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AMD Capsaicin

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Capsaicin
Die Shot
Die Shot
Block Diagram
Block Diagram
Geometry Diagram
Geometry Diagram
ACE Diagram
ACE Diagram
AMD's Capsaicin GPU uses the GCN 3.0 architecture and is made using a 28 nm production process at TSMC. With a die size of 596 mm² and a transistor count of 8,900 million it is a very big chip. Capsaicin supports DirectX 12 (Feature Level 12_0). For GPU compute applications, OpenCL version 2.1 can be used. It features 4096 shading units, 256 texture mapping units and 64 ROPs.
Further reading: GCN 3.0 Instruction Set Architecture

Graphics Processor

Released
Mar 31st, 2016
GPU Name
Capsaicin
Desktop Variant
Fiji
Generation
Pirate Islands
Architecture
GCN 3.0
Foundry
TSMC
Process Size
28 nm
Transistors
8,900 million
Density
14.9M / mm²
Die Size
596 mm²

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2.170
Shader Model
6.5
WDDM
2.7
Compute
GFX8 (gfx803)
DCE
10.0
UVD
6.0
VCE
3.0
SDMA
3.0.0
CLRX
GCN 1.2.0

Render Config

Shading Units
4096
TMUs
256
ROPs
64
Compute Units
64
Z-Stencil
256
ACEs
8
GEs
4
L1 Cache
16 KB per CU
L2 Cache
2048 KB
Max. TDP
350 W

All GCN 3.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Capsaicin GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Capsaicin XT C9 4 GB 4096 256 64 1050 MHz 500 MHz
Capsaicin XT C9 4 GB 4096 256 64 1000 MHz 500 MHz
Capsaicin XT C1 4 GB 4096 256 64 975 MHz 500 MHz

Capsaicin GPU Notes

Generation: Pirate Islands
Desktop Variant: Fiji
Graphics/Compute: GFX8 (gfx803)
Display Core Engine: 10.0
Unified Video Decoder: 6.0
Video Compression Engine: 3.0
System DMA: 3.0.0
CLRX: GCN 1.2.0

Latest Drivers:
Windows 7:
64-bit: AMD Software: Adrenalin Edition 22.6.1

Windows 8.1:
64-bit: Radeon Software: Crimson ReLive Edition 17.4.4 / 17.7.1

Windows 10:
64-bit: AMD Software: Adrenalin Edition 22.6.1
Nov 18th, 2024 22:32 EST change timezone

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