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Frogware's "The Sinking City 2" Has Evolved into a Full-Blown Horror Game

The characters in a Lovecraft story are susceptible to… mutation. Minds and bodies are forever altered by exposure to the horrors hiding in the darker corners of the world. It's perhaps no surprise, then, that The Sinking City 2—which just got a world premiere in the latest Xbox Partner Preview broadcast—has undergone its own unexpected change. Where the first game was a detective adventure, with horror bubbling up from its flooded world, its sequel has taken on a darker, more aggressive form. The Sinking City 2 is a true horror game now, with more emphasis on combat, while keeping a Lovecraftian narrative close to its twisted heart.

"The Sinking City is one of our most successful titles, because of our stronger horror genre leanings and the setting," Frogwares Head of Publishing, Sergey Oganesyan tells me. "For us, it was kind of a breakthrough, and we are super excited to work on a full-scale horror game. We have created quite a few detective adventures in the past, so now we're going to mix things up to keep doing what people love from us - meaning story-rich experiences - while still being able to evolve."

Drop Discusses Driver Geometry on Axel Grell's OAE1 Signature Headphones

Everyone perceives sound differently. Your ear is not like a measuring microphone. Because of this, it's important to understand how sound is perceived and what factors influence that perception. In creating the OAE1 signature with Axel Grell, we studied how sound is perceived. This premise drove the unique geometry and driver placement for the OAE1 Signature headphones. Since our ears, with all their unique characteristics, act as a natural equalizer to all that we hear, it makes sense that headphones should do more to use the structure of the pinna to guide soundwaves into the ear canal.

To achieve this effect, the transducers are placed much further forward and angled back towards the ear. By positioning the transducer further out and away it enables the soundwaves to fully encompass the pinna (the external part of the ear), allowing for an increase in spectral information and a more natural sound field for the listener. By contrast, the majority of headphones on the market are much closer to the ear and positioned perpendicular to the opening of the canal which bypasses much of the pinna's structure (and therefore the natural sound-shaping function of the ear itself).

"Outcast - A New Beginning" Director Discusses Open World Mechanics

Every choice we made when developing Outcast - A New Beginning had, at its core, one motivation: freedom. It was important to us not to limit where players could go at any point; instead, we gave them the tools to navigate the detailed open world we've spent the last few years crafting. We're incredibly proud of Outcast's world and want players to share its richness with us. As players set out across Adelpha, we want to reward them for their curiosity and sense of adventure. Whether it's blitzing through an invader base and unlocking a new weapon module, zipping through gliding challenges to earn jetpack upgrades, or simply taking in the sights, we've strived to make every second spent on the planet of Adelpha feel meaningful to players.

Traveling in style
Knowing that players would be spending a lot of time in Cutter Slade's boots, it was important to us that it felt fun to maneuver him through the world. Open-world games often ask players to cross great distances, and it's our job as developers to ensure that you always feel invigorated by navigating the wilds of Adelpha. When designing how Cutter moved through the world, we didn't want to gatekeep fun traversal abilities for later in the game. From early in Outcast - A New Beginning, you can take advantage of Adelpha's teetering precipices and deep valleys with your gliding suit, swooping across the alien landscape.

Capcom Releases Dragon's Dogma 2 Character Creation Tool

Prepare for your grand adventure, Arisen! Create your characters for Dragon's Dogma 2 in this free tool, available now! Customize the looks of your main character, the Arisen, and the looks and inclination of your companion, your Main Pawn. The character data created in this tool can be transferred to the base game of Dragon's Dogma 2. In this tool you can store up to 5 characters of each, the Arisen and your Main Pawn respectively. PC gamers can download the Dragon's Dogma 2 Character Creator & Storage tool via Steam.

Dragon's Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience - from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world. You can pre-order the Standard Edition or the Digital Deluxe Edition of Dragon's Dogma 2 via the game's official site. Dragon's Dogma 2 will release worldwide on March 22.

Helldivers 2 Warbond System Previewed Ahead of March 14 Launch

Helldivers, get the Cutting Edge advantage on the battlefield! Greetings, fearless heroes of galactic democracy! Steel yourself for the next big push against the disgraceful enemies of freedom with our brand-new Warbond—Cutting Edge! Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D Experiments
Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armour ready to be field-tested. This is where you come in, you're just the right people for the job.

"Creatures of Ava" Unveiled During Xbox Partner Preview

Creatures of Ava was announced during Xbox Partner Preview, and we're excited to confirm that it is arriving on Xbox Series X|S and PC in 2024. That's why we at Inverge Studios wanted to use this opportunity to tell you more about the beautiful world of Ava. Creatures of Ava is a Creature Saver game in which you will have to help creatures escape from an infection that is rapidly growing on the planet Ava, threatening to wipe out all living beings. Your goal is not to collect the creatures for your amusement nor hurt them—your goal is to save them.

One of our overarching goals when developing the game was to make it non-violent while remaining really fun to play. From the outset, we've been captivated by the notion of saving creatures from a distant planet, not for any utilitarian purpose, but simply because they're sentient beings deserving of compassion. With that vision in our mind creating a non-violent game was essential. However, this initially proved to be one of our biggest challenges, until we settled on the flute as one of the key mechanics in the game—that really helped us realize our goal. Let me explain….

Frostpunk 2 Release Date Revealed: July 25

Hello Citizens, the day has finally come—we are ready to announce the release date of Frostpunk 2! Watch the latest trailer below. Frostpunk 2 is the sequel to the highly acclaimed, BAFTA-nominated society survival game that blended city building, strategy, and management gameplay. Taking place 30 years after the apocalyptic blizzard, Earth is still overwhelmed by the never-ending frost and harsh, icy climate. You play as the leader of a resource-hungry metropolis where expansion and the search for new sources of power is an unavoidable reality.

Frostpunk 2 is coming to PC and through PC Games Pass on July 25, 2024. Pre-orders available now! Get the Digital Deluxe Edition with a 10% discount, which is also available for pre-order starting today and access a seven-day long beta in April that consists of part of the game's sandbox mode, among other things.

"S.T.A.L.K.E.R. Legends of the Zone Trilogy" Announced During Xbox Partner Preview

Today, during the latest Xbox Partner Preview broadcast—as a surprise for Xbox gamers everywhere—GSC Game World launched the S.T.A.L.K.E.R. Legends of the Zone Trilogy for Xbox One and Xbox Series X|S (via backwards compatibility). That's right - it's available today! The Legends of the Zone Trilogy bundle—available on the Microsoft Store for $39.99 USD—includes all three iconic games that make up the original S.T.A.L.K.E.R. Trilogy: Shadow of Chernobyl, Clear Sky, and Call of Pripyat—or you can pick up each of the games individually for $19.99 USD each. Every element from the original games has been maintained and faithfully ported to console thanks to the hard work of GSC Game World and their partners at Mataboo. This all makes for a great opportunity for Xbox gamers everywhere to get some foundational knowledge of S.T.A.L.K.E.R.'s universe in the lead-up to the launch of S.T.A.L.K.E.R. 2: Heart of Chornobyl, coming day one to Game Pass on September 5, 2024.

But translating these hardcore PC games to an Xbox controller has been no small feat. For a series that is known for blending a variety of genres like horror, first-person shooter, exploration, and immersive sim, it was important for the team to get it right. Speaking with GSC Game World PR Specialist Zakhar Bocharov, we wanted to learn more about what this process was like, bringing these cult-classic, hardcore PC titles to console, and some of the innovative design and UI adjustments the team had to make to bring all three games to Xbox.

Expeditions: A MudRunner Game Previewed in "Runners of the Lost Ark" Trailer

Get ready to embark on a thrilling scientific odyssey! Expeditions: A MudRunner Game, the latest creation from Saber Interactive, the renowned studio behind MudRunner and SnowRunner, reveals Runners of the Lost Ark, a new action-packed trailer paying tribute to legendary tales of exploration and to adventurers from all around the world. The perfect way to pack your bag for Expeditions' arrival on March 5, 2024 on PlayStation 5, PlayStation 4, Xbox One, Xbox Series X|S, Nintendo Switch and PC. Feel the excitement of adventure in a journey filled with gripping moments and spectacular sceneries. Become a famous explorer trading a whip for a winch and a hat for a roof rack. In a pitiless wilderness, avoid all the traps, look danger straight in the eye and discover all the secrets of a thrilling world.

Your itinerary, your odyssey
You're not alone facing sharp cliffs and muddy terrain in Expeditions: A MudRunner Game, as you can always count on your equipment. Whip out your incredible tools and make your way in these gorgeous landscapes. Whether you're defying the law of physics with your winch, conquering the biggest precipices with your self-deploying bridge or scouting your path with your drone, you and your gadgets form an unbeatable team. Drive until the sun sets and make every bend an adventure.

NACON Connect Returns on 29 February 2024

Make sure it's in your diaries: a new edition of NACON Connect will take place on 29 February at 19:00 CET. The French games publisher will use this conference as an opportunity to make some new announcements, and share with gamers from all over the globe new info on its two activities: video games and gaming accessories. This new edition is set to feature 30 minutes of all-new videos showcasing the company's accessories, as well as its action-adventure, sports and simulation games, including: Ravenswatch, Crown Wars: The Black Prince, GreedFall II: The Dying World, Test Drive Unlimited Solar Crown, the new game based on the world of Terminator, plus a few other announcements.

The conference is set to be followed by a post-show, during which the developers of will share some new info about the game on their Twitch page. Gamers can log in at the end of the conference on Steam to check out more gameplay from their favorite titles. Visit NACON's official channels on 29 February at 7:00 PM CET / 10 AM PST to follow the announcements and share your reactions live.

"Arranger: A Role-Puzzling Adventure" Launches Summer 2024

Hello! Nick Suttner here. You may have seen my name on PlayStation Blog before in various guises (most recently, as the writer behind Carto), but I'm super excited to be coming to you today as co-founder of the small studio Furniture & Mattress, to reveal our debut game Arranger: A Role-Puzzling Adventure. What the heck is role-puzzling, you may ask? Well, we've spent the past few years building the kind of world that you'd expect to find in a role-playing game: curious towns and moody wilderness areas to explore, quirky characters to meet, and weirdo monsters to battle in dungeons. But in Arranger, everything is expressed through the language of a puzzle game. Hence: role-puzzling!

The entire game world exists on a sprawling, interconnected gameplay grid, and as our protagonist Jemma moves around, everything on the same row or column moves with her. She can also loop herself - or other objects - from one edge of the grid to the other. Over the course of our 8-10 hour, single-player adventure, we regularly twist and subvert these simple mechanics in a host of interesting ways, trying to keep things breezy while still providing some satisfying head-scratchers. (And several assist options to skip past them if you're not in the mood.)

Atlus Announces "Shin Megami Tensei V: Vengeance" for PC & Console Platforms

ATLUS has announced Shin Megami Tensei V: Vengeance, coming to the Nintendo Switch family of systems, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, Windows and Steam on June 21, 2024. The latest title in the series, Shin Megami Tensei V: Vengeance allows players to enjoy the story of Shin Megami Tensei V in its entirety, with a new story path, untold in the original. Massively expanded with new areas, demons, and music, Shin Megami Tensei V: Vengeance features more accessible gameplay, an improved battle system, new demon experiences, and greater field exploration.

When a grisly murder scene in modern-day Tokyo blocks the protagonist's walk home, an unplanned detour leaves him buried and unconscious. He finds himself in a wasteland ravaged by apocalypse now called Da'at. Before bloodthirsty demons can claim his life, a savior emerges, and they unite to become a mighty being, neither human nor demon: a Nahobino.

SAND LAND Gameplay Previewed in Overview Featurette

Explore, fight and ride epic vehicles in this first SAND LAND gameplay overview. In a distant future, humans and demons live together in a desertic world deprived of water: the SAND LAND. To restore balance to the world, the Fiend Prince Beelzebub forms a strange trio with his chaperone Thief and the human Sheriff Rao. Together, they will set off on an epic journey, in search of the Legendary Spring. SAND LAND is an immersive and exciting Action-RPG, based on the manga by Akira Toriyama, the creator of Dragon Ball. In this article, you will discover its environments, gameplay systems, and unique elements that will make your adventure unique and memorable.

EXPLORE TWO UNIQUE WORLDS
The long-lasting desert is yours to explore. Encounter unique creatures, dive into unique biomes such as canyons and dungeons, loot essential materials, but beware of a challenge that awaits: the King's Royal Army, commanded by the Supreme Commander Zeu, is coming… No respite allowed! The end is only the beginning, as beyond the dunes lies an unknown lush world to explore, populated by even more unique and dangerous enemies to overcome. Be ready to dive into an epic adventure!

"Forever Skies" Exiting Early Access This Year, Heading to Console as PlayStation Exclusive

A state-of-the-art airship hovers above a vast toxic dust cloud, shrouding an ecologically devastated Earth. That's what most people notice when they see Forever Skies for the first time. And while this creates an interesting and unique premise to explore, it's one that was inspired by rather somber real-world circumstances. Read on to learn about the inspiration behind this first-person post-apocalyptic survival game, coming to PC and PS5 this year.

While our team is from around the world, a significant portion of us are based in Poland. For decades now, our country has been notorious for its poor air quality, particularly during the winter months. Iconic Polish cities such as Krakow or Wroclaw are frequently ranked alongside massive megacities like Beijing, Delhi, or Lahore. But these are massive metropolises with 10 or even 20+ million people living in them. Cracow or Wroclaw don't even exceed 700,000 people and yet we regularly get public warning announcements to stay indoors because of the current air pollution levels.

"Ys X: Nordics" Due Fall 2024

A boundless sea of adventure and discovery awaits you in Ys X: Nordics! Join Adol Christin and his unlikely ally, the pirate Karja Balta, as they learn to work together to save the people of Obelia Gulf from the mysterious immortal monsters known as the Griegers. Exhilarating, fast-paced combat, a moving story of unexpected bonds, and naval exploration await you! Coming Fall 2024 to Nintendo Switch, PS4, PS5, and PC!

About Ys X: Nordics
This journey takes place in the northern islands collectively known as Obelia Gulf. In this harsh land, the young adventurer, Adol Christin, encounters the Normans, a seafaring tribe, and is quickly drawn into the conflict between them, the townsfolk of Obelia Gulf, and the Griegr, undying monsters with mysterious agenda. Partnering up with the Norman warrior, Karja, Adol must take to the waters of Obelia Gulf, navigating vast stretches of ocean, consulting maritime maps, and even getting into naval battles with enemy ships. This latest title in the Ys series takes us back to a younger Adol, as he sets out on the open sea. Join him in his pursuit of the thrill of adventure!

Tomb Raider I-III Remastered's Photo Mode Gets an Introduction

Grab your dueling pistols and dust off those adventurin' boots, because Lara Croft is back, baby! Get ready to embark on a journey down memory lane as the iconic Lara Croft makes her triumphant return in this lovingly remastered collection of the first three classic Tomb Raider games. The launch of Tomb Raider I-III Remastered brings these adventures to a new generation of gamers, featuring enhanced visuals, polished gameplay, previously exclusive expansions, and a surge of nostalgia to boot.

This time around, you'll be able to share your globetrotting adventures with your friends thanks to the new "Photo Mode" feature. Classic exploration meets modern creativity and every snapshot gives you a chance to tell YOUR story through daring escapades and unparalleled adventure. While you embark on legendary expeditions with Lara, capture your own moments of discovery and triumph.

9-Bit Armies Campaign Demo Playable Until February 12

You can now play the demo for 9-Bit Armies: A Bit Too Far in the Steam Next Fest. Start your first strategic steps into 9-Bit Armies with the Overlords campaign. Play the first three missions, each with unique objectives and unlocks to try. Can you get a perfect result against our new AI challengers? After you have established control of your new forces commander try our new challenge mode, each one comes with a unique set of goals and twists to the game. Come back for a new challenge as we update them over Next Fest and see if you can reach the top spot on the leaderboard. Be sure to wishlist us and prepare for the full release that will include the co-op campaign, skirmish and multiplayer modes, and new modding support going far beyond what the previous game could do. Now go blow something up commanders!

Retro Real-Time Strategy Cranked Up To 9!
From Real-Time Strategy veterans Petroglyph comes 9-Bit Armies: A Bit Too Far the sequel to their triumphant 8-Bit series of games. In 9-Bit Armies rally your military forces across a variety of battlefields and act out your strategy over land, sea and air. Deploy your airborne soldiers, destroy bridges, and aim your superweapons in a new kind of pixelated pyromania. Whether you are brand new to real-time strategy wargames or an experienced commander - 9-Bit Armies provides an extra bit of fun.

GIGABYTE Highlights its GPU Server Portfolio Ahead of World AI Festival

The World AI Cannes Festival (WAICF) is set to be the epicenter of artificial intelligence innovation, where the globe's top 200 decision-makers and AI innovators will converge for three days of intense discussions on groundbreaking AI strategies and use-cases. Against the backdrop of this premier event, GIGABYTE has strategically chosen to participate, unveiling its exponential growth in the AI and High-Performance Computing (HPC) market segments.

The AI industry has witnessed unprecedented growth, with Cloud Service Providers (CSP's) and data center operators spearheading supercomputing projects. GIGABYTE's decision to promote its GPU server portfolio with over 70+ models, at WAICF is a testament to the increasing demands from the French market for sovereign AI Cloud solutions. The spotlight will be on GIGABYTE's success stories on enabling GPU Cloud infrastructure, seamlessly powered by NVIDIA GPU technologies, as GIGABYTE aims to engage in meaningful conversations with end-users and firms dependent on GPU computing.

Helldivers 2 Plot Points Explored

The Helldivers universe is one of noble soldiers, heroic deeds, and heartfelt, unflinching patriotism in the face of giant acid-spewing bug monsters. Stephen Flowers, Game Writer, Arrowhead Game Studios: "I personally love writing for a game with opportunities for comedy, and that doesn't take itself too seriously. I hope I can find a game like that soon…" If you want to catch up with the story of Super Earth and her valiant defenders before Helldivers 2 launches tomorrow (on February 8), read on. Plus, we share the first news that the story will continue in post-launch Helldivers 2 updates.

Since Helldivers 1…
Helldivers 2 takes place a century after the events of the first game, with Super Earth having emerged victorious against its adversaries - the deadly, bug-like Terminids, the grotesque Cyborgs and the inscrutable Illuminates. With its foes vanquished and the Galactic War won, an era of peace and prosperity ensued. The Helldivers, Super Earth's elite task force, were dismissed. The same faster-than-light travel technology, heroically liberated from the Illuminates, that gave Super Earth access to the galaxy, has since been used to colonize it. This period has come to be known as The Great Democratization. FTL technology is reliant on a steady supply of the precious substance E-710 which, luckily, can be found in decomposing Terminid bodies. So naturally, Super Earth has been farming Terminids on an industrial scale.

Windows 11 DirectML Preview Supports Intel Core Ultra NPUs

Chad Pralle, Principle Technical Program Manager at Microsoft's Windows AI NPU division has introduced the DirectML 1.13.1 and ONNX Runtime 1.17 APIs—this appears to be a collaborative effort—Samsung was roped in to some degree, according to Microsoft's announcement and a recent Team Blue blog entry. Pralle and his team are suitably proud of this joint effort that involved open source models: "we are excited to announce developer preview support for NPU acceleration in DirectML, the machine learning platform API for Windows. This developer preview enables support for a subset of models on new Windows 11 devices with Intel Core Ultra processors with Intel AI boost."

Further on in Microsoft's introductory piece, Samsung Electronics is announced as a key launch partner—Hwang-Yoon Shim, VP and Head of New Computing H/W R&D Group stated that: "NPUs are emerging as a critical resource for broadly delivering efficient machine learning experiences to users, and Windows DirectML is one of the most efficient ways for Samsung's developers to make those experiences for Windows." Microsoft notes that NPU support in DirectML is still "a work in progress," but Pralle and his colleagues are eager to receive user feedback from the testing community. It is currently "only compatible with a subset of machine learning models, some models may not run at all or may have high latency or low accuracy." They hope to implement improvements in the near future. The release is limited to modern Team Blue hardware, so NPU-onboard AMD devices are excluded at this point in time, naturally.

Ubisoft Highlights "Skull and Bones" Accessibility Features

Skull and Bones, launching on February 16, will transport players to the Indian Ocean during the Golden Age of Piracy, where they'll battle ships in fast-paced naval combat, plunder ports, and take on contracts to grow their Infamy and eventually rise to the top as a pirate kingpin. It's a co-op open world pirate action RPG, where players can do everything from hunting crocodiles and harvesting jute fiber to battling ghost ships and sea monsters. In a multiplayer game of this size and scope, it's especially important to make sure that it can be experienced by as many players as possible. To find out more about Skull and Bones' accessibility, we spoke with Project Manager Samuel Soh at Ubisoft Singapore and Production Manager Yurii Martynchyk at Ubisoft Kyiv.

Skull and Bones is a huge PvE open world with PvP activities and lots to do. What kinds of considerations go into ensuring that it's accessible to a broad spectrum of players? Has it presented any specific challenges?
Yurii Martynchyk: In addition to "classic" accessibility features - remapping, colorblind options, subtitles, etc. - Skull and Bones also includes gameplay-related accessibility options, like the ability to disable camera shakes when you're sailing, and to automate the harvesting minigames and QTE sequences. In my opinion, it is very important to keep an eye on possible balancing issues when introducing accessibility features, and our team is working closely with colleagues from Singapore to ensure an equitable playing field for all players.

Final Fantasy VII Rebirth PlayStation 5 Demo Available Now

Final Fantasy VII Rebirth, the newest installment in the Final Fantasy VII remake project and one of 2024's most-anticipated games, tells the tale of main protagonist Cloud Strife and his loyal companions who explore a massive world outside Midgar, the city of Mako, as they pursue Sephiroth, one of the most iconic antagonists in video game history.

Ahead of the full game's release on February 29, the demo releasing today allows you to not only take control of the protagonist, Cloud, but take full control of the legendary swordsman Sephiroth in battle. You will be able to play as Sephiroth as part of the extended flashback section, as Cloud recalls an earlier mission in his career as a Soldier - the Nibelheim incident. Taking place several years before the events of the game, this will set the stage for several important moments within Final Fantasy VII Rebirth. What's more, we're planning to release an update later this month that will allow you to explore part of the Junon region before the release of the full game on February 29. We hope you'll take this opportunity to venture into the world of Final Fantasy VII!

Homeworld 3 "War Games Demo" Available Until February 12

War Games mode fuses Homeworld's RTS gameplay with roguelike inspiration, charging commanders to take on a randomized series of fleet combat challenges. Claim powerful Artifacts that augment your ships with more power, speed, and, of course, weapons. Based on your results, you'll unlock new fleets to shake up your strategy. This demo, available to all Steam players starting February 5 at 10am PT until February 12 at 10am PT, supports up to three players as they engage waves of hostiles in a series of increasingly challenging encounters. Players can find teammates through Quick Match or create a lobby to team up with friends online.

It's important to note that any Fleets or Artifacts you unlock in the War Games demo will carry over when Homeworld 3 launches. For players not using Steam Cloud Saves, make sure you don't delete your demo files as we'll be sharing info on the exact transfer process later. Each level presents a greater challenge and new modifiers to your next War Games run. This demo will feature four different maps and a slew of things to unlock as you continue to play, including different starting fleets (maybe even an extra special one!) plus new Artifacts and more.

Sega Unveils Sonic X Shadow Generations

It's time for Classic and Modern Sonic to reunite in a remastered collection of iconic 2D and 3D Sonic levels! We unveiled Sonic X Shadow Generations during State of Play—the upcoming Sonic the Hedgehog platformer delivering blistering platforming challenges at speeds only Sonic and Shadow can deliver. It's a greatest hits playlist of iconic 2D and 3D Sonic levels from Sonic Generations, both remastered and expanded for PlayStation 5 and PlayStation 4. But that's not all—Sonic X Shadow Generations also introduces an all-new standalone campaign for Shadow the Hedgehog, making this the definitive blend of Classic Sonic, Modern Sonic and Shadow gameplay.

The announcement that premiered last week shows off a glimpse of the title with action-packed footage to get fans excited for the new additions to come. The original Sonic Generations provided an unforgettable experience to Sonic fans old and new, as it combined nostalgia from the early days of Sonic with the latest modern Sonic gameplay at the time. The story centers around Sonic and friends as their universe is thrown into chaos when an ominous power appears, creating "time holes," which take Sonic and his friends back in time. While in the past, Sonic runs into some familiar faces including a classic version of himself! Together, they must team up to defeat enemies, save their friends, and find out who is behind this diabolical deed.

"Banishers: Ghosts of New Eden" Devs Discuss 17th Century Supernatural Environment

Hi everyone, we are Elise Galmard, Lead Narrative Designer, and Simon Svoboda, Lead Level Designer at Don't Nod. We're a part of the team bringing you Banishers: Ghosts of New Eden, a supernatural tale of two lovers and ancient secrets. In this supernatural Action-RPG, play as two ghost hunters and lovers who face impossible choices that harbor dramatic consequences for the living… and the dead. From February 13, you'll get the chance to sift through the shadows of the past in New Eden, but before then we'd love to give you a glimpse into the world. Today we're talking all about haunting cases, a common form of quest you'll encounter in Banishers.

Behind The Veil
Our game universe is set in the world of the 17th century as we know it, with one major difference: the world is plagued with curses and ghost hauntings. During a Haunting Case, you will find ghosts that are still attached to the world of the living, which you as a Banisher, will be asked to investigate and solve. Haunting Cases serve as side quests in our game. A ghost is the lingering spirit of a dead person, holding onto some of their memories and feelings. Bound to the Incarnate world (the world of the living) by unresolved emotion that takes the form of an item called the Soul-tie, a ghost is also attached to one or more living beings, forever linked and wandering until you set them free. You must discover the truth behind each lingering ghost and why they're here.
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