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AMD FSR 3 FidelityFX Super Resolution Technology Unveiled at GDC 2023

AMD issued briefing material earlier this month, teasing an upcoming reveal of its next generation FidelityFX at GDC 2023. True to form, today the hardware specialist has announced that FidelityFX Super Resolution 3.0 is incoming. The company is playing catch up with rival NVIDIA, who have already issued version 3.0 of its DLSS graphics enhancer/upscaler for a small number of games. AMD says that FSR 3.0 is in an early stage of development, but it is hoped that its work on temporal upscaling will result in a number of improvements over the previous generation.

The engineering team is aiming for a 2x frame performance improvement over the existing FSR 2.0 technique, which it claims is already capable of: "computing more pixels than we have samples in the current frame." This will be achieved by generating a greater number of pixels in a current frame, via the addition of interpolated frames. It is highly likely that the team will reach a point in development where one sample, at least, will be created for every interpolated pixel. The team wants to prevent feedback loops from occurring - an interpolated frame will only be shown once, and any interpolation artifact would only remain for one frame.

NVIDIA GeForce Game Ready Drivers 531.41 WHQL Released

NVIDIA has released the latest version of its GeForce Game Ready drivers, the version 531.41 WHQL. The new release provides the best day-0 gaming experience for Diablo IV beta phase, including support for DLSS 2, as well as the same DLSS 2 support for The Last of Us Part I, Smalland: Survive the Wild, and Deceive Inc. The new NVIDIA GeForce Game Ready Drivers 531.41 WHQL is also the Game Ready driver for Resident Evil 4 and it adds DLSS 3 support for Forza Horizon 5. Most importantly, it also adds support for the technology preview of Cyberpunk 2077's Ray Tracing: Overdrive Mode. The new NVIDIA GeForce Game Ready Drivers 531.41 WHQL also adds several GeForce Experience Profiles, as well as fixes several issues.

DOWNLOAD: NVIDIA GeForce Game Ready 531.41 WHQL

Update: Added Open Issues to the release highlights.

NVIDIA Redefines Workstations to Power New Era of AI, Design, Industrial Metaverse

NVIDIA today announced six new NVIDIA RTX Ada Lovelace architecture GPUs for laptops and desktops, which enable creators, engineers and data scientists to meet the demands of the new era of AI, design and the metaverse. Using the new NVIDIA RTX GPUs with NVIDIA Omniverse, a platform for building and operating metaverse applications, designers can simulate a concept before making it a reality, planners can visualize an entire factory before it is built and engineers can evaluate their designs in real time.

The NVIDIA RTX 5000, RTX 4000, RTX 3500, RTX 3000 and RTX 2000 Ada Generation laptop GPUs deliver breakthrough performance and up to 2x the efficiency of the previous generation to tackle the most demanding workflows. For the desktop, the NVIDIA RTX 4000 Small Form Factor (SFF) Ada Generation GPU features new RT Cores, Tensor Cores and CUDA cores with 20 GB of graphics memory to deliver incredible performance in a compact card.

NVIDIA Previews and Releases Path Tracing SDK at GDC 2023

As promised and detailed earlier, NVIDIA has now released the first SDK for Path Tracing. Path Tracing, which should accurately re-create physics of all light sources in a scene, has been around and we already had a chance to see it in some demos like Quake RTX and Portal RTX, but now, thanks to some previously available NVIDIA tools and features, it could be finally coming to more games and not just tech demos.

According to NVIDIA, the thing that makes Path Tracing possible now, and more accessible to developers, is the combination of previously available NVIDIA technologies, as well as some new ones, including the new performance multiplier in DLSS 3, called the DLSS Frame Generation. The DLSS Frame Generation, working on GeForce 40 series cards and using the Optical Flow Accelerator, is what made real-time path tracing possible. The RTX Path Tracing SDK, according to NVIDIA, should re-create the physics of all light sources in a scene in order to reproduce what the eye sees in real life, and allows to build a reference path traces to ensure that lighting during production is true to life, while accelerating the iteration process; or build high-quality photo modes for RT-capable GPUs or real-time, ultra-quality modes that take advantage of the Ada Lovelace architecture.

Diablo 4 Gets New Gameplay Footage

Blizzard has released a new gameplay footage from Diablo IV beta as a part of its "adventure with a dev", hosted by Lead Game Designer, Zaven Haroutunian. In the meantime, and as it was expected, another 36 minutes long video from a Chinese player has also leaked online, showing a lot more gameplay.

Blizzard's own video shows the Lead Game Designer, Zaven Haroutunian, slashing his way through a dungeon and talking about what players can expect to see in the beta phase. It is a rather short video from Kor Dragan Barracks, but gives you a nice idea on what went into designing this game and what to generally expect from it.

NVIDIA Accelerates Neural Graphics PC Gaming Revolution at GDC With New DLSS 3 PC Games and Tools

Ahead of next week's Game Developers Conference (GDC), NVIDIA announced an expanded game roster and new developer plug-ins for NVIDIA DLSS 3. The latest version of NVIDIA's AI-powered Deep Learning Super Sampling (DLSS) technology is now supported in an assortment of blockbuster games and franchises, and being integrated into Unreal Engine, one of the world's most popular game engines. The company is also publicly releasing the DLSS Frame Generation plug-in to further ease developer adoption of the technology.

"Neural graphics has revolutionized gaming since its introduction with NVIDIA DLSS, and we're now taking it to new heights," said Matt Wuebbling, vice president of global GeForce marketing at NVIDIA. "PC gaming super-franchises such as Diablo and Forza Horizon and Bethesda's new Redfall are raising the bar for image quality with stunning graphics while using DLSS to keep gameplay smooth as silk." Since its launch in 2018, NVIDIA DLSS has driven a neural graphics revolution in PC gaming. Neural graphics intertwines AI and graphics to create an accelerated rendering pipeline that continuously learns and improves. Instead of natively rendering every pixel in a frame, DLSS allows the game to render 1/8th of the pixels then uses AI and GeForce RTX Tensor Cores to reconstruct the rest of the pixels, dramatically multiplying frame rates, while delivering crisp, high-quality images that rival native resolution.

Embarks Studios' THE FINALS has DLSS 3 support

THE FINALS, the upcoming free-to-play first-person shooter from Embarks Studios, features both support for NVIDIA DLSS 3 and RTX Global Illumination. Surprisingly, neither NVIDIA nor Embarks Studio announced the support, although NVIDIA did briefly note that the game will have support for DLSS.

THE FINALS, described as free-to-play, combat-centered game show is a multiplayer team game that takes place in virtual arenas that can be "altered, exploited, and even destroyed", is built on Unreal Engine. The advanced destruction system in the game looks quite impressive and while there are certainly things that are indestructible, it still looks like quite a lot of fun and brings a certain twist to the game.

AMD Could Tease DLSS 3-rivaling FSR 3.0 at GDC 2023

AMD could tease its next-generation graphics performance enhancement rivaling NVIDIA DLSS 3, at the 2023 Game Developers Conference (GDC 2023), slated for March 23. While the company didn't name it, its GDC 2023 session brief references an "exciting sneak peek of new FidelityFX technologies" that will be "available soon," meaning that it isn't the recently released FSR 2.2. We expect this to be the very first look at FSR 3.0.

AMD frantically dropped in the first mention of FSR 3.0 in its Radeon RX 7900 series RDNA3 announcement presentation (slide below). The company let out precious little details of the new technology except the mention that it offers double the frame-rate versus FSR 2 (at comparable image quality). Does this involve a frame-rate doubling technology similar to DLSS 3? We don't know yet. It could just be a more advanced upscaling algorithm that doubles performance at a given quality target compared to FSR 2. We'll know for sure later this month. It would be a coup of sorts for AMD if FSR 3.0 doesn't require RX 7000 series GPUs, and can run on older Radeon GPUs, whereas DLSS 3 requires the latest GeForce RTX 40-series GPUs.

NVIDIA Announces Financial Results for Fourth Quarter and Fiscal 2023

NVIDIA (NASDAQ: NVDA) today reported revenue for the fourth quarter ended January 29, 2023, of $6.05 billion, down 21% from a year ago and up 2% from the previous quarter. GAAP earnings per diluted share for the quarter were $0.57, down 52% from a year ago and up 111% from the previous quarter. Non-GAAP earnings per diluted share were $0.88, down 33% from a year ago and up 52% from the previous quarter.

For fiscal 2023, revenue was $26.97 billion, flat from a year ago. GAAP earnings per diluted share were $1.74, down 55% from a year ago. Non-GAAP earnings per diluted share were $3.34, down 25% from a year ago. "AI is at an inflection point, setting up for broad adoption reaching into every industry," said Jensen Huang, founder and CEO of NVIDIA. "From startups to major enterprises, we are seeing accelerated interest in the versatility and capabilities of generative AI. "We are set to help customers take advantage of breakthroughs in generative AI and large language models. Our new AI supercomputer, with H100 and its Transformer Engine and Quantum-2 networking fabric, is in full production.

Cyberpunk 2077 Gets NVIDIA DLSS 3 Support

CDProjekt Red today released a major update to Cyberpunk 2077, which adds support for the NVIDIA DLSS 3 performance enhancement. DLSS 3 leverages the Optical Flow Accelerator component of GeForce RTX 40-series "Ada" graphics cards to generate nearly every alternate frame entirely using AI, without involving the main graphics rendering pipeline, with which it nearly doubles frame-rates at quality comparable to native resolution. When used in conjunction with DLSS quality settings, DLSS 3 ends up working like a frame-rate multiplier. The feature also ends up positively impacting energy efficiency of the GPU. DLSS 3 requires a GeForce RTX 40-series GPU.

NVIDIA GeForce 528.24 Game Ready Drivers Released

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 528.24 WHQL introduces optimization for DLSS 3 support on "Hitman 3," "Marvel's Midnight Suns," and "Deliver us Mars." The drivers add day-zero optimization for "Dead Space" (2023 remake) and "Forspoken." Among the issues fixed with this release include stability improvements with Adobe Photoshop Pro, Photoshop, and Lightroom; Photoshop 24.1 instability with GeForce 528.02 when using GeForce Experience; ProRes RAW files appearing completely black in previews in Adobe Premiere Pro; transparent windows appearing opaque in Autodesk Alias; and OctaneBench 2020 failing intermittently due to renderer failure. Grab the drivers from the link below.

DOWNLOAD: NVIDIA GeForce 528.24 WHQL

NVIDIA's CES Booth: RTX 4070 Ti and RTX 4090 Laptops Go to Town

To the gaming community, NVIDIA brought a neat pair of high-end graphics cards to go hands-on with. For starters, we got to see almost every brand's custom-design GeForce RTX 4070 Ti desktop graphics card. We reviewed six of these on launch day. Much of the attention was grabbed by the mobile graphics side of the booth, where we could check out gaming notebooks from popular brands such as Razer, ASUS ROG, Acer Predator, Dell Alienware, and MSI Stealth; powered by NVIDIA GeForce RTX 4090 Laptop, RTX 4080 Laptop, and even the RTX 4060 Laptop.

Each of these was set up to show off a different new aspect of the GeForce "Ada Lovelace" architecture, including DLSS 3 frame-generation, RTX real-time ray tracing in games such as Portal RTX, G-SYNC, Reflex, and a single RTX 4090 Laptop-based notebook powering a surround-display setup for racing sims, as well as AAA gaming with maxed out settings and newer ray tracing performance presets. Some of these had real-time FRAPS monitoring of frame-rates, GPU power-draw, and temperatures. A common theme with all the notebooks we've seen is that none of them were bulky moble workstations pretending to be notebooks, including the ones powered by the RTX 4090 Laptop GPU.

Acer Ushers In New Nitro Laptops with 13th Gen Intel Core Processors and NVIDIA GeForce RTX 40 Series GPUs

Acer today introduced a suite of powerful new Nitro gaming laptops, featuring the latest 13th Gen Intel Core processors and NVIDIA GeForce RTX 40 Series GPUs. Aimed at casual gamers who are ready for enhanced gameplay, extra features, and a more immersive experience, the new 16-inch and 17-inch Acer Nitro laptops come in more compact, thinner, and lighter form factors with higher screen-to-body ratios. Whether it's exploring the ever-growing catalog of game titles or editing montages of gameplay videos, the Nitro's solid construction and powerful performance lead users to experience a new level of gaming.

The latest NVIDIA GeForce RTX 40 Series GPUs are powered by the ultra-efficient NVIDIA Ada Lovelace architecture which delivers a quantum leap in both performance and AI-powered graphics. Gamers can experience lifelike virtual worlds with ray tracing, massively boost performance with DLSS 3, and get a competitive edge with Reflex.

Palit Announces GeForce RTX 4070 Ti GameRock and GamingPro OC Series

Palit Microsystems Ltd. as the leading graphics card manufacturer is excited to announce the GeForce RTX 4070 Ti Series built with the ultra-efficient NVIDIA Ada Lovelace architecture. The Palit GeForce RTX 4070 Ti GameRock crafted with Starlight Black crystals not only presents gorgeous appearance, but possesses exceptional thermal structure.

The model is a delicate art piece when ARGB off, and a glimmering kaleidoscope when ARGB on. With One Two Sync technology, no need of software control, the board lighting can be easily synced with other ARGB signal sources with just a single cable. To offer an indomitable thermal solution, the all-new Gale Hunter Fan cooling system is bestowed on the Palit GeForce RTX 4070 Ti. The Y Formula Fins molded with turning angles enlarge the contact area and further lead the air through the fins smoothly.

INNO3D Launches its GeForce RTX 4070 Ti Graphics Card Series

INNO3D, a leading manufacturer of pioneering high-end multimedia components and innovations is proud to present the INNO3D GeForce RTX 4070 Ti DLSS 3, and while super high performance can be expected from the next generation INNO3D graphics cards using Ada architecture, the designs of the INNO3D GeForce RTX 4070 Ti has some serious upgrades that are both cosmetic and performance enhancing. The latest NVIDIA GPU is equipped with our amazing iCHILL X3 cooler that has won numerous accolades while the INNO3D X3 and X3 OC dual slot will be the perfect solution for those who prefer small form factor builds.

Founded in 1998 with the vision of developing pioneering computer hardware products on a global scale. Fast forward to the present day, INNO3D is now well-established in the gaming community known for our innovative and daring approach to design and technology. We are Brutal by Nature in everything we do and are 201% committed to you for the best gaming experience in the world.

NVIDIA GeForce RTX 4070 Ti Launched at $799 with Performance Matching RTX 3090 Ti

NVIDIA today formally launched the GeForce RTX 4070 Ti "Ada" performance segment graphics card at a starting MSRP of USD $799. Based on the 4 nm "AD104" silicon, the RTX 4070 Ti is essentially the same product as the RTX 4080 12 GB, which NVIDIA decided to cancel from its original mid-November launch, toward a new one this CES, under a new model name. The card maxes out the silicon it's based on, featuring 7,680 CUDA cores, 60 RT cores, 240 Tensor cores, 240 TMUs, and 80 ROPs. It gets 12 GB of GDDR6X memory across a 192-bit wide memory interface, running at 21 Gbps (GDDR6X-effective). The card has a typical power rating of 285 W, and continues to use a 12VHPWR power connector, even on the custom-design products.

NVIDIA claims that the RTX 4070 Ti should enable maxed out AAA gaming with ray tracing at 1440p, while also being formidable at 4K Ultra HD in games that can take advantage of technologies such as DLSS 3 frame-generation, or even classic DLSS 2. The company claims that it offers performance comparable to the previous-generation flagship, the GeForce RTX 3090 Ti "Ampere," with a much higher performance/Watt rating. The RTX 4070 Ti doesn't appear to feature an NVIDIA Founders Edition model, and is a partner-driven launch, with custom-design cards dominating the scene. The RTX 4070 Ti will be available from January 5, 2023, but we'll have reviews for you before that!

NVIDIA GeForce RTX Beyond CES Liveblog

NVIDIA today kicks off the 2023 International CES with a special event for the PC community, particularly gamers. As part of the CES 2023 GeForce Beyond presentation, NVIDIA is expected to introduce additions to the desktop GeForce RTX 40-series "Ada" series, such as the RTX 4070 Ti, and also debut the RTX 40-series Laptop GPU series, powering the next-generation of gaming notebooks through this year.

16:01 UTC: The show is about to begin, with Jeff Fisher taking centerstage.

16:02 UTC: 20 million NVIDIA GeForce GPUs sold in 2022.

NVIDIA Releases GeForce 527.56 WHQL Game Ready Drivers

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 527.56 WHQL comes with optimization for Portal with RTX, a remaster of the cult classic with enhanced with NVIDIA RTX, which we took for a spin. Besides, the new drivers also add optimization for The Witcher 3 Wildhunt Enhanced Edition, which will debut later this month, and Jurassic World Evolution 2. Among the issues fixed with this release include flickering noticed when looking at the sky in Watch_Dogs 2, on machines powered by RTX 4090; games with DLSS 3 crashing when ending a recording using Shadowplay or OBS with NVENC; display corruption noticed in Minecraft Java Edition, hotplugging between HDMI and DP not working correctly on RTX 4090; and certain issues with Adobe Premiere with H.265 and HEVC content.

DOWNLOAD: NVIDIA GeForce 527.56 WHQL

NVIDIA Plans GeForce RTX 4060 Launch for Summer 2023, Performance Rivaling RTX 3070

NVIDIA is reportedly planning to ramp its GeForce "Ada" generation into the high-volume performance segment by Summer 2023, with the introduction of the GeForce RTX 4060. The card is expected to launch somewhere around June, 2023. The card will be based on the 4 nm "AD106" silicon, the 4th chip based on the "Ada Lovelace" graphics architecture. Wolstame. a reliable source with NVIDIA leaks as Lenovo's Legion gaming desktop product manager, predicts that the RTX 4060 performance could end up matching that of the current RTX 3070 at a lower price-point.

This should make it a reasonably fast graphics card for 1440p AAA gaming with high-ultra settings, and ray tracing thrown in. What's interesting is if NVIDIA is expected to extend the DLSS 3 frame-generation feature to even this segment of graphics cards, which means a near-100% frame rate uplift can be had. Other predictions include a board power expected to be in the range of 150-180 W, and a 10% generational price-increase, which would mean that the RTX 4060 would have a launch-price similar to that of the RTX 3060 Ti (USD $399).

NVIDIA Announces Financial Results for Third Quarter Fiscal 2023

NVIDIA (NASDAQ: NVDA) today reported revenue for the third quarter ended October 30, 2022, of $5.93 billion, down 17% from a year ago and down 12% from the previous quarter. GAAP earnings per diluted share for the quarter were $0.27, down 72% from a year ago and up 4% from the previous quarter. Non-GAAP earnings per diluted share were $0.58, down 50% from a year ago and up 14% from the previous quarter.

"We are quickly adapting to the macro environment, correcting inventory levels and paving the way for new products," said Jensen Huang, founder and CEO of NVIDIA. "The ramp of our new platforms - Ada Lovelace RTX graphics, Hopper AI computing, BlueField and Quantum networking, Orin for autonomous vehicles and robotics, and Omniverse-is off to a great start and forms the foundation of our next phase of growth.

NVIDIA GeForce 526.98 WHQL Drivers Released

NVIDIA today released the latest GeForce Game Ready software. Version 526.98 WHQL adds official support for the GeForce RTX 4080 graphics card launched earlier this week. It also adds optimization for "Marvel's Spider-Man: Miles Morales," "Warhammer 40,0000: Darktide," the latest patch update for "WRC Generations," and "World of Warcraft: Dragonflight." It adds DLSS 3 support for the latest "Spider-Man" title, as well as DLAA support for "Monster Hunter Rise." The drivers also introduce official support for DirectStorage 1.1 API, as well as RTX-IO support for Vulkan. This way, even Vulkan API-based games can enjoy GPU-accelerated game asset decompression, speeding up game loading times.

DLSS 3 is now made to get along with VSYNC On G-SYNC and G-SYNC Compatible Monitors & TVs. The new HDR10+ Gaming standard is now implemented. Among the issues fixed with this driver release are a game crash with "Uncharted: Legacy of Thieves Collection," on GTX 10-series GPUs, application crashes with Daz Studio and Maxon Cinema 4D; and minor quirks with Fujitsu Siemens SL23T-1, and the G-SYNC logo not displaying with LG OLED TVs that support it. Grab this feature-packed update from the link below.

DOWNLOAD: NVIDIA GeForce 526.98 WHQL

AMD Announces the $999 Radeon RX 7900 XTX and $899 RX 7900 XT, 5nm RDNA3, DisplayPort 2.1, FSR 3.0 FluidMotion

AMD today announced the Radeon RX 7900 XTX and Radeon RX 7900 XT gaming graphics cards debuting its next-generation RDNA3 graphics architecture. The two new cards come at $999 and $899—basically targeting the $1000 high-end premium price point.
Both cards will be available on December 13th, not only the AMD reference design, which is sold through AMD.com, but also custom-design variants from the many board partners on the same day. AIBs are expected to announce their products in the coming weeks.

The RX 7900 XTX is priced at USD $999, and the RX 7900 XT is $899, which is a surprisingly small difference of only $100, for a performance difference that will certainly be larger, probably in the 20% range. Both Radeon RX 7900 XTX and RX 7900 XT are using the PCI-Express 4.0 interface, Gen 5 is not supported with this generation. The RX 7900 XTX has a typical board power of 355 W, or about 95 W less than that of the GeForce RTX 4090. The reference-design RX 7900 XTX uses conventional 8-pin PCIe power connectors, as would custom-design cards, when they come out. AMD's board partners will create units with three 8-pin power connectors, for higher out of the box performance and better OC potential. The decision to not use the 16-pin power connector that NVIDIA uses was made "well over a year ago", mostly because of cost, complexity and the fact that these Radeons don't require that much power anyway.

NVIDIA GeForce 526.47 WHQL Game Ready Drivers Released

NVIDIA today released the latest version of its GeForce Game Ready drivers. Version 526.47 WHQL adds support for two new GPUs, namely the GeForce RTX 3060 8 GB, and the RTX 3060 Ti GDDR6X, the two SKUs NVIDIA launched to improve its standing against the RX 6650 XT, RX 6600, and Arc 7-series. Among the game optimizations with this release are for "Sackboy: A Big Adventure," "Victoria 3," "WRC Generations," and DLSS 3 frame-generation support in F1 22. Among the handful issues fixed with this release are game map corruption in "Cyberpunk 2077," a crash and reboot issue noticed with the Dell XPS 9560; lower performance noticed in Minecraft Java Edition; the 165 Hz refresh-rate option not being available with Samsung Odyssey Ark monitors; GeForce Experience selecting the wrong display-head with Shadowplay; and certain online video artifacting noticed with NVIDIA Image Scaling enabled.

DOWNLOAD: NVIDIA GeForce 526.47 WHQL

NVIDIA RTX 4090 Boosts Up to 2.8 GHz at Stock Playing Cyberpunk 2077, Temperatures around 55 °C

NVIDIA GeForce RTX 4090 is turning out to be a cool operator, with the GPU reportedly boosting up to 2.8 GHz (2810 to 2850 MHz) at stock settings, when playing Cyberpunk 2077 at 1440p, in its "psycho" settings preset. with DLSS and Reflex disabled. At native resolution, the RTX 4090 scores 59 FPS (49 FPS at 1% lows), with a frame-time of 72 to 75 ms. With 100% GPU utilization, the card barely breaks a sweat, with GPU temperatures reported in the region of 50 to 55 °C. With DLSS 3 enabled, the game nearly doubles in frame-rate, to 119 FPS (1% lows), and an average latency of 53 ms. This is a net 2X gain in frame-rate with latency reduced by a third. The power-draw is also said to be significantly reduced. The card pulls up to 461 W when rendering at native-resolution, but this drops down to 348 W with DLSS 3 "quality," a 25% reduction.

NVIDIA Adds AI Frame Generation Capability to Video Encoding and Decoding, Increase Frame-Rates of Videos

The defining feature of DLSS 3 is AI frame-generation, the ability of NVIDIA GeForce RTX 40-series "Ada" GPUs to predict the next frame to one that's rendered by the GPU, and generate the frame without any involvement of the graphics rendering pipeline. NVIDIA is taking this concept to video encoding, too, letting you increase the frame-rate of your videos through the "magic" of frame generation. NVIDIA Ada GPUs' Optical Flow Accelerator (NVOFA) component can apply the same Optical Flow logic for videos as it does for graphics rendering, predict the next frame, and increase frame-rate through AI generation of that frame. NVIDIA refers to this as Engine-assisted Frame-rate Up Conversion (FRUC).

There's more to FRUC than the "smooth motion" features your TV comes with; NVENC compares two real frames from a video, determines motion vectors, and sets up an optical flow stage, so the generated frames that are interpolated with real frames are accurate. NVIDIA will be releasing FRUC as a library, so it can be integrated with popular content-creation and media-consumption applications on NVIDIA Ada GPUs. It allows people with Ada to create higher frame-rate videos; as well as those with Ada GPUs to consume media at higher frame-rates.

A video presentation by NVIDIA on the video encoding features of Ada follows.
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