News Posts matching #Preview

Return to Keyword Browsing

The Callisto Protocol Final Transmission DLC Gameplay Covered by Dev Team

Since the end of The Callisto Protocol's main game, things have gone from bad to worse inside the penitentiary. The virus that's been wreaking havoc inside is threatening to escape the prison and it's up to you to retrieve Mahler's data and transmit it off-world. It's not going to be a walk in the park. You're going to have to fight tooth and nail to make your way through monster-infested corridors, where new abominations await.

When it comes to battling Biophage, players need reliable tools to survive. The Stun Baton is a great blunt instrument, but new threats call for new gear. According to Lead Systems Designer, Paul Guirao, the team behind The Callisto Protocol listened to fan feedback and decided to add a new melee weapon to the game. "We wanted to give players something more powerful than the Stun Baton," Guirao explained.

Warhammer Age of Sigmar: Realms of Ruin Previewed in Faction Focus & Gameplay Trailers

The Stormcast Eternals are mortal heroes transformed into supernatural warriors in the forges of Azyr. They are the God-King's wrath made manifest, and they were created for one single purpose: outright war! In Warhammer Age of Sigmar: Realms of Ruin, they are led by Sigrun, a commander of the Stormcast Eternals detachment sent to defend a Dawnbringer settlement known as Harkanibus.

Beset by relentless Orruk Kruleboyz raids, Sigrun must embark on a perilous mission to help them turn the tides of war. Learn more about how this formidable faction plays as well as more details about the Direct Step system offered to those playing on gamepad in the first of our Faction Focus video series (below).

Apple Details Improvements Offered in Upcoming macOS Sonoma

macOS Sonoma brings all‑new capabilities for elevating productivity and creativity with more ways to personalize via widgets and stunning new screen savers, significant updates to Safari and video conferencing, along with an optimized gaming experience - the Mac experience is better than ever. Apple yesterday previewed macOS Sonoma, the latest version of the world's most advanced desktop operating system, bringing a rich set of features that elevate the Mac experience. Stunning screen savers and powerful widgets unlock an entirely new way to personalize. Users can now place widgets right on the desktop, interact with them with just a click, and through the magic of Continuity, access the extensive ecosystem of iPhone widgets on their Mac.

In macOS Sonoma, video conferencing also gets more engaging with great new features to help users present remotely, like Presenter Overlay, which places a presenter on top of the content being shared, and Reactions, which enables fun gesture-triggered video effects in cinematic quality. Significant updates come to Safari, taking the web experience to the next level. Profiles keeps browsing separate between multiple topics or projects, and web apps provide faster access to favorite sites. And gaming gets even better, with the introduction of Game Mode, exciting new titles, and a new game porting toolkit that makes it even easier for developers to bring more games to Mac.

Amnesia: The Bunker Launches Tomorrow, Frictional Games Explains Design Process

Frictional Games details how you'll keep yourself alive and out of danger in this new take on the horror series. Thomas Grip, Creative Director states: "When we first started with game creation at Frictional Games, we knew we wanted to make immersive horror experiences. We threw in everything we could think of: puzzles, physics, combat, creepy dream sequences - you name it. Those of you who played Penumbra: Overture will remember these elements well. Now, as we approach the launch of Amnesia: The Bunker - out on June 6 - we wanted to take a look back at how we've further refined our formula and approach to games.

The real breakthrough arrived with Amnesia: The Dark Descent. We started focusing on key aspects that led to a much more engaging experience. We cut away combat and all other aspects that didn't directly fuel the horror experience. This led to players noticing more about their environment and becoming more deeply engaged. A simple sound effect, for instance, could trigger intense reactions, causing players to run and hide. Players become immersed with the happenings in a way we hadn't seen before."

PlaySide Introduces "Dynasty of the Sands" - for Fans of Pharaoh, Arriving via Early Access in 2024

PlaySide Studios is excited to announce their first publishing deal in partnership with Rocket Flair Studios, who are the indie developers of Dynasty of the Sands. 2024 will see Dynasty of the Sands launch into Early Access on Steam, so be prepared to enter a realm of limitless possibilities and to have the adventure of a lifetime.

What is Dynasty of the Sands?
Dynasty of the Sands is an Ancient Egypt-inspired creative/survival city builder hybrid set in a stunning open world. You and you alone are the creator and protector of your society's destiny. Help your Empire seamlessly run itself by creating laws and mandates, allowing you to focus on the most important aspects of building the mightiest of dynasties.

Warhammer 40,000: Space Marine 2 Gameplay Demonstrated at Skulls Showcase

Following Games Workshop's Skulls Showcase earlier today, Focus Entertainment and Saber Interactive are thrilled to showcase brand new glimpses of gameplay for their upcoming action-packed blockbuster Warhammer 40,000: Space Marine 2, coming soon to PlayStation 5, Xbox Series X|S and PC. Hosted by Warhammer 40,000: Boltgun's lead actor and Warhammer superfan Rahul Kohli, the event has given players their very first look at the Tyranid onslaught they will be facing at release. Watch today's video (below) and discover it for yourself!

Play as the greatest warriors of the Imperium
Embody a Space Marine of the Ultramarines Chapter, a superhuman warrior who protects humanity from untold horrors, in brutally efficient third-person action powered by the distinctively fast and fluid gameplay experience from best-in-class studio Saber Interactive, the team and engine behind World War Z.

Microsoft Delves into New Features and Enhancements for Windows 11

Technology is creating amazing opportunities for our industry and the world, and Windows 11 is at the center of innovation with new experiences that transform how we interact with the Windows PC and each other. With Windows 11, we're seeing record engagement, our highest customer satisfaction over any previous version of Windows in the U.S., and accelerated growth in commercial deployments. In fact, we recently shared as part of our latest earnings report that over 90% of Fortune 500 companies are currently trialing or have already deployed Windows 11.

In February, we brought the new AI-powered Bing to the taskbar and other features to improve the way people get things done on their PCs. Today, we are providing a look at new features and enhancements for Windows 11 that will start to become available tomorrow, May 24, that focus on business needs, such as security and IT management, and new benefits that enhance professional and personal usability. For developers building on Windows, this week we are announcing new innovation at Microsoft Build.

Bungie Reveals Destiny 2: The Final Shape Expansion in Teaser Trailer

During yesterday's Sony PlayStation event, we showed off the first look at Destiny 2: The Final Shape, including the brief appearance of everyone's favorite Hunter, Cayde-6. We're delighted to say that actor Nathan Fillion is reprising his role as Cayde for the Destiny Universe. Yesterday's tease of the next Destiny 2 expansion was just that: a teaser. The epic conclusion to the Light & Darkness Saga is on its way and we can't wait to share more with you in August during our Destiny 2 Showcase event.

Look for this livestreamed show on Tuesday, August 22, where the Destiny development team will be breaking down everything you need to know about The Final Shape and provide a look forward into the future of Destiny 2. Whew! It's been an incredible, exhausting, and exciting day for Bungie. We hope you enjoyed all the fun today and look forward to sharing more with you in the future!

Square Enix Showcases Final Fantasy XVI "Salvation" in Launch Trailer

Final Fantasy XVI is the all-new mainline entry in the Final Fantasy series, releasing on Thursday June 22. The launch trailer for Final Fantasy XVI, "Salvation," was revealed today as part of the PlayStation Showcase. With only around a month left until release, this outstanding trailer comes as we eagerly await the game!

The story of Final Fantasy XVI takes place in Valisthea, a land studded with Mothercrystals—glittering mountains of crystal that tower over the realms around them, blessing them with aether. People use the aether from the Mothercrystals to fuel the magicks they rely upon in their everyday lives, hailing Valisthea as "a land blessed in the light of the Mothercrystals." Yet now the aether begins to fade and the lifeless deadlands spread ever further. Such desperate conditions drive the nations towards conflict and strife.

Bungie Resurrects Marathon - Reimagined as a PvP Extraction Shooter

Today we showed Bungie fans worldwide a glimpse of our future at the PlayStation Showcase, in the forms of two major game announcements. First up, we officially announced Marathon to the world! This is the first completely new project from Bungie in more than a decade. Marathon is a sci-fi PvP extraction shooter where players will embody cybernetic mercenaries known as Runners. Exploring a lost colony on the mysterious planet of Tau Ceti IV, Runners - working solo or as part of three-person crews - will fight for survival, for riches, and for fame.

We're incredibly excited to announce the game and to share our vision for the future. We know that you are curious to know more, and we will have much to say in the future. For now, know that Marathon is currently in development on PlayStation 5, Xbox Series X|S, and PC, featuring cross save and cross play. Check out the Marathon site to learn more about the game and follow Marathon on social media (Twitter, Facebook, YouTube) to stay up to date. Below, don't miss a Q&A with Marathon General Manager Scott Taylor and Game Director Christopher Barrett, where they discuss debuting Marathon to the world.

Blizzard Shares Diablo IV Story Trailer

Years after the events of Diablo III, millions have been slaughtered by the actions of the High Heavens and Burning Hells alike. In the power vacuum, a legendary name resurfaces: Lilith, daughter of Mephisto, the whispered progenitor of humanity. Her grip on Sanctuary cuts deep into the hearts of men and women alike, cultivating the worst in its denizens and leaving the world a dark, hopeless place. Get a glimpse of the terror that awaits (below).

HELL WELCOMES ALL
Diablo IV is the ultimate action RPG experience with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Embark on the campaign solo or with friends, through beautifully dark settings, or explore a shared world where players can meet in towns to trade, team up to battle world bosses, or descend into PVP zones to test their skills against other players.

Nightdive Studios Releases System Shock 2: Enhanced Edition First Look Trailer

System Shock 2: Enhanced Edition was created with the goal of reverse engineering the original code to port SS2 (1999) to the KEX Engine and made available on next-generation consoles for the first time. Nightdive Studios has also partnered with the systemshock.org community to integrate all the best mods and updates. All cinematics, textures, characters and weapon models have been updated, and the Co-Op Multiplayer has been overhauled to create a seamless experience.

"Remember, it is my will that guided you here. It is my will that gave you your cybernetic implants, the only beauty in that meat you call a body. If you value that meat... you will do as I tell you." The cult classic sci-fi horror FPS-RPG has returned...

EA Sports Releases First Episode of Gameplay Deep Dive into F1 23

Following on from the reveal of EA SPORTS F1 23 last week, dive into the details you might have missed and more about what to expect ahead of launch on June 16, 2023 for Xbox, PlayStation, and PC. F1 23's handling and physics have had a significant upgrade on previous years, resulting in better handling, low-speed traction, and overall vehicle driveability. Veteran players will immediately notice a difference, as vehicle behaviour in particular is more authentic thanks to three key areas of reworking: acceleration, braking, and cornering.

Updates to physics calculations for the slip of the tyres and how this interacts with the inertia of the car have been made. Plus, the way each car's engine delivers torque has been refined, with more progressive steps relative to gear and throttle input. On-track surfaces such as kerbs and rumble strips will be noticeably more pronounced, thanks to improvements made to the underfloor of each car, delivering a more true-to-life experience. Adopting feedback from real F1 teams and drivers such as Anthony Davidson, players will notice a closer balance between mechanical grip from tyres and aerodynamic grip from the cars. All these changes result in F1 23 offering the most authentic F1 driving experience around.

Age of Empires II: Definitive Edition - Return of Rome Expansion Explained in Detail

Everything you need to know - what to expect with the newest Return of Rome DLC for Age of Empires II: Definitive Edition. What is Return of Rome? Return of Rome is a completely new type of expansion, which brings classic Age of Empires gameplay, style and key experiences as a brand new self-contained experience. Also...

Starting this weekend, some of your favorite content creators are ready to show YOU an exclusive preview of the upcoming DLC for Age of Empires II: Definitive Edition - Return of Rome. Want to know more about the upcoming addition of the 16 Age of Empires civilizations, the brand-new Lac-Viet, or the new Romans to Age of Empires II: Definitive Edition? Well, we have fantastic news for you: some of your favorite content creators have been granted early access to the Return of Rome DLC, and you'll be getting a sneak preview of the exclusive units, civilization bonuses, and other new additions ahead of release!

Age of Empires IV Season Five Public Update Preview Arriving Tomorrow

From May 4th through 15th, owners of Age of Empires IV on Steam will have an opportunity to dive into all the amazing content, updates and changes coming in Season Five! The Age of Empires IV Public Update Preview (PUP) presents an opportunity for our incredible players to get hands-on experience with exciting changes ahead of major updates. They also provide an opportunity to give feedback and help us prepare for upcoming major releases. PUP builds will generally contain new features, content, balance changes and bug fixes.

A New Game Mode, Team Voice Chat, Trade Updates and More!
Among the content highlighted in this PUP is Empire Wars, a new, quick-to-action game mode where players start with a burgeoning empire, ready to dive into combat or advance to the next Age! Players begin the match with a variety of pre-built buildings and villagers already tasked on resource collection. Not only that, but you'll be able to try out three news maps before they officially go live, including Golden Heights, Migration, and Volcanic Island!

Blizzard Explains Diablo IV Personalization System, Play it Your Way in Sanctuary

Customization is a cornerstone of Diablo IV. From how your character looks, to the Skills they wield, to the appearance of their Gear and Mount, Diablo IV empowers players with a level of agency never previously offered in a Diablo game. The decision of what type of wanderer you want to play in the world of Sanctuary begins at the Class selection screen and follows you into the Endgame. It's up to YOU to decide how your character will grow and evolve as they pursue Lilith.

Watch the latest Inside the Game developer video on player choice and continue reading for more insight into the customization available to players. Plus, learn how you can play Diablo IV from May 12-14 during Server Slam. Over the course of our Inside the Game video series, we'll sit down with our resident Diablo IV experts -members of the development team - to walk you through elements of the game.

Square Enix Unearths Old Crime Puzzler - The Portopia Serial Murder Case, Remaster Features AI Interaction

At the turn of the 1980s, most PC adventure games were played using only the keyboard. In those days, adventure games didn't use action menus like more modern games, but simply presented the player with a command line where they could freely input text to decide the actions that characters would take and proceed through the story. Free text input systems like these allowed players to feel a great deal of freedom. However, they did come with one common source of frustration: players knowing what action they wanted to perform but being unable to do so because they could not find the right wording. This problem was caused by the limitations of PC performance and NLP technology of the time.

40 years have passed since then, and PC performance has drastically improved, as have the capabilities of NLP technology. Using "The Portopia Serial Murder Case" as a test case, we'd like to show you the capabilities of modern NLP and the impact it can have on adventure games, as well as deepen your understanding of NLP technologies.

Unrecord Police Bodycam Tactical FPS Revealed, Dev Team Claim Preview Gameplay Footage is Authentic

Unrecord is a single-player FPS that tells the story of a tactical police officer from the perspective of his body camera. As you work to solve a complex case, you'll need to use your tactical and detective skills to succeed. Unrecord is a tactical shooter where players can expect an immersive and narrative experience. Unrecord features complex dialogues, innovative gameplay mechanics, tough moral dilemmas, and a unique shooting system. The storyline in Unrecord can be compared to a detective novel or a thriller. The player will have to investigate several criminal cases and confront a diverse cast of characters. The game's plot and presentation will be central to the gameplay experience, and players can anticipate a range of gameplay sequences as well as numerous plot twists. Wishlist Unrecord now to stay up to date on the latest news and updates! Read on for a post-reveal and response to questions and concerns from players. Yes, it's a game.

1. Scam or Real Gameplay Footage?
There have been many doubts raised about the authenticity of the gameplay. The game is developed on Unreal Engine 5, and the game footage is captured from an executable and played using a keyboard and mouse. It is not a VR game. In reality, it seems rather flattering to compare the graphics of Unrecord to reality, but fortunately, we know that a game first focuses on gameplay and universe on which we primarily concentrate. Considering the high production costs of a video game and our global reputation at stake, if Unrecord were a scam, it would be a blockbuster scam. Therefore, it is logically not one. We do not use any real videos or external rendering to Unreal Engine for the creation of Unrecord. Unrecord is (un)real.

Sabrent Shows Off Apex X21 Destroyer Card, a Behemoth Multi-SSD Array Offering 168 TB Storage

Sabrent USA was in a boastful mood yesterday, and proceeded to gloat on Twitter about an upcoming gargantuan storage solution: "At Sabrent, we run on the cutting edge of technology. Working with Apex, we received one of these new cards and currently running it through tests. We call this the Sabrent Apex X21 Destroyer. 21X 8 TB SSDs for 168 TB of storage on single card!" The company has revealed that it is collaborating with Apex Solutions on the single PCIe card offering, but the smattering of text and two photos uploaded to Twitter are just teaser material for the moment. There have been no reports of preview units getting sent to potential testers or hardware influencers. Sabrent and Apex will continue to tweak and evaluate.

The Destroyer is formed of already existing parts, namely Apex Solution's own x21 NVMe mounting platform card, and twenty-one of Sabrent's Rocket 4 Plus SSD 8 TB NVMe 4.0 Gen 4 PCIe M.2 Internal SSD model (SB-RKT4P-8TB). A single Apex x21 card will set you back $2800, and the 8 TB Rocket 4 Plus SSD is currently discounted to $1099 (from $1499). That grand total comes to a whopping $25,879, and extra expenses are expected in the form of adequate cooling solutions and a hardware controller capable of managing that unruly gang of SSDs. Sabrent is expected to post updates about finalized fittings, features and exact pricing in the near future.

Overwatch 2 Season 4 Previewed in Trailer, Blizzard Publishes Official S4 Roadmap

Overwatch 2 Season 4 launches April 11! Blossom onto the battlefield with our newest Support Hero Lifeweaver, progress through the Battle Pass to earn rewards including Mythic Galactic Emperor Sigma, and fight for your faction when The Watchers and The Infinite Empire clash in the Starwatch event! Explore Talantis, the first-ever map made in collaboration with the community. Enjoy major quality-of-life updates with a revamped Competitive experience.

Watch the trailer to see what to expect with this upcoming season, which brings the new Support Hero Lifeweaver, a new Battle Pass, the community-made map called Talantis, and more. Progress through the Battle Pass to earn rewards including Mythic Galactic Emperor Sigma, and fight for your faction when The Watchers and The Infinite Empire clash in the Starwatch event.

DirectX 12 API New Feature Set Introduces GPU Upload Heaps, Enables Simultaneous Access to VRAM for CPU and GPU

Microsoft has implemented two new features into its DirectX 12 API - GPU Upload Heaps and Non-Normalized sampling have been added via the latest Agility SDK 1.710.0 preview, and the former looks to be the more intriguing of the pair. The SDK preview is only accessible to developers at the present time, since its official introduction on Friday 31 March. Support has also been initiated via the latest graphics drivers issued by NVIDIA, Intel, and AMD. The Microsoft team has this to say about the preview version of GPU upload heaps feature in DirectX 12: "Historically a GPU's VRAM was inaccessible to the CPU, forcing programs to have to copy large amounts of data to the GPU via the PCI bus. Most modern GPUs have introduced VRAM resizable base address register (BAR) enabling Windows to manage the GPU VRAM in WDDM 2.0 or later."

They continue to describe how the update allows the CPU to gain access to the pool of VRAM on the connected graphics card: "With the VRAM being managed by Windows, D3D now exposes the heap memory access directly to the CPU! This allows both the CPU and GPU to directly access the memory simultaneously, removing the need to copy data from the CPU to the GPU increasing performance in certain scenarios." This GPU optimization could offer many benefits in the context of computer games, since memory requirements continue to grow in line with an increase in visual sophistication and complexity.
Return to Keyword Browsing
Nov 21st, 2024 13:06 EST change timezone

New Forum Posts

Popular Reviews

Controversial News Posts