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XGI Volari V8 Ultra

Graphics Processor
XG40
Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4
Memory Size
256 MB
Memory Type
DDR
Bus Width
128 bit
GPU Chip
GPU
The Volari V8 Ultra was a graphics card by XGI, launched on September 15th, 2003. Built on the 130 nm process, and based on the XG40 graphics processor, the card supports DirectX 9.0. Since Volari V8 Ultra does not support DirectX 11 or DirectX 12, it might not be able to run all the latest games. It features 4 pixel shaders and 2 vertex shaders, 8 texture mapping units, and 4 ROPs. Due to the lack of unified shaders you will not be able to run recent games at all (which require unified shader/DX10+ support). XGI has paired 256 MB DDR memory with the Volari V8 Ultra, which are connected using a 128-bit memory interface. The GPU is operating at a frequency of 350 MHz, memory is running at 375 MHz.
Being a single-slot card, its power draw is not exactly known. Display outputs include: 1x DVI, 1x VGA, 1x S-Video. Volari V8 Ultra is connected to the rest of the system using an AGP 8x interface.

Graphics Processor

GPU Name
XG40
Architecture
XG4
Foundry
UMC
Process Size
130 nm
Transistors
110 million
Die Size
unknown

Graphics Card

Release Date
Sep 15th, 2003
Generation
XG40
(Volari V8)
Production
End-of-life
Bus Interface
AGP 8x
Reviews
6 in our database

Clock Speeds

GPU Clock
350 MHz
Memory Clock
375 MHz
750 Mbps effective

Memory

Memory Size
256 MB
Memory Type
DDR
Memory Bus
128 bit
Bandwidth
12.00 GB/s

Render Config

Pixel Shaders
4
Vertex Shaders
2
TMUs
8
ROPs
4

Theoretical Performance

Pixel Rate
1.400 GPixel/s
Vertex Rate
175.0 MVertices/s
Texture Rate
2.800 GTexel/s

Board Design

Slot Width
Single-slot
TDP
unknown
Suggested PSU
200 W
Outputs
1x DVI
1x VGA
1x S-Video

Graphics Features

DirectX
9.0
OpenGL
1.5
OpenCL
N/A
Vulkan
N/A
Pixel Shader
2.0
Vertex Shader
2.0
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