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AMD Antigua

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Antigua
Block Diagram
Block Diagram
AMD's Antigua GPU uses the GCN 3.0 architecture and is made using a 28 nm production process at TSMC. With a die size of 366 mm² and a transistor count of 5,000 million it is a large chip. Antigua supports DirectX 12 (Feature Level 12_0). For GPU compute applications, OpenCL version 2.1 can be used. It features 2048 shading units, 128 texture mapping units and 32 ROPs.
Further reading: GCN 3.0 Instruction Set Architecture

Graphics Processor

Released
May 5th, 2015
GPU Name
Antigua
Desktop Variant
Tonga
Mobile Variant
Amethyst
Generation
Volcanic Islands
Architecture
GCN 3.0
Foundry
TSMC
Process Size
28 nm
Transistors
5,000 million
Density
13.7M / mm²
Die Size
366 mm²

Graphics Features

DirectX
12 (12_0)
OpenGL
4.6
OpenCL
2.1
Vulkan
1.2.170
Shader Model
6.5
WDDM
2.7
Compute
GFX8 (gfx802)
DCE
10.0
UVD
5.0
VCE
3.0
SDMA
3.0.0
CLRX
GCN 1.2.0

Render Config

Shading Units
2048
TMUs
128
ROPs
32
Compute Units
32
Z-Stencil
128
ACEs
8
GEs
4
L1 Cache
16 KB per CU
L2 Cache
512 KB
Max. TDP
190 W

All GCN 3.0 GPUs

AMD GPU Architecture History

Graphics cards using the AMD Antigua GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
Antigua PRO 4 GB 1792 112 32 918 MHz 1375 MHz
Antigua PRO 2 GB 1792 112 32 970 MHz 1375 MHz
Antigua XT 4 GB 2048 128 32 970 MHz 1425 MHz

Antigua GPU Notes

Generation: Volcanic Islands
Desktop Variant: Tonga
Mobile Variant: Amethyst
Graphics/Compute: GFX8 (gfx802)
Display Core Engine: 10.0
Unified Video Decoder: 5.0
Video Compression Engine: 3.0
System DMA: 3.0.0
CLRX: GCN 1.2.0
May 21st, 2024 15:24 EDT change timezone

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