Monday, April 24th 2023

Horizon Forbidden West Sequel Confirmed by Leadership at Guerrilla Games Studio

A very plain reading statement was released by the management team at Guerrilla Games Studio this morning, and within the weeds of pivotal reorganization talk an intriguing tidbit has been found. This information points to the Amsterdam powerhouse video game developer working on a new entry in its Horizon series: "We have full confidence in our new leadership as they steer Guerrilla towards a bright future, expanding the world of Horizon with Aloy's next adventure and our exciting online project. Michiel van der Leeuw (Technical Director) will be focusing on the future technology and strategy for the Decima engine." It is presently unclear whether there is any crossover between the next Horizon game and hinted interweb-based multiplayer project.

This is not a major surprise given that the Dutch studio has done well for itself with previous Horizon games - both in terms of financial success and critical perception, although older PlayStation fans have been clamoring for a new entry in the Killzone series. The Burning Shores expansion campaign for Horizon Forbidden West was released last week, and the development is seemingly set for something new (beyond converting the title to a PC platform). The Sony-owned development studio is undergoing a change in management, and today's company statement details a shift around at the executive level.

Studio Director and Executive Producer Angie Smets is climbing the parent group corporate ladder, and will become Head of Development Strategy at PlayStation Studios. She is leaving after two decades spent in leadership roles at Guerrilla Games. The newly structured team wishes her the best: "We are all so grateful for the leadership Angie has provided for Guerrilla and wish her all the best in her new adventure! In terms of new structure, Guerrilla is happy to announce that our management team now consists of Joel Eschler (Studio Director and Production Director) and Hella Schmidt (Studio Director and General Manager), alongside Jan-Bart van Beek (Studio Director and Art Director)."
Source: Guerrilla Management Statement
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13 Comments on Horizon Forbidden West Sequel Confirmed by Leadership at Guerrilla Games Studio

#1
ZoneDymo
hmm fine, I kinda wish the devs started tackling something else.
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#2
Hyderz
Awesome now bring forbidden west to pc asap so you get the extra funding for the sequel :)
Posted on Reply
#3
Space Lynx
Astronaut
this is how all gaming studios become junk in the end, milk it and milk it because creativity is hard...
Posted on Reply
#4
wNotyarD
[...] exciting online project [...]
Here comes Horizon World, with extra microtransactions.
Posted on Reply
#5
lexluthermiester
Here's an idea, get the game out on OTHER platforms, like PC eh?
HyderzAwesome now bring forbidden west to pc asap so you get the extra funding for the sequel :)
I'm very Ok with that. As long as they show GOG the love too.
Posted on Reply
#6
Upgrayedd
Whack, more adult Digimon. Put em in the killzone.
Posted on Reply
#7
mechtech
that trophy........is it a moose or a cow or something else??
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#8
lexluthermiester
mechtechthat trophy........is it a moose or a cow or something else??
Looks like a calf..
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#9
Minus Infinity
Well given the giant cliffhanger they left HFW on with
Nemesis
it would be outrageous not to finish the story off. But I'm so sad about Lance Riddick and how they will move forward without him.
Posted on Reply
#10
Hyderz
Waiting for horizon zero dawn to be ultra cheap on steam, don’t want to pay for the main game cuz I just want the frozen wilds, I’ve finished the main campaign on ps4
Posted on Reply
#12
Kyan
HyderzWaiting for horizon zero dawn to be ultra cheap on steam, don’t want to pay for the main game cuz I just want the frozen wilds, I’ve finished the main campaign on ps4
lexluthermiesterGOG mate!
www.gog.com/en/game/horizon_zero_dawn_complete_edition
Wishlist it. They do sales regularly!
I second that, i got it on gog too, the fact that you own the game is a real plus.
Posted on Reply
#13
trsttte
Space Lynxthis is how all gaming studios become junk in the end, milk it and milk it because creativity is hard...
I believe it was always going to be a 3 part thing, they're not really "milking it", we're not talking about 10 or whatever different iterations rehashing the same thing, it's just following the story, introduction in Zero Dawn, refine in Forbidden West and probably conclude with the next one. After that yes, if they start churning more games after a natural conclusion it will be just milking
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