds - to make you never have to buy/upgrade a gaming PC again.

Called OnLive, the on-demand platform consists of a web service, an internet connection, and a thin-client, called "micro-console" that connects your input (game controllers), and output (monitor/TV/HDTV). You control the game - whichever you're subscribed to and playing - the client relays your input to the OnLive servers, that do the processing, including graphics rendering, and send back output to your client. The client then displays the output. Sounds familiar? Cloud computing? Exactly, but for PC gaming. The platform is conceptualized to be advanced-enough to handle any of today's games, Crysis included. The work-model of this platform is what makes it tick with any game, and is far more future-proof than the present mode of PC gaming (where people own expensive hardware that are in requirement of upgrades, the costs of buying games, buying gaming services separate).

For standard definition television quality, a broadband connection of at least 1.5 megabits per second is required. For HDTV resolution, a connection of at least 5 mbps is needed. The service uses patented algorithms that work to counter lag caused by network constraints. The technology is already gaining attention from major publishers, including EA, THQ, Codemasters, Ubisoft, Atari, Warner Bros., Take-Two, and Epic. People can buy or rent a game to play it, the usage fees are expected not to be much more than the subscription fees for Xbox Live.
Source: Kokatu
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246 Comments on New On-Demand Gaming Platform Threatens to Kill Gaming PC Upgrades

#26
mdm-adph
There's a word for this: Vaporware. Either that or it's just a dream.

Like others here have said, maybe one day this might be possible, but at present rates of internet speed around the world, this is impossible.

Not to mention how big of a problem bandwidth caps are. That'd kill something like this, quick.
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#27
btarunr
Editor & Senior Moderator
This platform won't have its demerits for many gamers in the developed world. There are many gamers who just know how to start a computer, install and play a game. Similarly, all those wanting to get rid of upgrade costs get the benefit of not upgrading virtually forever.
mdm-adphThere's a word for this: Vaporware. Either that or it's just a dream.
Kokatu is going to review this platform later this week.
DrPepperI hear there is a good deal on Edinburgh caste
Yeah, it has a mail in rebate of 500k GBP, for just this week. Buy it and send your completed rebate form to the Royal family. Take them your sword if that is rejected.
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#28
eidairaman1
The Exiled Airman
i dont see it working due to fact of networks can be unreliable at times no matter how redundant they are.
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#29
Assimilator
I have a 384Kbps broadband connection and a 3GB data cap, and the fastest broadband in my country is 4Mbps. So, not an option.

Besides, a lousy 1280x720 resolution is the max they can offer? Even a 19" LCD has a higher native res than that, and I run most of my games at 1920x1200, so this concept seems spectacularly pointless.
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#30
farlex85
I'm not sure why so many people who dabble in computers are so spectacularly unable to even consider that future advances in networking may, just may, be more advanced then what we have access to now. 5 years ago would you have believed me if I told you you could stream HD movies from netflix directly onto you're 1080p television (newer models of TV have this, and blu-ray players as well)? Apparantly not. :rolleyes:
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#31
AKlass
isn't amd already trying this?
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#32
BigBruser13
But Upgrading and pushing performance is half the fun

I like upgrading my PC and trying to push the performance, it is at least half the fun of gaming with a PC. This console Idea takes all the fun out competitive PC mods and performance enhancements. Oh and don't forget all the industries and businesses that depend on our dollars for upgrading, tweaking, and enhancing our systems.
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#33
cdawall
where the hell are my stars
so if we moved to this and ran HD this would require 5MB/s now what happens when everyone puts a cap on bandwidth? 250GB would max out pretty fast running HD back and forth across a LAN. and doesn't 1080P video peak out a 100MB/s network just streaming video?
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#34
MilkyWay
how can a server supply all that and then pump it through the internet?

it wont work, to many people and its all the same someone has to have the hardware be it client or server

this is fail at least that phantom service was a good idea, heck i could just own a htcp and dl games from steam and direct to drive
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#35
BigBruser13
Wow I guess they forgot to think about that. Now the whole thing will fall apart. Come on I'm sure they have it all worked out, and if not yet they will.
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#36
shiny_red_cobra
This is gonna kill the internet, there's no way it will be able to keep up with so much traffic. 5 Mbps connection for HDTV-quality...multiply that by millions of these "consoles" and we'll be bringing the internet down to it's knees.
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#37
MilkyWay
yeah the traffic would be killer!

people would need a good internet service

i like owning a system and games, i like being able to choose everything plus this is client server on a unimaginable scale
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#38
csendesmark
OMG they invented the terminal... (again :D )
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#39
TheMailMan78
Big Member
I have this feeling in my stomach. Kinda like.........



I really enjoy PC gaming. If this come out Ill be lost.
shiny_red_cobraThis is gonna kill the internet, there's no way it will be able to keep up with so much traffic. 5 Mbps connection for HDTV-quality...multiply that by millions of these "consoles" and we'll be bringing the internet down to it's knees.
Will it bring the girl in your avy to her knees? :D

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#40
pentastar111
BigBruser13I like upgrading my PC and trying to push the performance, it is at least half the fun of gaming with a PC. This console Idea takes all the fun out competitive PC mods and performance enhancements. Oh and don't forget all the industries and businesses that depend on our dollars for upgrading, tweaking, and enhancing our systems.
+1!!! EXCACTLY! You hit the nail right on the head!.. This is why I don't do the "console" thing anymore. The "gaming" pc, to me, IS very much like messing around with a suped up car. BUT without the knuckle-busting or the grease and grime, or expense!. I still mess with my 67 Fury. I love that car, but she is far more expensive a "hobby" than any of my pc's. This idea willl be fine for those who don't like to go into their rigs. Not for guys like you, me and more than half of TPU though, I'll stick with building my own thank you.
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#41
phanbuey
AtnevonThis will be like the Dreamcast. A piece of hardware with so many new additions, it will be just to ahead of its time and die out. Then 10 years later, something else will come along that will be a near clone, and win everyone over.
:toast: absolutley... like the company that tried VoIP over 56K, or Brook, the first GPGPU language...

this is a great idea, but might not work... then again it might, which would be awesome. Still... sad to see the PC gaming go.
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#43
pentastar111
phanbuey:toast: absolutley... like the company that tried VoIP over 56K, or Brook, the first GPGPU language...

this is a great idea, but might not work... then again it might, which would be awesome. Still... sad to see the PC gaming go.
I think this would be geared more towards "mainstream" gamers. I can't see this appealing to the diehard pc gamer. If this idea is such that it will be an "addition" to the pc gaming comunity, then great. If they can make it work. As far as being a "replacement" for our rigs? Phfft! No way.
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#44
AsRock
TPU addict
Sounds cool, But wouldn't your ISP screw you for over usage ?.
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#45
TheMailMan78
Big Member
AsRockSounds cool, But wouldn't your ISP screw you for over usage ?.
That may be the idea. I would love to see whos backing this financially. I doubt AMD, Intel and every other major player in the PC world likes this idea. But then again the game industry now has more power than Hollywood. Thanks to pirates this little gizmo may be then end of PC gaming as we know it.

This makes me sad. All joking aside. I'm really depressed to read this.
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#46
DaMulta
My stars went supernova
So let me get this

They have a supercomputer

I dial into it with what ever download rate I have.

They do all the rendering, and I play my game?
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#47
Silverel
I see bunches of things in this.

For one, the tech works just fine. Incoming signal would be the equivalent of a live HD video, we can find these all the time. Outgoing signal would be the incredibly basic and tiny inputs from your controller to the host. Not much else.

This was done with a PS3 over wireless to transmit Crysis, it worked perfectly there with a 54mbps connection.

Also, this would likely be done with a server farm of highly optimized GPU clusters. You dial in for a game, the server fires up, and all it needs to do is send the image signal after it processes and renders everything.

This is a console killer, no doubt. No need to use em aside from glorified BD players, and sad excuses for a PC with DLC.

Speaking of DLC, that is what will keep the PC alive when this is released. Nothing can compare to the freedom and moddability of a PC, not to mention, they'll be around due to the business sector anyways. On top of that, developers will be releasing their games to load into a server farm, and will be easily portable to PC (comparatively being a single server, no big deal).

I'd imagine they'll have issues with laggy input response, but at the millisecond level. Possibly the occasional server crash interrupting your game, (unless they have a kick-ass failover system like the ones i build). Then there's the lack of doing anything resembling personalization, unless they give you a vHDD to store things on that it can access when you load a game. Even so, you get save games, but I wouldn't imagine they would allow you to DL a 500mb add-on to your Fallout 3, STALKER, CoD, etc etc etc.

No worries for PC gaming. This might actually help it out as it will get devs back to coding x86, instead of consoles.
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#49
phanbuey
DaMultaSo let me get this

They have a supercomputer

I dial into it with what ever download rate I have.

They do all the rendering, and I play my game?
yep...

And there is some algorirthm to get rid of "lag"... somehow I dont think that it will get rid of lag for, say, CSS players who can tell a major difference between their mouse at 8ms delay and 2 ms delay.

If its cheap I will buy one just to try it... then I would try to take it apart and overclock it :P... 1mbps faster at 1.4V WHOOO!
Posted on Reply
#50
TheMailMan78
Big Member
SilverelI see bunches of things in this.

For one, the tech works just fine. Incoming signal would be the equivalent of a live HD video, we can find these all the time. Outgoing signal would be the incredibly basic and tiny inputs from your controller to the host. Not much else.

This was done with a PS3 over wireless to transmit Crysis, it worked perfectly there with a 54mbps connection.

Also, this would likely be done with a server farm of highly optimized GPU clusters. You dial in for a game, the server fires up, and all it needs to do is send the image signal after it processes and renders everything.

This is a console killer, no doubt. No need to use em aside from glorified BD players, and sad excuses for a PC with DLC.

Speaking of DLC, that is what will keep the PC alive when this is released. Nothing can compare to the freedom and moddability of a PC, not to mention, they'll be around due to the business sector anyways. On top of that, developers will be releasing their games to load into a server farm, and will be easily portable to PC (comparatively being a single server, no big deal).

I'd imagine they'll have issues with laggy input response, but at the millisecond level. Possibly the occasional server crash interrupting your game, (unless they have a kick-ass failover system like the ones i build). Then there's the lack of doing anything resembling personalization, unless they give you a vHDD to store things on that it can access when you load a game. Even so, you get save games, but I wouldn't imagine they would allow you to DL a 500mb add-on to your Fallout 3, STALKER, CoD, etc etc etc.

No worries for PC gaming. This might actually help it out as it will get devs back to coding x86, instead of consoles.
You are assuming developers want to port the games to a pirate ridden platform. I for one would welcome this as a developer. Nothing hardware specific and 100% revenue. Man if this works its the nail in the coffin for PC gaming and console. I just wish I would have invested in this company before hand :banghead::banghead:
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