AMD Releases Frame Latency Meter (FLM) Utility through GPUOpen
AMD today released the first public version of FLM, or Frame Latency Meter, a utility that lets you measure the response time of games with mouse movements. The tool targets advanced gamers, power users, and game developers wanting to optimize whole-system latency or reducing input latency. It measures the time it takes for a mouse movement to translate into a new frame on the screen. Options are included to use frame capture codecs such as AMF (optimized for AMD GPUs) or DXGI (any brand of GPUs). The tool generates detailed latency and effective-framerate statistics that can be exported to CSVs for data analysis. A key difference between FLM and NVIDIA LDAT is that it doesn't rely on "muzzle flashes" on the screens to measure latency, which means your measurement data can span any amount of time without worrying about running out of ammo during your test session.
DOWNLOAD: AMD Frame Latency Meter (FLM) v1.0
DOWNLOAD: AMD Frame Latency Meter (FLM) v1.0