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Intel Broadwater

Intel's Broadwater GPU uses the Generation 4.0 architecture and is made using a 90 nm production process at Intel. Broadwater supports DirectX 9.0c. Modern GPU compute technologies are not available. It features 8 pixel shaders and 1 vertex shaders, 8 texture mapping units and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support).

Graphics Processor

Released
Jun 1st, 2006
GPU Name
Broadwater
Architecture
Generation 4.0
Foundry
Intel
Process Size
90 nm
Transistors
unknown
Die Size
unknown

Graphics Features

DirectX
9.0c
OpenGL
2.0
OpenCL
N/A
Vulkan
N/A
Shader Model
3.0

Render Config

Pixel Shaders
8
Vertex Shaders
1
TMUs
8
ROPs
4
Max. TDP
13 W

All Generation 4.0 GPUs

Intel GPU Architecture History

Graphics cards using the Intel Broadwater GPU

Name Chip Memory Shaders TMUs ROPs GPU Clock Memory Clock
System Shared 8 / 1 8 1 500 MHz System Shared
Broadwater-Q System Shared 4 / 0 4 4 400 MHz System Shared
Broadwater-GC System Shared 8 / 1 8 1 500 MHz System Shared
Broadwater-G (Q965) System Shared 4 / 0 4 4 667 MHz System Shared
Broadwater-G (Q965) System Shared 4 / 0 4 4 667 MHz System Shared
Broadwater-G (946GZ) System Shared 4 / 0 4 4 667 MHz System Shared

Broadwater GPU Notes

G965 and Q965 Chipsets
Nov 19th, 2024 10:30 EST change timezone

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