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Blizzard Declares That Diablo IV Has Gone Gold, Releases Gameplay Guide Video Series

Blizzard Entertainment has confirmed that Diablo IV is feature complete and has reached a development milestone of being software version 1.0. The official Diablo Twitter account posted a not so cryptic tweet boasting the news: "Diablo IV has gone gold. Can you feel her presence now? See you in Sanctuary. 6.6.23 🔥." The general gaming public will gain access to the fully finished game on June 6, but a select lucky few have been toying with early preview builds over the past months. The last Diablo IV closed beta program attracted plenty of gaming news attention for a technical snafu, wherein owners of a particular NVIDIA GPU model found out the hard way, during D4 playtest sessions, about underlying faults in their chosen silicon - Blizzard is leading an investigation into the matter, with assistance from Team Green.

It is hoped that Blizzard's Diablo team will have all of these hardware melting issues resolved in time for Diablo IV's finalized launch date. In the meantime hardcore fans of the series are encouraged to absorb plenty of preview/marketing material, and go about swatting up on trainer material. Blizzard has uploaded several gameplay guide videos to the official Diablo YouTube channel - the company has enlisted the helpful services of Wudijo, a veteran Diablo streamer, to chaperone viewers through the game's systems.

Gunfight Mode Makes an Explosive Return in Call of Duty: Modern Warfare II Season 03

Grab a friend and prepare to battle against another Duo when Gunfight returns in Season 03 of Call of Duty : Modern Warfare II, launching on April 12. In this round-based match, players must use randomly assigned Loadouts to overcome the opposition and secure the round win. And with just one life per round, every move counts. Whether you need to brush up on the returning mode or this is your first 2v2 duel, read on for the rules of engagement and tips for achieving victory. The world of Call of Duty : Modern Warfare II is in chaos with a global power struggle playing out in plain sight.

Gunfight 101
In Gunfight, two teams of two compete in a round-based match. There are no respawns and no health regeneration, and all players are assigned the same randomized Loadout at the start of each round. The assigned Loadout changes every two rounds, and you never know what you're going to get; you may be trading shots from afar with Sniper Rifles one round, then rushing in with Shotguns the next. Each Loadout includes a lethal and tactical equipment.

Sony Seizes Upon Redfall PlayStation 5 Removal Controversy in Battle With Microsoft

Sony is not happy about the UK's Competition and Markets Authority (CMA) recent provisional approval of Microsoft's proposed acquisition of Activision Blizzard, and has highlighted the apparent removal of a Microsoft-owned game from being developed on the PlayStation 5. According to legal documents submitted to the UK government, Sony has taken issue with the watchdog's sudden change in opinion - the CMA's position was highly critical at the start of the year - and suspects that Microsoft's expensive PR campaign and submitting of "new evidence" to international competition regulators have influenced a change in direction of rulings. Sony's statement bears down on the unfair nature of the bid's approval: "The CMA's reversal of its position on its consoles theory of harm is surprising, unprecedented, and irrational."

Japan's Fair Trade Commission (JFTC) was the latest anti-trust governing body to give the takeover a thumbs-up, almost two weeks ago - a dramatic turn of events given that it happened on Sony's home turf. The embattled electronics corporation has taken notice of fresh developments in the press, and proceeded to mention controversy surrounding the Redfall platform war. Harvey Smith, the game's creative director, let slip too many details during a promotion tour and seemingly admitted that the higher-ups at Microsoft's Xbox division had decided to can the PlayStation 5 version of Redfall in favor of keeping it exclusive to Xbox, Game Pass and PC. Arkane Studios, as part of the ZeniMax Media Group, was acquired by Microsoft in 2021 - and certain games, already in development, were later released on the PlayStation 5 as timed exclusives, Deathloop being a prime example of this.

Overwatch 2 Season 4 Previewed in Trailer, Blizzard Publishes Official S4 Roadmap

Overwatch 2 Season 4 launches April 11! Blossom onto the battlefield with our newest Support Hero Lifeweaver, progress through the Battle Pass to earn rewards including Mythic Galactic Emperor Sigma, and fight for your faction when The Watchers and The Infinite Empire clash in the Starwatch event! Explore Talantis, the first-ever map made in collaboration with the community. Enjoy major quality-of-life updates with a revamped Competitive experience.

Watch the trailer to see what to expect with this upcoming season, which brings the new Support Hero Lifeweaver, a new Battle Pass, the community-made map called Talantis, and more. Progress through the Battle Pass to earn rewards including Mythic Galactic Emperor Sigma, and fight for your faction when The Watchers and The Infinite Empire clash in the Starwatch event.

Activision Blizzard Developers Go In-Depth With the Diablo IV Endgame

Diablo IV Inside the Game: Into the Endgame. Join members of the Diablo IV development team as they pull back the curtain on the experiences waiting for you in the endgame. Welcome, wanderer! Over the course of our new Inside the Game video series, we'll sit down with our resident Diablo IV experts—members of the development team—to walk you through elements of the game.

Our second video in this series, Into the Endgame, is an exploration of the many endgame systems players can continue to grow their character's legend through once the Main Quest has been completed. The endless battle between the High Heavens and the Burning Hells rages on as hatred threatens to consume Sanctuary. With ceaseless demons to slaughter, countless abilities to master, nightmarish Dungeons and Legendary loot, this vast world brings the promise of adventure and devastation.

Japan's Competition Regulator Approves Microsoft's Activision Blizzard Buyout

Japan's competition regulator, Japan Fair Trade Commission (JFTC), yesterday issued a press release in which it announces an approval of Microsoft's proposed $69 billion takeover of Activision Blizzard. The JFTC's review has concluded and their members have: "reached the conclusion that the transaction is unlikely to result in substantially restraining competition in any particular fields of trade." This represents another regional victory for Microsoft, and follows last week's approval of the deal by the UK's Competition and Markets Authority (CMA). The JFTC has informed both Microsoft and Activision Blizzard that a cease and desist order will be not be issued, thus completing its investigation.

The timing of this new development is raising eyebrows - in last week's Senate Finance Committee, several US Members of Congress raised concerns about Sony's "monopoly" over the Japanese gaming market. The Japanese government was also accused of being complicit in its inaction and has: "allowed Sony to engage in blatant anti-competitive conduct through exclusive deals and payments to game publishers." Games industry watchdogs have questioned why another rival console and games company, Nintendo, was not brought up as subject matter in the debate. Microsoft has dedicated considerable resources into getting its proposed deal approved by international antitrust watchdogs, and has even offered to expand the Activision Blizzard games library onto Nintendo hardware platforms.

UK CMA Provisionally Approves Microsoft's Proposed Acquisition of Activision Blizzard

The UK's Competition and Markets Authority (CMA) regulatory body has today delivered its provisional approval of Microsoft's proposed purchase of the Activision Blizzard group, but has added that it will conduct further reviews into the topic of whether the buyout will have any detrimental effect on competition in the area of cloud gaming services: "where the CMA is continuing to carefully consider the responses provided in relation to the original provisional findings. The CMA's merger investigation continues, and it remains due to issue its final report by 26 April 2023."

The antitrust watchdog's stance looks to have changed in a significant way since February, when it declared that Microsoft's proposed acquisition of Activision Blizzard had the potential to "harm U.K. gamers". New evidence has been presented to the CMA in recent weeks, and its members have moved to provisionally conclude that: "overall, the transaction will not result in a substantial lessening of competition in relation to console gaming in the UK."

NVIDIA RTX 3080 Ti Owners Reporting Bricked Cards During Diablo IV Closed Beta Play Sessions

A combination of the Diablo IV Closed Beta and NVIDIA RTX 3080 Ti graphics card is proving lethal for the latter - community feedback has alerted Blizzard to take action, and they will be investigating the issue in the coming days, with assistance from NVIDIA. It is speculated that the game is exposing underlying hardware faults within an affected card, but it is odd that a specific model is generating the largest number of issues. Unlucky 3080 Ti owners participating in the closed beta are said to be experiencing unpleasant or inconsistent in-game performance at best, and BSODs followed by non-functional GPUs at worst.

A Blizzard forumite, ForANge, chimed in with their experience: "My graphics card also burned out. While playing, the fans of my Gigabyte GeForce RTX 3080 Ti suddenly started running at maximum speed. At the same time, the signal from the monitor disappeared. After turning off the power and trying to turn it back on, I couldn't get it to work anymore. The card is just under a year old. It happened during a cutscene with flowers when they showed a snowy landscape."

Microsoft Believes That Sony is Capable of Creating its Own Alternative to Call of Duty

Microsoft is still deep into its negotiations with several international regulatory bodies regarding the buyout of Activision Blizzard, with a deadline looming it seems that tensions are rising. The UK's Competition and Markets Authority (CMA) needs a lot of convincing since it regards the proposed takeover as a serious threat to Sony's ability to compete with Microsoft, with the ownership of the Call of Duty series being a main focus. Sony has expressed concern about the blockbuster franchise becoming a potential Xbox console exclusive in the future - Microsoft has pledged to continue development on PlayStation platforms for a proposed 10-year period, with no technological compromises and a promise to release all versions simultaneously on launch days.

In its latest testimony given to the UK's CMA, Microsoft has made a (slightly odd) suggestion that Sony should figure out a way to make its own answer to the Call of Duty series: "Microsoft considers that a period of 10 years is sufficient for Sony, as a leading publisher and console platform, to develop alternatives to Call of Duty.…The 10-year term will extend into the next console generation.… Moreover, the practical effect of the remedy will go beyond the 10-year period, since games downloaded in the final year of the remedy can continue to be played for the lifetime of that console (and beyond, with backwards compatibility)."

Microsoft Signs 10-Year Long Deals With Ubitus and Boosteroid Cloud Gaming Services

In the space of two days, Microsoft has announced long term partnerships with two different cloud gaming services. It is posited that the technology giant is rolling out a wide-ranging strategy to make good with regulators, who hold the keys to the clearance of an Activison Blizzard acquisition worth a reported $68.7 billion. Microsoft is facing significant push back from numerous international regulatory bodies, due to fears of anti-competitive impacts from a possible Activison Blizzard purchase.

Xbox Gaming CEO Phil Spencer today tweeted about the deal with the Taiwan-based company Ubitus K.K: "A leading cloud gaming provider, have signed a 10-year partnership to stream Xbox PC Games as well as Activision Blizzard titles after the acquisition closes. Our commitment is to give more players, more choice."

Microsoft and NVIDIA Announce Expansive New Gaming Deal

On Tuesday, Microsoft and NVIDIA announced the companies have agreed to a 10-year partnership to bring Xbox PC games to the NVIDIA GeForce NOW cloud gaming service, which has more than 25 million members in over 100 countries. The agreement will enable gamers to stream Xbox PC titles from GeForce NOW to PCs, macOS, Chromebooks, smartphones and other devices. It will also enable Activision Blizzard PC titles, such as Call of Duty, to be streamed on GeForce NOW after Microsoft's acquisition of Activision closes.

"Xbox remains committed to giving people more choice and finding ways to expand how people play," said Microsoft Gaming CEO Phil Spencer. "This partnership will help grow NVIDIA's catalog of titles to include games like Call of Duty, while giving developers more ways to offer streaming games. We are excited to offer gamers more ways to play the games they love."

FTC Seeks to Block Microsoft's Acquisition of Activision Blizzard

The Federal Trade Commission is seeking to block technology giant Microsoft Corp. from acquiring leading video game developer Activision Blizzard, Inc. and its blockbuster gaming franchises such as Call of Duty, alleging that the $69 billion deal, Microsoft's largest ever and the largest ever in the video gaming industry, would enable Microsoft to suppress competitors to its Xbox gaming consoles and its rapidly growing subscription content and cloud-gaming business.

In a complaint issued today, the FTC pointed to Microsoft's record of acquiring and using valuable gaming content to suppress competition from rival consoles, including its acquisition of ZeniMax, parent company of Bethesda Softworks (a well-known game developer). Microsoft decided to make several of Bethesda's titles including Starfield and Redfall Microsoft exclusives despite assurances it had given to European antitrust authorities that it had no incentive to withhold games from rival consoles.

Activision Blizzard Hires Senior Executives from Disney and Delta

Activision Blizzard, Inc. today announced the hiring of two senior executives to help the company build a more inclusive workplace as well as diversify and grow its revenue. Julie Hodges, Senior Vice President, Corporate HR and Compensation, Benefits and Talent Acquisition at The Walt Disney Company, will become Chief People Officer, effective September 21. Sandeep Dube, Senior Vice President, Revenue Management at Delta Airlines, will become Chief Commercial Officer, effective September 27.

"These two outstanding leaders from companies with exceptional reputations will help us achieve our goal of becoming the best company to work for in the entertainment industry while growing our reach, engagement and player investment," said Bobby Kotick, Chief Executive Officer of Activision Blizzard. Ms. Hodges brings more than three decades of global human resources experience in entertainment and an impeccable record of shaping corporate culture. She will be responsible for the company's global talent organization, making Activision Blizzard the destination for top talent. In her role, she will lead all aspects of human resources, including diversity, equity and inclusion, talent acquisition, employee experience, learning and development, compensation and benefits and workforce planning.

Tony Hawk's Pro Skater 1 and 2 Available Worldwide Now

Activision today announced the worldwide launch of its much-anticipated Tony Hawk's Pro Skater 1 and 2, a remaster of the first two successful titles in the iconic, billion-dollar Tony Hawk video game franchise. In one game package, players will experience all the levels, tricks, and pro-skater characters from the original blockbuster hits from 1999 and 2000, Tony Hawk's Pro Skater and Tony Hawk's Pro Skater 2, fully remastered in 4K resolution and bolstered with new ways to play, new pro-skaters to choose from and new music. In addition, the game includes features that allow players to customize their own skate parks and outfits and share them with friends.

"I'm thankful for the quality and care that Activision and Vicarious Visions have put into the remaster to revive the Tony Hawk's Pro Skater series in the best way possible," said Tony Hawk. "For years, fans have asked me about bringing these games back, and I'm proud to say that we finally have a game that delivers on the expectations that nostalgic fans want, while inspiring a new generation to pick up a controller, and perhaps even a real skateboard."

Activision Blizzard Announces Record Second-Quarter 2020 Financial Results

Activision Blizzard, Inc. (Nasdaq: ATVI) today announced record second-quarter 2020 results. "Our mission to connect and engage the world through epic entertainment has never been more meaningful," said Bobby Kotick, Chief Executive Officer of Activision Blizzard. "Our 400 million players continue to experience fun, joy and accomplishment through our games. Our record engagement resulted in greater revenue and earnings per share than previously forecast. While economic uncertainty could have an impact on our near-term results, the initiatives that drove our growth for the first half of the year should also provide the foundation for long-term growth."

For the quarter ended June 30, 2020, Activision Blizzard's net revenues presented in accordance with GAAP were $1.93 billion, as compared with $1.40 billion for the second quarter of 2019. GAAP net revenues from digital channels were $1.59 billion, as compared with $1.09 billion for the second quarter of 2019. GAAP operating margin was 39%. GAAP earnings per diluted share were $0.75, as compared with $0.43 for the second quarter of 2019.
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