AMD Announces FreeSync, Promises Fluid Displays More Affordable than G-SYNC
AMD today officially announced FreeSync, an open-standard technology that makes video and games look more fluid on PC monitors, with fluctuating frame-rates. A logical next-step to V-Sync, and analogous in function to NVIDIA's proprietary G-SYNC technology, FreeSync is a dynamic display refresh-rate technology that lets monitors sync their refresh-rate to the frame-rate the GPU is able to put out, resulting in a fluid display output.
FreeSync is an evolution of V-Sync, a feature that syncs the frame-rate of the GPU to the display's refresh-rate, to prevent "frame tearing," when the frame-rate is higher than refresh-rate; but it is known to cause input-lag and stutter when the GPU is not able to keep up with refresh-rate. FreeSync works on both ends of the cable, keeping refresh-rate and frame-rates in sync, to fight both page-tearing and input-lag.
FreeSync is an evolution of V-Sync, a feature that syncs the frame-rate of the GPU to the display's refresh-rate, to prevent "frame tearing," when the frame-rate is higher than refresh-rate; but it is known to cause input-lag and stutter when the GPU is not able to keep up with refresh-rate. FreeSync works on both ends of the cable, keeping refresh-rate and frame-rates in sync, to fight both page-tearing and input-lag.