Monday, December 18th 2023
Community Mod Brings FSR 3 Frame Generation to Cyberpunk 2077
AMD last week released the FSR 3 source code to public through its GPUOpen initiative, and the modding community wasted no time in bringing the feature to popular games such as "The Last of Us: Part 1," and now, "Cyberpunk 2077." CD Projekt Red will probably bring official FSR 3 support to the game at some point, but for those who can't wait, there's DLSS3-to-FSR3 by Nukem9. Put simply, this is a DLSS 3 DLL that you replace your game's DLSS 3 library file with; which gets the game to use FSR 3 instead of DLSS 3 Frame Generation.
The latest version of DLSS3-to-FSR3 adds "Cyberpunk 2077" support, and there's an extensive guide written by AndreasLyUs on Reddit, on how to integrate it with your "Cyberpunk 2077" installation, so you can enable FSR 3. Neegzm on YouTube, published a video review on how FSR 3 mods for "Cyberpunk 2077" look and perform compared to DLSS 2. You can expect a frame-rate jump from 25 FPS with DLSS 2 Quality to 47 FPS with FSR 3 enabled. The FSR 3 mod should be particularly useful for those on older NVIDIA RTX 30-series "Ampere" GPUs, or all Radeon RX 6000 and RX 7000 GPUs. Those on RTX 40-series can just take advantage of the official DLSS 3 Frame Generation support to see comparable frame-rates.
Sources:
DLSS3-to-FSR3 by Nukem9, Wccftech, VideoCardz
The latest version of DLSS3-to-FSR3 adds "Cyberpunk 2077" support, and there's an extensive guide written by AndreasLyUs on Reddit, on how to integrate it with your "Cyberpunk 2077" installation, so you can enable FSR 3. Neegzm on YouTube, published a video review on how FSR 3 mods for "Cyberpunk 2077" look and perform compared to DLSS 2. You can expect a frame-rate jump from 25 FPS with DLSS 2 Quality to 47 FPS with FSR 3 enabled. The FSR 3 mod should be particularly useful for those on older NVIDIA RTX 30-series "Ampere" GPUs, or all Radeon RX 6000 and RX 7000 GPUs. Those on RTX 40-series can just take advantage of the official DLSS 3 Frame Generation support to see comparable frame-rates.
21 Comments on Community Mod Brings FSR 3 Frame Generation to Cyberpunk 2077
community.amd.com/t5/gaming/amd-fsr-3-now-available/ba-p/634265
We need to care about those who pay for that, not about those who have multi billion profits off of doing bare minimum.
On my oc'ed rtx 3090 2k+dlss quality, dlss ray rec. On, frame gen.+path tracing on, everything else maxed i get stable 85fps wich is awesome coz i don't have any effects of input lagg and frame pacing is perfect which was not the same with forspoken.
Modder did a Great job.
AMD's made their upscaling tech code open source and people like you and me (modders) are able to do cool stuff with it to help people get more performance than before out of a game. Why does everything have to be an attack on one company or another? They're all out to take our money, can't we just applaud the modding community for helping people out (Nvidia-card users included) before the official integration of FSR 3?
- Native TAA Ghosts/trails various animations and movement
- DLSS Ghosts less, but is a tad blurry by default and can have it's own set of artifacts
- FSR 2 Ghosts as well, tends to alias allot around transparencies and motion
- XeSS ghosts & artifacts in ways like older versions of DLSS 2
- Pathtracing ghosts and blurs animations. Along with all sorts of things on it own reguardless of AA/Upscaling
- DLSS RR can artifact small moving objects out of existance entirely ontop more other artifacting and issues.
etc etc etc
So no matter what you do, your picking a poison.
3440x1440, DLSS quality / rtx psy / no ptx / "FG" / ray recon = ~ 90 fps, blurry everywhere, like smeared vaseline on distant cars/people/etc, makes me sick in my eyeballs.
3440x1440, DLSS quality / rtx psy / no ptx / no "FG" / ray recon = 50 fps, sharp at a distance, looks good, feels good (netrunner build so my gameplay isn't fornite)
I do have a 4070 on a laptop on which i can actually use a "real" FG, and there's no smearing .
Pick your poison yeah but also no poison is good too
I've tried all sorts of things just like Trunks and came to the same conclusion
Here you go.
I am sure modders/developers will improve on FG even further. My linear mechanical keyboard is broken and I am waiting for my replacement, I am using a very old throwaway keyboard at the moment, but the games still feel snappy enough. When I turn on Low-latency+Boost, my mouse feels more or less the same, sure I can feel a slight delay, but nothing to complain about, I won't use it in an e-sport setting, but definetly anywhere else.
All I can say is nVidia/Jenson, you are the lowest of the lows, scumbag.
Yeah nvidia really stoop to new low by limiting this to only new gens. This supposed to be a game changer, really the performance benefits allows low end and older gens user to use RT and enjoy the visuals.