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Sony Seizes Upon Redfall PlayStation 5 Removal Controversy in Battle With Microsoft

Sony is not happy about the UK's Competition and Markets Authority (CMA) recent provisional approval of Microsoft's proposed acquisition of Activision Blizzard, and has highlighted the apparent removal of a Microsoft-owned game from being developed on the PlayStation 5. According to legal documents submitted to the UK government, Sony has taken issue with the watchdog's sudden change in opinion - the CMA's position was highly critical at the start of the year - and suspects that Microsoft's expensive PR campaign and submitting of "new evidence" to international competition regulators have influenced a change in direction of rulings. Sony's statement bears down on the unfair nature of the bid's approval: "The CMA's reversal of its position on its consoles theory of harm is surprising, unprecedented, and irrational."

Japan's Fair Trade Commission (JFTC) was the latest anti-trust governing body to give the takeover a thumbs-up, almost two weeks ago - a dramatic turn of events given that it happened on Sony's home turf. The embattled electronics corporation has taken notice of fresh developments in the press, and proceeded to mention controversy surrounding the Redfall platform war. Harvey Smith, the game's creative director, let slip too many details during a promotion tour and seemingly admitted that the higher-ups at Microsoft's Xbox division had decided to can the PlayStation 5 version of Redfall in favor of keeping it exclusive to Xbox, Game Pass and PC. Arkane Studios, as part of the ZeniMax Media Group, was acquired by Microsoft in 2021 - and certain games, already in development, were later released on the PlayStation 5 as timed exclusives, Deathloop being a prime example of this.

Rumored New PlayStation Handheld in Development, Remote Play via PS5 Only

Rumors have circulated about a secret development at Sony's PlayStation division - a handheld games console is apparently in the works, but it was previously thought to be a cloud gaming device (similar in function to the Logitech G Cloud). This week, Insider Gaming has published an article that outlines insider information about a Sony project that is identified by the codename "Q Lite". Insider Gaming understands that this handheld will only offer Remote Play, and it will be entirely dependent on the PlayStation 5 games console as a host system. Sony has been touting this remote play feature via plenty of advertising in recent times - it is encouraging its PS4 and PS5 userbase to utilize the PS Remote Play app on compatible platforms including PC, Mac, Android and iOS devices.

The Q Lite is speculated to offer an adaptive streaming system with resolutions going up to 1080p and a maximum of 60 frames per second. This new gaming handheld requires an uninterrupted connection to the internet in order to function via remote play with the PlayStation 5. The inside source claims that the Q Lite prototype unit shares aesthetic elements with the official PlayStation 5 controller, although it will be larger in size - in order to accommodate a generous 8-inch touchscreen LCD system, placed in a central position. The insider mentioned that adaptive triggers and internal haptic feedback motors are notable features, as well as traditional fitting being multiple loudspeakers, volume controls and an audio input jack.

Gamescom Opening Night Live Returning in August With Geoff Keighley

The host and producer, Geoff Keighley, has confirmed that Opening Night Live will be returning this August. Opening Night Live is the pre-show presentation or an opening show for Gamescom, held in Cologne, Germany.

The announcement comes as a welcomed news after E3 2023 cancellation and it appears that Gamescom 2023 will carry on the torch, as the last year show was the first in-person event since 2019. Opening Night Live last year was a big event, going for over two hours and featured more than 35 games. Geoff Keighley briefly tweeted that the show returns live on Tuesday, August 22nd and that he is "excited to be back in Cologne with the fans and industry, streaming video game news directly to you".

Sony Electronics Introduces New Generation Spatial Reality Display

Sony Electronics is adding a new model to its Spatial Reality Display portfolio with the addition of the ELF-SR2. At 27 inches, the larger 4K option provides highly realistic, three-dimensional content without the use of special glasses or VR headsets. Highlights of the new offering include an upgraded high-speed vision sensor, image quality enhancing technologies and installation flexibility. Additionally, the ELF-SR2 enables more robust functionality through its support of applications and development. It is optimized for industrial design, surgical planning, architecture, engineering, construction, signage, retail, software/application development, game developers and entertainment applications.

"Our original Spatial Reality Display continues to captivate customers by bringing 3D content to life with an astonishing authenticity and sophistication that demands to be experienced hands-on," said Rich Ventura, Vice President of Professional Display Solutions, Sony Electronics. "While our users love the technology, we keep hearing the same question from professionals; 'does this display come in a larger size?' As we expand into more B2B verticals and environments, I'm happy to say that in addition to a bigger screen, we've added some powerful and commonly requested features to enhance content production. These include a wider color gamut, a newly developed engine, more advanced high-speed sensors and rich support for applications and their development - all for an extremely competitive price."

Sony Electronics Announces the New WF-C700N Truly Wireless Noise Canceling Earbuds with Multipoint Connection

Sony Electronics Inc. today announced the addition of the WF-C700N truly wireless earbuds, WF-C700N, which are small and lightweight for all day comfort, perfect for those looking for their first pair of truly wireless noise canceling earbuds. In addition, Sony is also announcing the WH-1000XM5 in Midnight Blue, with all of the great noise canceling features of the critically acclaimed WH-1000XM5 in a stylish blue color.

A comfortable fit for on the go
The WF-C700N have been designed with comfort and stability in mind, for an inclusive fit. Sony has designed the WF-C700N by looking at extensive ear shape data collated since it introduced world's first in-ear headphones in 1982, as well as evaluation of the sensitivity of various types of ears. The WF-C700N earbuds combine a shape to perfectly match the human ear with an ergonomic surface design for a more stable fit, so users can wear them longer without needing a break.

Sony PlayStation VR2 Suffers First Month Low Unit Sales, Price Cut Predicted

Industry analysts have been busy with reviews of the PlayStation VR2 headset's launch sales figures, and have concluded that the numbers are a big disappointment according to findings published in a Bloomberg article. The research firm IDC is predicting that the PS VR2 is unlikely to break above 270,000 unit sales - timed from its launch this year on February 22 to the end of March. This is a substantial shortfall when lined up against the expected sales figures - Sony was reported to have an estimate of 2 million units sold going into the next financial year, but it was cutback to 1.5 million in the recent past. Francisco Jeronimo, IDC's Vice President of data and analytics cites a number of factors for the sluggish start: "Consumers around the world are facing rising costs of living, rising interest rates and rising layoffs - VR headsets are not top of mind for most consumers under the current economic climate."

Gamers were surprised by the higher than expected pricing for the PlayStation VR2 headset - at an MSRP of $550 it exceeds the asking price of the PlayStation 5 - and the home console is a necessary component in hosting the VR2's functionality. The virtual reality device has been a critical darling, although reviewers have been quick to question the price tag. It has been praised for an impressive specification and feature set, which includes dual 2,000 x 2,040 OLED displays, class leading eye-tracking tech and innovative Move wand controllers. The analysts share similar views about the high MSRP - Jeronimo predicts that Sony will need to take drastic action in order to right its sales ship: "I suspect a price cut on the PS VR2 will be needed to avoid a complete disaster of their new product." A price cut would perhaps appeal to a more mainstream buyer, coupled with the PlayStation VR2 being part of an ultra familiar gaming brand, but VR headset manufacturers as a whole are experiencing a slowdown in sales. Gamers were slow to adopt the first iteration of Sony's virtual headset, and that pattern appears to be repeating for the new model.

Microsoft Denies Strategic Removal of PlayStation 5 Games From Development

Microsoft has been quick to respond to a backlash from gamers who have been angered by reports of the company's prevention of a PlayStation 5 version of Redfall being developed by an internal studio - Arkane. The game's creative director, Harvey Smith, has been busy with press duties this week and might have slipped up by revealing too much about the Xbox Division's directives. In an interview with IGN France, Harvey stated that Microsoft held a policy of "no PlayStation 5" in the times following an acquisition of ZeniMax (parent group of Bethesda Softworks) in 2021. He elaborated on the regime change: "They came in and they said 'we're focusing on Xbox, PC and the Game Pass." Smith indicated that he embraced the decision since it was: "one less platform to worry about, one less complexity."

A Microsoft spokesperson provided a statement to Eurogamer: "We haven't pulled any games from PlayStation. In fact, we've expanded our footprint of games that we've shipped on Sony's PlayStation since our acquisition of ZeniMax, and the first two games we shipped after closing were PlayStation 5 exclusives. We did the same thing since our closing of Minecraft as we extended the reach of that franchise. All of the games that were available on PlayStation when we acquired ZeniMax in March 2021 are still available on PlayStation, and we have continued to do content updates on PlayStation and PC. We have always said that future decisions on whether to distribute ZeniMax games for other consoles will be made on a case-by-case basis."

UK CMA Provisionally Approves Microsoft's Proposed Acquisition of Activision Blizzard

The UK's Competition and Markets Authority (CMA) regulatory body has today delivered its provisional approval of Microsoft's proposed purchase of the Activision Blizzard group, but has added that it will conduct further reviews into the topic of whether the buyout will have any detrimental effect on competition in the area of cloud gaming services: "where the CMA is continuing to carefully consider the responses provided in relation to the original provisional findings. The CMA's merger investigation continues, and it remains due to issue its final report by 26 April 2023."

The antitrust watchdog's stance looks to have changed in a significant way since February, when it declared that Microsoft's proposed acquisition of Activision Blizzard had the potential to "harm U.K. gamers". New evidence has been presented to the CMA in recent weeks, and its members have moved to provisionally conclude that: "overall, the transaction will not result in a substantial lessening of competition in relation to console gaming in the UK."

Microsoft Believes That Sony is Capable of Creating its Own Alternative to Call of Duty

Microsoft is still deep into its negotiations with several international regulatory bodies regarding the buyout of Activision Blizzard, with a deadline looming it seems that tensions are rising. The UK's Competition and Markets Authority (CMA) needs a lot of convincing since it regards the proposed takeover as a serious threat to Sony's ability to compete with Microsoft, with the ownership of the Call of Duty series being a main focus. Sony has expressed concern about the blockbuster franchise becoming a potential Xbox console exclusive in the future - Microsoft has pledged to continue development on PlayStation platforms for a proposed 10-year period, with no technological compromises and a promise to release all versions simultaneously on launch days.

In its latest testimony given to the UK's CMA, Microsoft has made a (slightly odd) suggestion that Sony should figure out a way to make its own answer to the Call of Duty series: "Microsoft considers that a period of 10 years is sufficient for Sony, as a leading publisher and console platform, to develop alternatives to Call of Duty.…The 10-year term will extend into the next console generation.… Moreover, the practical effect of the remedy will go beyond the 10-year period, since games downloaded in the final year of the remedy can continue to be played for the lifetime of that console (and beyond, with backwards compatibility)."

Slower Growth for AR/VR Headset Shipments in 2023 but Strong Growth Forecast Through 2027, According to IDC

On the heels of a weaker than expected 2022, International Data Corporation (IDC) has lowered its forecast for augmented and virtual reality (AR/VR) headsets in 2023. Global shipments are now expected to reach 10.1 million units this year, according to the International Data Corporation (IDC) Worldwide Quarterly Augmented and Virtual Reality Headset Tracker. Despite the revised outlook, total AR/VR headset shipments are expected to grow 14% in 2023 and accelerate over the 2023-2027 forecast period with a five-year compound annual growth rate (CAGR) of 32.6%.

Sony CFO Boasts About $5 Billion Budget, Expects PS5 Hardware Sales to Top 60 Million Units

Sony executive deputy president and CFO Hiroki Totoki made a number of declarations at the Morgan Stanley Technology, Media & Telecom Conference that took place on March 6, 2023. Totoki-san outlined corporate strategies for the Japanese technology and entertainment giant. During a discussion about Sony Group Corporation's investment budgets, he stated that 700 billion Yen has been allocated to spend strategically across several company divisions in 2023, this converts to just over 5 billion US dollars. This represents the remainder of a 2 trillion Yen budget that was announced back in 2021, as a three year long strategic investment plan.

PlayStation VR2 Launches Globally With Dozens of Stunning Virtual Reality Games Available

Sony Interactive Entertainment (SIE) announced today the global launch of its next generation virtual reality headset, PlayStation VR2. Featuring high fidelity visuals, new sensory features and enhanced tracking, PlayStation VR2 takes virtual reality gaming to a whole new level, enabling players to feel a heightened range of sensations unlike any other. The PlayStation VR2 headset and included PlayStation VR2 Sense controller is available at the recommended retail price of $549.99 / €599.99 / £529.99 / ¥74,980

"Providing extraordinary experiences to gamers is what we strive for at PlayStation, and today we are thrilled to start this new chapter in virtual reality gaming with PlayStation VR2," said Jim Ryan, President and CEO, Sony Interactive Entertainment. "PlayStation VR2's innovative technology has helped unlock the creativity of the industry's finest developers, who have designed outstanding games that deliver a greater sense of presence for players. I can't wait for fans around the world to experience PlayStation VR2 for themselves."

Sony Electronics announces two new headphone models: the WH-CH720N over-ear and WH-CH520 on-ear wireless headphones

Sony Electronics Inc. today announced two new headphones, the WH-CH720N and the WH-CH520, giving music lovers the option of on-ear or over-ear wireless headphones packed with Sony's critically acclaimed audio technology. The over-ear WH-CH720N wireless headphones incorporate Dual Noise Sensor technology and Sony's Integrated Processor V1 chip to provide an enhanced noise canceling experience. In addition, a lightweight design and up to 35 hours of battery life lets consumers enjoy music for longer without background interruptions.

The on-ear WH-CH520 wireless headphones provide up to 50 hours of battery life with all day comfort and enhanced call performance to meet the demands of everyday life. The headphones come in three colors - black, blue and white to match any style. Both models also feature Digital Sound Enhancement Engine (DSEE) to produce high-quality sound exactly as the artist intended as well as Multipoint connection for easy connectivity between devices.

Sony, Xbox, and Nintendo Won't Participate in E3 2023 Gaming Show

According to IGN, the first physical in-person E3 2023 show in four years will not be accompanied by the biggest names in the gaming industry—Sony, Xbox, and Nintendo. Historically, gaming shows like E3 have been the primary source of news and hype machines that allowed gaming publishers to showcase their latest work and partnerships with other companies/brands alike. However, as IGN's sources note, this year's E3 will lack the presence of the biggest names in the industry, like Sony, Xbox, and Nintendo. With the first physical E3 event in four years, it is only logical that companies look forward to participating and showing their upcoming work to generate interest. But, the leading console makers will not do so.

It means that the latest E3 show will be a bit different and that the rest of the gaming industry has to adapt. IGN has contacted Sony, Xbox, Nintendo, and Entertainment Software Association (ESA) representatives, with no response at the time of writing. ReedPop, E3's parent company, has issued a statement that notes that there have been some changes to E3's format, which we are yet to see in June once the Los Angeles event starts. You can read the statement for IGN below.

Sony Electronics Announces Two 4K IP-Based Pan-Tilt-Zoom Cameras with AI Analytics

Sony Electronics is expanding its lineup of pan-tilt-zoom (PTZ) cameras with the addition of two 4K models with built-in AI analytics. The SRG-A40 and SRG-A12 cameras automatically and consistently track, and naturally frame presenters, regardless of movement or posture, for seamless content creation and control - all without operating a computer. The new Pan-Tilt-Zoom (PTZ) Auto Framing technology features automatic operation for quick object tracking and rediscovery, as well as multiple Auto Framing options. Highlights of the cameras include image quality with automation, the flexibility of IP, powerful zoom, remote control, and easy configuration and operation. They are ideal for use in education, corporate, medical, government, broadcast, and faith applications, as well as for live events.

"Our latest PTZ cameras truly represent a new generation," said Rich Ventura, Vice President of Professional Display Solutions, Sony Electronics. "While they incorporate the image quality that is Sony's bedrock, these efficient new models are even smarter than ever with the addition of built-in AI analytics which enable PTZ Auto Framing, paired with the potential resulting from remote control. Our customers have told us that the way in which they capture content - and even the location from which they do it - has changed drastically over the last few years. We listened and created a new user-friendly series that enables mounting freedom, prioritizes location-free operation and creates a streamlined workflow that empowers operators with varying degrees of expertise to create extremely professional content while keeping operating costs down."

Sony Electronics Unveils Two New Walkman with Enhanced Sound Quality and Longer Battery Life Including the NW-ZX707 Premium Walkman

Sony Electronics Inc. today announced two new music players, the NW-ZX707 as part of the ZX Series, and the NW-A306 as part of the A Series, to the Walkman family. Both players are designed for listeners to enjoy music the way the artist intended with high-quality sound with a sleek design. Built with updated components of high-end models, the NW-ZX707 offers astonishing sound quality. With enhanced battery life, balanced connection, a larger 5.0" (diag.) display, Wi-Fi compatibility for easy downloading and streaming functions, it is also portable and stylish for the most demanding music lover.

Inheriting the philosophy of the Signature Walkman, the NW-ZX707 has upgraded fine-tuned capacitors and a FTCAP3 (high-polymer capacitor) and a large solid high polymer capacitor which offers large capacitance and low resistance. While an OFC (Oxygen-Free Copper) milled block covering the digital block, allows the NW-ZX707 to bring listeners sound that appears to rise-up from silence. Additionally, a large 8 mm coil for balanced output creates an improved sound resolution across all frequencies. All four kinds of components stated here are also used in the latest Signature Walkman model.

Global Shipments of VR Devices Should Reach 10.35 Million Units in 2023, Says TrendForce

TrendForce estimates that global shipments of VR devices will come to around 8.58 million units for 2022, showing a YoY drop of 5.3%. There are three notable factors behind the decline. First, the ongoing high inflation has been suppressing the consumer demand for end products this year. Second, VR brands have either opted to not release a new product this year or pushed back the schedule for releasing a new product. Lastly, the demand for Meta's Quest devices has been dampened by a significant pricing adjustment. As for 2023, TrendForce forecasts that global shipments of VR devices will bounce back to a total of 10.35 million units and show a YoY growth of 20.6%. New products including the Sony PS VR2 and the Meta Quest 3 are scheduled for release next year, so they are expected to be a significant demand driver.

Meta has been the most aggressive in committing resources into the VR/AR market. However, the effect of its attempt to offer hardware at a low price has been quite disproportionate to its massive investments in related technologies. Due to mounting cost pressure, Meta has adjusted its pricing strategy for Quest devices. The Meta Quest 2, in particular, is now priced at US$1,499, which is more than three times its previous price. On account of this price hike and its relatively short battery life, the Quest Pro will unlikely follow the footsteps of the Quest 2 with respect to maintaining a strong shipment growth momentum. TrendForce estimates that that shipments of the Quest Pro will reach just to the level of 250,000 units for 2022. Meta will have to wait until next year, when the Quest 3 hit the market, to again see a notable positive growth in its shipments of VR devices. TrendForce currently forecasts that Meta's shipments for 2023 will total around 7.25 million units.

Seagate Boosts PlayStation Storage Capacity with God of War Ragnarök-Inspired HDD

Mythical landscapes and fearsome Norse gods and monsters lay in wait as Kratos and Atreus explore the Nine Realms in the highly anticipated God of War Ragnarök, coming this November. The follow up to PlayStation's critically acclaimed God of War title is certain to capture the imagination and excitement of gamers, and it has inspired Seagate to offer a new special edition external hard disk drive (HDD) Game Drive featuring one-of-a-kind artwork inspired by the game.

Adding to Seagate's expanding line of PlayStation storage for gamers, the new officially licensed Seagate special edition God of War Ragnarök Game Drive for PlayStation 5 (PS5) and PlayStation 4 (PS4) consoles features a stunning design based on the title and customizable LED RGB light. The external 2 TB HDD expands storage capacity letting players spend less time managing console storage and more time gaming.

PlayStation VR2 Pricing Revealed, Costs More Than a PlayStation 5

Sony has finally revealed the pricing for its upcoming PlayStation VR2 headset and for those interested in getting one, we really hope you've saved up, as the headset costs more than a PlayStation 5 console. The headset will only launch on the 22nd of February 2023, but Sony will start taking pre-orders later this month and you're going to have to cough up $549.99 / €599.99 / £529.99 / ¥74,980 depending on where you live to get your hands on one. For the money, you get the PS VR2 headset, the PS VR2 Sense controllers and a set of undisclosed stereo headphones. Sony will also offer a bundle with Horizon Call of the Mountain, which will retail for $599.99 / €649.99 / £569.99 / ¥79,980.

In addition to the headset, Sony will also offer a charging station for the controllers, which comes in at $49.99 / €49.99 / £39.99 / ¥5,480. The controllers would otherwise charge via USB-C. The PS VR2 also uses USB-C to connect to the PS5 console. The PS VR2 offers 2000 x 2040 pixels resolution per eye, using OLED displays that are capable of 90 and 120 Hz refresh rate. The headset also sports four cameras for headset and controller tracking, as well as an IR camera for each eye, for eye tracking. The eye tracking hardware is made by Swedish Tobii, which is a company that specialises in eye tracking solutions. Sony also announced 11 new PS VR2 games, which among others include Switchback VR, Cities VR - Enhanced Edition, Crossfire: Sierra Squad and The Light Brigade.

Sony Electronics Announces the New LinkBuds S "Earth Blue" Noise Canceling Truly Wireless Headphones and "LinkBuds UC for Microsoft Teams"

Sony Electronics Inc. today announced that it will release LinkBuds S noise canceling truly wireless headphones in a new color variation. Following the white, black, and ecru color versions that have been available since May 2022, a new stylish color, "Earth Blue," has been added to the line-up, created using recycled water bottle materials. Multi-point connection is also being brought to LinkBuds and LinkBuds S for seamless connection between devices will be available. Additionally, a new model "LinkBuds UC for Microsoft Teams" will be released with new features that are compatible with Microsoft Teams.

The comfortable LinkBuds S will be available in the new "Earth Blue" color. Parts of the body and case of LinkBuds S in Earth Blue are made from recycled water bottle materials which creates a unique, one-of-a-kind marble pattern. It was originally developed by Sony in pursuit of a new design expression with the aim of expanding the potential use of recycled materials.

Sony Electronics Launches the World's Smallest 3LCD Laser Projectors

Sony Electronics announced the world's smallest WUXGA 3LCD laser projectors, the VPL-PHZ61 and VPL-PHZ51, which combine advanced operational capabilities with high brightness and flexible installation, making them a reliable option for a wide range of corporate, education, museum, entertainment, and simulation applications.

The VPL-PHZ61 and VPL-PHZ51 are compact and easy to install on ceilings in meeting rooms and classrooms with a +55% vertical shift, the widest in the fixed lens models1. Both sophisticatedly designed models boast impressive high brightness - the VPL-PHZ61 at 6,400 lumens (7,000 lumen center) and the VPL-PHZ51 at 5,300 lumens (5,800 lumen center) - that project crystal clear images, even in a well-lit meeting room or lecture hall to enhance the collaboration and communication of users.

Latest PlayStation 5 Hardware Revision Receives 6 nm "Oberon Plus" SoC to shed 6% Weight

The latest CFI-1202 series hardware revisions of the Sony PlayStation 5 entertainment system receive new "Oberon Plus" SoCs built on the TSMC N6 (6 nm) silicon fabrication node, and could include several new power-management features of the kind seen in AMD Ryzen 6000 mobile-processors, which could bring down the overall weight of the console as it could shed anywhere between 200-300 grams (6.25-6.5 percent) compared to older 2021 models. The CFI-1202B is the Digital-only variant that lacks an optical drive; while the CFI-1202A is the slightly heavier model that comes with a Blu-ray ROM drive. The 6% reduction in weight may not seem like much to the end-user, but has a cumulative effect for Sony to ship them by the thousands.

PlayStation 5 2024 Revision to Feature Detachable Optical Drive

An upcoming hardware revision of the Sony PlayStation 5 (PS5) that's slated for 2024, reportedly unifies the two current models that the console comes in—one with a Blu-ray drive, and one without. The PS5 currently comes in a model with an optical drive that's popular in markets with slow Internet connections, and targets those who prefer physical copies of their games; while another model completely lacks an optical drive, and is available in markets with fast Internet access, and for those who keep digital libraries of the games they bought.

The 2024 revision would unify the two designs, and feature a modular form-factor, where the optical drive can be optionally purchased (or is part of bundles). This drive slots into the console's body, and connects to it via a 5 Gbps USB-C connection. This way, Sony saves on costs from having to do separate production runs for the two models, and earn some revenue on the ODD. The current digital-only PS5 model comes with a firmware-level restriction that prevents you from plugging in aftermarket USB Blu-ray drives, or even connecting one to its mainboard's SATA interface.

Sony Acquires Savage Game Studios For New Mobile Division

Today, we announced that we have entered into a definitive agreement to acquire Savage Game Studios, a hugely talented team of creatives with many years of experience making some of the most popular mobile games enjoyed by players around the world. They were founded a few years ago with the goal of fearlessly exploring bold new ideas. We share their tireless ambition to innovate, along with a continued drive to expand our audience and bring PlayStation to more people than ever before, making them a perfect fit to join PlayStation Studios.

Microsoft: No Plans to Increase Xbox Console Pricing

Considering Sony's recently announced price hike for the PS5 (in whatever soil lies outside the U.S.), the question remained whether Microsoft would follow suit. Sony's claimed reasons for the price hike, stemming from rising inflation and increased production costs, are certainly general and actual enough that they could be true for any business. Yet it seems that Microsoft is either not operating in the same global landscape as Sony - or perhaps the company is merely more willing to shoulder the additional costs so as not to increase pricing.

Speaking with Windows Central, Microsoft clarified that "We are constantly evaluating our business to offer our fans great gaming options. Our Xbox Series S suggested retail price remains at $299 (£250, €300) the Xbox Series X is $499 (£450, €500)." Which is actually a great thing, especially considering that gamers around the world are still underserved in the amount of available PS5 and Xbox consoles that have been made available to buy. The Xbox stock situation has improved faster than that of the PS5, but there are still millions of gamers who haven't been able to get their hands on one or the other - and those still waiting for a PS5 console for no fault of their own are now dealing with increased pricing on an almost 2-year-old console.
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