NVIDIA Launches The World's First Interactive Ray Tracing Engine
NVIDIA, the leader in GPU computing, today introduced the NVIDIA OptiX ray tracing engine, part of a suite of application acceleration engines for software developers. NVIDIA acceleration engines make it easy to incorporate valuable, high-performance capabilities into applications, while simultaneously reducing development time.
NVIDIA application acceleration engines unveiled at Siggraph 2009 include:
NVIDIA application acceleration engines unveiled at Siggraph 2009 include:
- NVIDIA OptiX engine for real-time ray tracing
- NVIDIA SceniX engine for managing 3D data and scenes
- NVIDIA CompleX engine for scaling performance across multiple GPUs
- NVIDIA PhysX 64-bit engine for real-time, hyper-realistic physical and environmental effects